服务器端
#include<netinet/in.h> // sockaddr_in
#include<sys/types.h> // socket
#include<sys/socket.h> // socket
#include<arpa/inet.h>
#include<unistd.h>
#include<sys/select.h> // select
#include<sys/ioctl.h>
#include<sys/time.h>
#include<iostream>
#include<vector>
#include<map>
#include<string>
#include<cstdlib>
#include<cstdio>
#include<cstring>
using namespace std;
#define BUFFER_SIZE 1024
enum Type {HEART, OTHER};
struct PACKET_HEAD
{
Type type;
char msg[BUFFER_SIZE];
};
void* send_heart(void* arg);
void* heart_handler(void* arg);
class Server
{
private:
struct sockaddr_in server_addr;
socklen_t server_addr_len;
int listen_fd; // 监听的fd
int max_fd; // 最大的fd
fd_set master_set; // 所有fd集合,包括监听fd和客户端fd
fd_set working_set; // 工作集合
struct timeval timeout;
map<int, pair<int, int> > mmap; // 记录连接的客户端fd--><ip, count>
public:
Server(int port);
~Server();
void Bind();
void Listen(int queue_len = 20);
void Accept();
void Run();
void Recv();
friend void* heart_handler(void* arg);
friend void* send_heart(void* arg);
};
Server::Server(int port)
{
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
server_addr.sin_addr.s_addr = htons(INADDR_ANY);
server_addr.sin_port = htons(port);
listen_fd = socket(PF_INET, SOCK_STREAM, 0);
if(listen_fd < 0)
{
cout << "Create Socket Failed!";
exit(1);
}
int opt = 1;
setsockopt(listen_fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));//开启keepalive
}
Server::~Server()
{
for(int fd=0; fd<=max_fd; ++fd)
{
if(FD_ISSET(fd, &master_set))
{
close(fd);
}
}
}
void Server::Bind()
{
if(-1 == (bind(listen_fd, (struct sockaddr*)&server_addr, sizeof(server_addr))))
{
cout << "Server Bind Failed!";
exit(1);
}
cout << "绑定成功.\n";
}
void Server::Listen(int queue_len)
{
if(-1 == listen(listen_fd, queue_len))
{
cout << "Server Listen Failed!";
exit(1);
}
cout << "监听成功.\n";
}
void Server::Accept()
{
struct sockaddr_in client_addr;
socklen_t client_addr_len = sizeof(client_addr);
int new_fd = accept(listen_fd, (struct sockaddr*)&client_addr, &client_addr_len);
if(new_fd < 0)
{
cout << "Server Accept Failed!";
exit(1);
}
//string ip(inet_ntoa(client_addr.sin_addr)); // 获取客户端IP
int htons(ntohs(client_addr.sin_port)); // 获取端口号
cout << htons << " 新的客户端连接成功.\n";
// cout << ip << " new connection was accepted.\n";
cout<<new_fd<<endl;
mmap.insert(make_pair(new_fd, make_pair(htons, 0)));
// 将新建立的连接的fd加入master_set
FD_SET(new_fd, &master_set);
if(new_fd > max_fd)
{
max_fd = new_fd;
}
}
void Server::Recv()
{
for(int fd=0; fd<=max_fd; ++fd)
{
if(FD_ISSET(fd, &working_set))
{
bool close_conn = false; // 标记当前连接是否断开了
PACKET_HEAD head;
int num=recv(fd, &head, sizeof(head), 0); // 先接受包头
if(num<0)
{
cout<<"接收消息出错"<<endl;
close_conn = true;
}
else if(num==0)
{
cout<<"客户端"<<mmap[fd].first<<"退出"<<endl;
close(fd);
FD_CLR(fd, &master_set);
//exit(0);
}
else{
if(head.type == HEART)
{
mmap[fd].second = 0; // 每次收到心跳包,count置0
int s=mmap[fd].first;
cout << "收到来自客户端"<<s<<" 的心跳消息了\n";
}
else if(head.type == OTHER)
{
int a=mmap[fd].first;
cout << "收到来自客户端的 "<<a<<" 的通讯消息::"<<head.msg<<endl;
}
}
if(close_conn) // 当前这个连接有问题,关闭它
{
close(fd);
FD_CLR(fd, &master_set);
if(fd == max_fd) // 需要更新max_fd;
{
while(FD_ISSET(max_fd, &master_set) == false)
--max_fd;
}
}
}
}
}
void Server::Run()
{
pthread_t id; // 创建心跳检测线程
int ret = pthread_create(&id, NULL, heart_handler, (void*)this);
if(ret != 0)
{
cout << "Can not create heart-beat checking thread.\n";
}
pthread_t id1;
int ret1 = pthread_create(&id, NULL, send_heart, (void*)this);
if(ret1 != 0)
{
cout << "Can not create thread!";
exit(1);
}
max_fd = listen_fd; // 初始化max_fd
FD_ZERO(&master_set);
FD_SET(listen_fd, &master_set); // 添加监听fd
FD_SET(STDIN_FILENO, &master_set);
if(max_fd <STDIN_FILENO)
{
max_fd = STDIN_FILENO;
}
char input_msg[BUFFER_SIZE];
while(1)
{
map<int, pair<int, int> >::iterator it = mmap.begin();
PACKET_HEAD head;
head.type = OTHER;
FD_ZERO(&working_set);
memcpy(&working_set, &master_set, sizeof(master_set));
timeout.tv_sec = 30;
timeout.tv_usec = 0;
int nums = select(max_fd+1, &working_set, NULL, NULL, NULL);
if(nums < 0)
{
cout << "select() error!";
exit(1);
}
else if(nums == 0)
{
continue;
}
if(FD_ISSET(STDIN_FILENO, &working_set))
{
bzero(head.msg, BUFFER_SIZE);
fgets(head.msg, BUFFER_SIZE, stdin);
//输入“quit"则退出服务器
if(strncmp(head.msg,"exit",4) == 0)
{
cout<<"end"<<endl;
exit(0);
}
for( ; it!=mmap.end(); )
{
if(it->first!= 0){
cout<<"发给客户端:"<<it->first<<endl;
cout<<"发送消息:"<<head.msg<<endl;
send(it->first, &head, sizeof(head), 0);
}
it++;
}
}
else
{
if(FD_ISSET(listen_fd, &working_set))
Accept(); // 有新的客户端请求
else
Recv(); // 接收客户端的消息
}
}
}
// thread function
void* heart_handler(void* arg)
{
cout << "服务器端开始接收心跳包.\n";
Server* s = (Server*)arg;
while(1)
{
map<int, pair<int
, int> >::iterator it = s->mmap.begin();
for( ; it!=s->mmap.end(); )
{
if(it->second.second == 5) // 1s*5没有收到心跳包,判定客户端掉线
{
cout << "客户端 " << it->second.first << " 掉线了\n";
int fd = it->first;
close(fd); // 关闭该连接
FD_CLR(fd, &s->master_set);
if(fd == s->max_fd) // 需要更新max_fd;
{
while(FD_ISSET(s->max_fd, &s->master_set) == false)
s->max_fd--;
}
s->mmap.erase(it++); // 从map中移除该记录
}
else if(it->second.second < 5 && it->second.second >= 0)
{
it->second.second += 1;
++it;
}
else
{
++it;
}
}
sleep(1); // 定时三秒
}
}
void* send_heart(void* arg)
{
cout << "服务器端开始发送心跳包.\n";
Server* c = (Server*)arg;
int count = 0; // 测试
while(1)
{
PACKET_HEAD head;
head.type = HEART;
head.msg[BUFFER_SIZE] = 0;
map<int, pair<int, int> >::iterator it = c->mmap.begin();
for( ; it!=c->mmap.end(); ){
if(it->first!=0){
cout << "服务器端开始发送心跳包.\n";
send(it->first, &head, sizeof(head), 0);
}
it++;
}
sleep(3); // 定时3秒
//++count; // 测试:发送15次心跳包就停止发送
// if(count > 3)
// break;
}
}
int main()
{
Server server(15000);//创建一个socket文件描述符
server.Bind();//绑定
server.Listen();//监听
server.Run();
return 0;
}
客户端
#include<netinet/in.h> // sockaddr_in
#include<sys/types.h> // socket
#include<sys/socket.h> // socket
#include<arpa/inet.h>
#include<sys/ioctl.h>
#include<unistd.h>
#include<iostream>
#include<string>
#include<cstdlib>
#include<cstdio>
#include<cstring>
#include<map>
using namespace std;
#define BUFFER_SIZE 1024
enum Type {HEART, OTHER};
struct PACKET_HEAD
{
Type type;
char msg[BUFFER_SIZE];
};
void* send_heart(void* arg);
void* heart_handler(void* arg);
void* send_messages(void* arg);
class Client
{
public:
struct sockaddr_in server_addr;
socklen_t server_addr_len;
int fd;
int max_fd; // 最大的fd
fd_set client_fd_set;
fd_set working_set; // 工作集合
struct timeval tv;
struct timeval timeout;
static int time;
map<int, pair<int, int> > mmap; // 记录连接的客户端fd--><ip, count>
public:
Client(string ip, int port);
~Client();
void Connect();
void Run();
void Recv();
friend void* send_heart(void* arg);
friend void* heart_handler(void* arg);
friend void* send_messages(void* arg);
};
int Client::time=0;
Client::Client(string ip, int port)
{
bzero(&server_addr, sizeof(server_addr));
server_addr.sin_family = AF_INET;
if(inet_pton(AF_INET, ip.c_str(), &server_addr.sin_addr) == 0)
{
cout << "Server IP Address Error!";
exit(1);
}
server_addr.sin_port = htons(port);
server_addr_len = sizeof(server_addr);
// create socket
fd = socket(AF_INET, SOCK_STREAM, 0);
if(fd < 0)
{
cout << "Create Socket Failed!";
exit(1);
}
}
Client::~Client()
{
close(fd);
}
void Client::Connect()
{
cout << "Connecting......" << endl;
if(connect(fd, (struct sockaddr*)&server_addr, server_addr_len) < 0)
{
cout << "Can not Connect to Server IP!";
exit(1);
}
cout << "Connect to Server successfully." << endl;
}
void Client::Run()
{
max_fd = fd; // 初始化max_fd
FD_ZERO(&client_fd_set);
FD_SET(fd, &client_fd_set); // 添加监听fd
FD_SET(STDIN_FILENO, &client_fd_set);
if(max_fd <STDIN_FILENO)
{
max_fd = STDIN_FILENO;
}
pthread_t id;
int ret = pthread_create(&id, NULL, send_heart, (void*)this);
if(ret != 0)
{
cout << "Can not create thread!";
exit(1);
}
pthread_t id1; // 创建心跳检测线程
int ret1 = pthread_create(&id1, NULL, heart_handler, (void*)this);
if(ret1 != 0)
{
cout << "Can not create heart-beat checking thread.\n";
}
pthread_t id2; // 创建心跳检测线程
int ret2 = pthread_create(&id1, NULL, send_messages, (void*)this);
if(ret2 != 0)
{
cout << "Can not create heart-beat checking thread.\n";
}
while(1)
{
Recv(); // 接收客户端的消息
}
}
void* heart_handler(void* arg)
{
cout << "客户端开始接收心跳包.\n";
Client* s = (Client*)arg;
while(1)
{
if(s->time == 5) // 1s*5没有收到心跳包,判定客户端掉线
{
cout << "服务器端掉线了\n";
close(s->fd); // 关闭该连接
FD_CLR(s->fd, &s->client_fd_set);
exit(0);
}
else if(s->time < 5 && s->time >= 0)
{
s->time += 1;
}
sleep(1); // 定时三秒
}
}
// thread function
void* send_heart(void* arg)
{
cout << "客户端开始发送心跳包.\n";
Client* c = (Client*)arg;
//int count = 0; // 测试
while(1)
{
PACKET_HEAD head;
head.type = HEART;
head.msg[BUFFER_SIZE] = 0;
send(c->fd, &head, sizeof(head), 0);
sleep(3); // 定时3秒
// ++count; // 测试:发送15次心跳包就停止发送
//if(count > 3)
// break;
}
}
void Client::Recv()
{
PACKET_HEAD head;
int num=recv(fd, &head, sizeof(head), 0); // 先接受包头
if(num<0)
{
cout<<"接收消息出错"<<endl;
}
else if(num==0)
{
cout<<"服务器端退出"<<endl;
close(fd);
FD_CLR(fd, &client_fd_set);
exit(0);
}
else{
if(head.type == HEART)
{
time= 0; // 每次收到心跳包,count置0
cout << "收到来自服务器端的心跳消息了\n";
}
else if(head.type == OTHER)
{
cout << "收到来自服务器端的的通讯消息:"<<head.msg<<endl;
}
}
}
void* send_messages(void* arg)
{
Client* c = (Client*)arg;
while(1)
{
PACKET_HEAD head;
head.type=OTHER;
FD_ZERO(&c->working_set);
memcpy(&c->working_set, &c->client_fd_set, sizeof(c->client_fd_set));
if(FD_ISSET(STDIN_FILENO, &c->working_set))
{
bzero(head.msg, BUFFER_SIZE);
//fgets(head.msg, BUFFER_SIZE, stdin);
cin>>head.msg;
if(strncmp(head.msg,"exit",4) == 0)
{
cout<<"end"<<endl;
exit(0);
}
if(send(c->fd, &head, sizeof(head), 0) == -1)
{
perror("发送消息出错!\n");
}
}
}
}
int main()
{
Client client("127.0.0.1", 15000);
client.Connect();
client.Run();
return 0;
}
很多注释代码是测试用的 不用管