1.2yaml
1.2.1、简介
YAML 是 “YAML Ain’t Markup Language”(YAML 不是一种标记语言)的递归缩写。在开发的这种语言时,YAML 的意思其实是:“Yet Another Markup Language”(仍是一种标记语言)。
非常适合用来做以数据为中心的配置文件
1.2.2、基本语法
key: value;kv之间有空格
大小写敏感
使用缩进表示层级关系
缩进不允许使用tab,只允许空格
缩进的空格数不重要,只要相同层级的元素左对齐即可
'#‘表示注释
字符串无需加引号,如果要加,’'与""表示字符串内容 会被 转义/不转义
#### 1.2.3、数据类型
字面量:单个的、不可再分的值。date、boolean、string、number、null
k: v
对象:键值对的集合。map、hash、set、object
行内写法: k: {k1:v1,k2:v2,k3:v3}
#或
k:
k1: v1
k2: v2
k3: v3
数组:一组按次序排列的值。array、list、queue
行内写法: k: [v1,v2,v3]
#或者
k:
- v1
- v2
- v3
Person 类
@Component
@ConfigurationProperties(prefix = "person")
@Data
public class Person {
private String userName;
private Boolean boss;
private Date birth;
private Integer age;
private Pet pet;
private String[] interests;
private List<String> animal;
private Map<String, Object> score;
private Set<Double> salarys;
private Map<String, List<Pet>> allPets;
}
Pet类
@Data
public class Pet {
private String name;
private Double weight;
}
person:
# username: "zhangsan \n 你好" 输出台中换行 json中显示 \n
username: 'zhangsan \n 你好' #输出台中显示 \n json中显示 \\n 单引号会被转义
boss: true
birth: 2021/12/27
age: 18
# interests: [篮球,足球,18,swimming]
# interests: {篮球,足球,18,swimming} # 结果为 []
interests:
- 篮球
- 足球
- 18
- swimming
# animal: [阿猫,阿狗]
# animal: {阿猫,阿狗} # 结果为 []
animal:
- 阿猫
- 阿狗
# score: {english: 80,math: 90}
# score: [english: 80,math: 90] # {"0":{"english":80},"1":{"math":90}}
score:
english: 80
math: 90
# pet: {name: 阿猫,weight: 99.99}
# pet: [name: 阿猫,weight: 99.99] # null
pet:
name: 阿猫
weight: 9.8
# salarys: [9999.99,8888.88]
# salarys: {9999.99,8888.88} #元素未绑定。The elements were left unbound.
salarys:
- 9999.99
- 8888.88
allPets:
sick:
- {name: 阿狗,weight: 99.99}
- name: 阿猫
weight: 88.88
- name: 阿聪
weight: 77.77
health:
- {name: 阿花,weight: 199.99}
- {name: 阿明,weight: 199.88}
#或者
allPets:
sick:
- {name: tom}
- {name: jerry,weight: 47}
health: [{name: mario,weight: 47}]