基于Web的聊天室

本文档介绍了如何使用Spring Initializr创建一个Web聊天室项目。涉及步骤包括项目初始化、添加spring web依赖,以及展示了关键的代码结构,如pom.xml、ChatApplication、SessionGroup、SocketSession、User、WebSocketServer和WebSocketTextHandler等,还有用于测试的test.html页面。

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一:创建项目:

选择spring initialzr,点击next

 修改项目名称以及项目版本

 选中spring web

二:参考代码:

pom.xml文件:

<?xml version="1.0" encoding="UTF-8"?>
<project xmlns="http://maven.apache.org/POM/4.0.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
         xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 https://maven.apache.org/xsd/maven-4.0.0.xsd">
    <modelVersion>4.0.0</modelVersion>
    <parent>
        <groupId>org.springframework.boot</groupId>
        <artifactId>spring-boot-starter-parent</artifactId>
        <version>2.6.1</version>
        <relativePath/> <!-- lookup parent from repository -->
    </parent>
    <groupId>com.example</groupId>
    <artifactId>chat</artifactId>
    <version>0.0.1-SNAPSHOT</version>
    <name>chat</name>
    <description>Demo project for Spring Boot</description>
    <properties>
        <java.version>1.8</java.version>
    </properties>
    <dependencies>
        <dependency>
            <groupId>org.springframework.boot</groupId>
            <artifactId>spring-boot-starter-web</artifactId>
        </dependency>
        <dependency>
            <groupId>io.netty</groupId>
            <artifactId>netty-all</artifactId>
        </dependency>
        <dependency>
            <groupId>com.google.code.gson</groupId>
            <artifactId>gson</artifactId>
        </dependency>

        <dependency>
            <groupId>org.springframework.boot</groupId>
            <artifactId>spring-boot-starter-test</artifactId>
            <scope>test</scope>
        </dependency>
    </dependencies>

    <build>
        <plugins>
            <plugin>
                <groupId>org.springframework.boot</groupId>
                <artifactId>spring-boot-maven-plugin</artifactId>
            </plugin>
        </plugins>
    </build>

</project>

项目架构:

 

  • ChatApplication.Java代码
package com.example.chat;

import org.springframework.boot.SpringApplication;
import org.springframework.boot.autoconfigure.SpringBootApplication;
import org.springframework.context.ConfigurableApplicationContext;
import org.springframework.core.env.Environment;

import java.net.InetAddress;
import java.net.UnknownHostException;

@SpringBootApplication
public class ChatApplication {

    public static void main(String[] args) throws UnknownHostException {
        ConfigurableApplicationContext application = SpringApplication.run(ChatApplication.class, args);
        Environment env = application.getEnvironment();
        String host = InetAddress.getLocalHost().getHostAddress();
        String port = env.getProperty("server.port");
        System.out.println("[----------------------------------------------------------]");
        System.out.println("聊天室启动成功!点击进入:\t http://" + host + ":" + port);
        System.out.println("[----------------------------------------------------------");
        WebSocketServer.inst().run(53134);
    }

}

  • SessionGroup.Java代码
  • package com.example.chat;
    
    import com.google.gson.Gson;
    import io.netty.channel.ChannelFuture;
    import io.netty.channel.ChannelFutureListener;
    import io.netty.channel.ChannelHandlerContext;
    import io.netty.channel.group.ChannelGroup;
    import io.netty.channel.group.ChannelGroupFuture;
    import io.netty.channel.group.DefaultChannelGroup;
    import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
    import io.netty.util.concurrent.ImmediateEventExecutor;
    import org.springframework.util.StringUtils;
    
    import java.util.Iterator;
    import java.util.Map;
    import java.util.concurrent.ConcurrentHashMap;
    
    public final class SessionGroup {
    
        private static SessionGroup singleInstance = new SessionGroup();
    
    // 组的映射
        private ConcurrentHashMap<String, ChannelGroup> groupMap = new ConcurrentHashMap<>();
    
        public static SessionGroup inst() {
            return singleInstance;
        }
    
        public void shutdownGracefully() {
    
            Iterator<ChannelGroup> groupIterator = groupMap.values().iterator();
            while (groupIterator.hasNext()) {
                ChannelGroup group = groupIterator.next();
                group.close();
            }
        }
    
        public void sendToOthers(Map<String, String> result, SocketSession s) {
            // 获取组
            ChannelGroup group = groupMap.get(s.getGroup());
            if (null == group) {
                return;
            }
            Gson gson=new Gson();
            String json = gson.toJson(result);
            // 自己发送的消息不返回给自己
    //      Channel channel = s.getChannel();
            // 从组中移除通道
    //      group.remove(channel);
            ChannelGroupFuture future = group.writeAndFlush(new TextWebSocketFrame(json));
            future.addListener(f -> {
                System.out.println("完成发送:"+json);
    //          group.add(channel);//发送消息完毕重新添加。
    
            });
        }
    
        public void addSession(SocketSession session) {
    
            String groupName = session.getGroup();
            if (StringUtils.isEmpty(groupName)) {
                // 组为空,直接返回
                return;
            }
            ChannelGroup group = groupMap.get(groupName);
            if (null == group) {
                group = new DefaultChannelGroup(ImmediateEventExecutor.INSTANCE);
                groupMap.put(groupName, group);
            }
            group.add(session.getChannel());
        }
    
        /**
         * 关闭连接, 关闭前发送一条通知消息
         */
        public void closeSession(SocketSession session, String echo) {
            ChannelFuture sendFuture = session.getChannel().writeAndFlush(new TextWebSocketFrame(echo));
            sendFuture.addListener(new ChannelFutureListener() {
                public void operationComplete(ChannelFuture future) {
                    System.out.println("关闭连接:"+echo);
                    future.channel().close();
                }
            });
        }
    
        /**
         * 关闭连接
         */
        public void closeSession(SocketSession session) {
    
            ChannelFuture sendFuture = session.getChannel().close();
            sendFuture.addListener(new ChannelFutureListener() {
                public void operationComplete(ChannelFuture future) {
                    System.out.println("发送所有完成:"+session.getUser().getNickname());
                }
            });
    
        }
    
        /**
         * 发送消息
         * @param ctx 上下文
         * @param msg 待发送的消息
         */
        public void sendMsg(ChannelHandlerContext ctx, String msg) {
            ChannelFuture sendFuture = ctx.writeAndFlush(new TextWebSocketFrame(msg));
            sendFuture.addListener(f -> {//发送监听
                System.out.println("对所有发送完成:"+msg);
            });
        }
    }
    
    
  • SocketSession .Java
  • package com.example.chat;
    
    import io.netty.channel.Channel;
    import io.netty.channel.ChannelHandlerContext;
    import io.netty.util.AttributeKey;
    
    import java.util.HashMap;
    import java.util.Map;
    import java.util.UUID;
    
    public class SocketSession {
    
        public static final AttributeKey<SocketSession> SESSION_KEY = AttributeKey.valueOf("SESSION_KEY");
    
        /**
         * 用户实现服务端会话管理的核心
         */
    // 通道
        private Channel channel;
        // 用户
        private User user;
    
        // session唯一标示
        private final String sessionId;
    
        private String group;
    
    /**
     * session中存储的session 变量属性值
     */
        private Map<String, Object> map = new HashMap<String, Object>();
    
        public SocketSession(Channel channel) {//注意传入参数channel。不同客户端会有不同channel
            this.channel = channel;
            this.sessionId = buildNewSessionId();
            channel.attr(SocketSession.SESSION_KEY).set(this);
        }
    
        // 反向导航
        public static SocketSession getSession(ChannelHandlerContext ctx) {//注意ctx,不同的客户端会有不同ctx
            Channel channel = ctx.channel();
            return channel.attr(SocketSession.SESSION_KEY).get();
        }
    
        // 反向导航
        public static SocketSession getSession(Channel channel) {
            return channel.attr(SocketSession.SESSION_KEY).get();
        }
    
        public String getId() {
            return sessionId;
        }
    
        private static String buildNewSessionId() {
            String uuid = UUID.randomUUID().toString();
            return uuid.replaceAll("-", "");
        }
    
        public synchronized void set(String key, Object value) {
            map.put(key, value);
        }
    
        public synchronized <T> T get(String key) {
            return (T) map.get(key);
        }
    
        public boolean isValid() {
            return getUser() != null ? true : false;
        }
    
        public User getUser() {
            return user;
        }
    
        public void setUser(User user) {
            this.user = user;
        }
    
        public String getGroup() {
            return group;
        }
    
        public void setGroup(String group) {
            this.group = group;
        }
    
        public Channel getChannel() {
            return channel;
        }
    }
    
  • User.Java
  • package com.example.chat;
    
    import java.util.Objects;
    
    public class User {
    
        public String id;
        public String nickname;
    
        public User(String id, String nickname) {
            super();
            this.id = id;
            this.nickname = nickname;
        }
    
        public String getId() {
            return id;
        }
    
        public void setId(String id) {
            this.id = id;
        }
    
        public String getNickname() {
            return nickname;
        }
    
        public void setNickname(String nickname) {
            this.nickname = nickname;
        }
    
        @Override
        public boolean equals(Object o) {
            if (this == o)
                return true;
            if (o == null || getClass() != o.getClass())
                return false;
            User user = (User) o;
            return id.equals(user.getId());
        }
    
        @Override
        public int hashCode() {
    
            return Objects.hash(id);
        }
    
        public String getUid() {
    
            return id;
        }
    }
    
    
  • WebSocketServer.Java
  • package com.example.chat;
    
    import io.netty.bootstrap.ServerBootstrap;
    import io.netty.channel.Channel;
    import io.netty.channel.ChannelInitializer;
    import io.netty.channel.ChannelPipeline;
    import io.netty.channel.EventLoopGroup;
    import io.netty.channel.nio.NioEventLoopGroup;
    import io.netty.channel.socket.SocketChannel;
    import io.netty.channel.socket.nio.NioServerSocketChannel;
    import io.netty.handler.codec.http.HttpObjectAggregator;
    import io.netty.handler.codec.http.HttpServerCodec;
    import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
    import io.netty.handler.codec.http.websocketx.extensions.compression.WebSocketServerCompressionHandler;
    import io.netty.handler.stream.ChunkedWriteHandler;
    import io.netty.handler.timeout.IdleStateHandler;
    
    import java.util.concurrent.TimeUnit;
    
    public class WebSocketServer {
    
        private static WebSocketServer wbss;
    
        private static final int READ_IDLE_TIME_OUT = 60; // 读超时
        private static final int WRITE_IDLE_TIME_OUT = 0;// 写超时
        private static final int ALL_IDLE_TIME_OUT = 0; // 所有超时
    
        public static WebSocketServer inst() {
            return wbss = new WebSocketServer();
        }
    
        public void run(int port) {
            EventLoopGroup bossGroup = new NioEventLoopGroup();
            EventLoopGroup workerGroup = new NioEventLoopGroup();
            ServerBootstrap b = new ServerBootstrap();
            b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
                    .childHandler(new ChannelInitializer <SocketChannel>() {
                @Override
                protected void initChannel(SocketChannel ch) throws Exception {
                    ChannelPipeline pipeline = ch.pipeline();
                    // Netty自己的http解码器和编码器,报文级别 HTTP请求的解码和编码
                    pipeline.addLast(new HttpServerCodec());
                    // ChunkedWriteHandler 是用于大数据的分区传输
                    // 主要用于处理大数据流,比如一个1G大小的文件如果你直接传输肯定会撑暴jvm内存的;
                    // 增加之后就不用考虑这个问题了
                    pipeline.addLast(new ChunkedWriteHandler());
                    // HttpObjectAggregator 是完全的解析Http消息体请求用的
                    // 把多个消息转换为一个单一的完全FullHttpRequest或是FullHttpResponse,
                    // 原因是HTTP解码器会在每个HTTP消息中生成多个消息对象HttpRequest/HttpResponse,HttpContent,LastHttpContent
                    pipeline.addLast(new HttpObjectAggregator(64 * 1024));
                    // WebSocket数据压缩
                    pipeline.addLast(new WebSocketServerCompressionHandler());
                    // WebSocketServerProtocolHandler是配置websocket的监听地址/协议包长度限制
                    pipeline.addLast(new WebSocketServerProtocolHandler("/ws", null, true, 10 * 1024));
    
                    // 当连接在60秒内没有接收到消息时,就会触发一个 IdleStateEvent 事件,
                    // 此事件被 HeartbeatHandler 的 userEventTriggered 方法处理到
                    pipeline.addLast(
                            new IdleStateHandler(READ_IDLE_TIME_OUT, WRITE_IDLE_TIME_OUT, ALL_IDLE_TIME_OUT, TimeUnit.SECONDS));
    
                    // WebSocketServerHandler、TextWebSocketFrameHandler 是自定义逻辑处理器,
                    pipeline.addLast(new WebSocketTextHandler());
                }
            });
            Channel ch = b.bind(port).syncUninterruptibly().channel();
            ch.closeFuture().syncUninterruptibly();
    
            // 返回与当前Java应用程序关联的运行时对象
            Runtime.getRuntime().addShutdownHook(new Thread() {
                @Override
                public void run() {
                    SessionGroup.inst().shutdownGracefully();
                    bossGroup.shutdownGracefully();
                    workerGroup.shutdownGracefully();
                }
            });
        }
    }
    
    
  • WebSocketTextHandler.Java
package com.example.chat;

import com.google.gson.Gson;
import com.google.gson.reflect.TypeToken;
import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.timeout.IdleState;
import io.netty.handler.timeout.IdleStateEvent;

import java.util.HashMap;
import java.util.Map;

import static com.fasterxml.jackson.databind.type.LogicalType.Map;

public class WebSocketTextHandler extends SimpleChannelInboundHandler<TextWebSocketFrame> {

@Override
protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
        SocketSession session = SocketSession.getSession(ctx);
        TypeToken<HashMap<String, String>> typeToken = new TypeToken<HashMap<String, String>>() {
        };

        Gson gson=new Gson();
        java.util.Map<String,String> map = gson.fromJson(msg.text(), typeToken.getType());
        User user = null;
        switch (map.get("type")) {
        case "msg":
        Map<String, String> result = new HashMap<>();
        user = session.getUser();
        result.put("type", "msg");
        result.put("msg", map.get("msg"));
        result.put("sendUser", user.getNickname());
        SessionGroup.inst().sendToOthers(result, session);
        break;
        case "init":
        String room = map.get("room");
        session.setGroup(room);
        String nick = map.get("nick");
        user = new User(session.getId(), nick);
        session.setUser(user);
        SessionGroup.inst().addSession(session);
        break;
        }
        }

@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception {

        // 是否握手成功,升级为 Websocket 协议
        if (evt == WebSocketServerProtocolHandler.ServerHandshakeStateEvent.HANDSHAKE_COMPLETE) {
        // 握手成功,移除 HttpRequestHandler,因此将不会接收到任何消息
        // 并把握手成功的 Channel 加入到 ChannelGroup 中
        new SocketSession(ctx.channel());
        } else if (evt instanceof IdleStateEvent) {
        IdleStateEvent stateEvent = (IdleStateEvent) evt;
        if (stateEvent.state() == IdleState.READER_IDLE) {
        System.out.println("bb22");
        }
        } else {
        super.userEventTriggered(ctx, evt);
        }
        }
        }

  • test.html

 

<!DOCTYPE HTML>
<html>
<head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
    <title>群聊天室</title>     
    <style type="text/css">
    body {
        margin-right:50px;
        margin-left:50px;
    }
    .ddois {
        position: fixed;
        left: 120px;
        bottom: 30px;       
    }
    </style>        
</head>
<body>
     群名:<input type="text" id="room" name="group" placeholder="请输入群">
    <br /><br />
     昵称:<input type="text" id="nick" name="name" placeholder="请输入昵称">
    <br /><br />
    <button type="button" onclick="enter()">进入聊天群</button>
    <br /><br />        
    <div id="message"></div>
    <br /><br />        
    <div class="ddois">
    <textarea name="send" id="text" rows="10" cols="30" placeholder="输入发送消息"></textarea>
    <br /><br />
    <button type="button" onclick="send()">发送</button>
    </div>      
    <script type="text/javascript">
        var webSocket;
        
        if (window.WebSocket) {
            webSocket = new WebSocket("ws://localhost:53134/ws");
        } else {
            alert("抱歉,您的浏览器不支持WebSocket协议!");
        }
        
        //连通之后的回调事件
        webSocket.onopen = function() {
            console.log("已经连通了websocket");
//                setMessageInnerHTML("已经连通了websocket");
        };
        //连接发生错误的回调方法
        webSocket.onerror = function(event){
            console.log("出错了");
//              setMessageInnerHTML("连接失败");
        };
        
        //连接关闭的回调方法
        webSocket.onclose = function(){
            console.log("连接已关闭...");

        }
        
            //接收到消息的回调方法
        webSocket.onmessage = function(event){
            console.log("bbdds");
            var data = JSON.parse(event.data)
            var msg = data.msg;
            var nick = data.sendUser;
            switch(data.type){
                case 'init':
                    console.log("mmll");
                    break;
                case 'msg':
                    console.log("bblld");
                    setMessageInnerHTML(nick+":  "+msg);
                    break;
                default:
                    break;
            }
        }           
        function enter(){
            var map = new Map();
            var nick=document.getElementById('nick').value;
            var room=document.getElementById('room').value;
            map.set("type","init");
            map.set("nick",nick);
            console.log(room);
            map.set("room",room);
            var message = Map2Json(map);
            webSocket.send(message);                    
        }
        
        function send() {
            var msg = document.getElementById('text').value;
            var nick = document.getElementById('nick').value;
            console.log("1:"+msg);
            if (msg != null && msg != ""){
                var map = new Map();
                map.set("type","msg");
                map.set("msg",msg);
                var map2json=Map2Json(map);
                if (map2json.length < 8000){
                    console.log("4:"+map2json);
                    webSocket.send(map2json);
                }else {
                    console.log("文本太长了,少写一点吧😭");
                }
            }
        }
        
        //将消息显示在网页上
        function setMessageInnerHTML(innerHTML) {
            document.getElementById("message").innerHTML += innerHTML + "<br/>";
        }
   
        function Map2Json(map) {
            var str = "{";
            map.forEach(function (value, key) {
                str += '"'+key+'"'+':'+ '"'+value+'",';
            })
            str = str.substring(0,str.length-1)
            str +="}";
            return str;
        }        
    
    </script>

</body> 
</html>

点开网页:

 

 

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