写这个代码的思路是
1.先创建54张牌的牌库,并给每张牌一个索引(使用map)
2.洗牌
3.取3张底牌,然后把牌发给3个玩家
4.根据索引排序,来实现玩家手牌的排序
代码如下
package com.zhongruan;
import java.util.*;
public class DouDiZhu1 {
public static Map<Integer,String> qupai(){
Map<Integer,String> map=new HashMap<>();
String[] s1={"♣","♠","♥","◇"};
String[] s2={"3","4","5","6","7","8","9","10","J","Q","k","A","2"};
int index=-1;
for (String i:s2){
for (String j:s1){
map.put(++index,i+j);
}
}
map.put(++index,"dawang");
map.put(++index,"xiaowang");
return map;
}
public static List<List> fapai(List<Integer> a1,List<Integer> a2,List<Integer> a3,List<Integer> dipai,List<Integer> paiindex){
List<List> list=new ArrayList<>();
list.add(a1);
list.add(a2);
list.add(a3);
list.add(dipai);
dipai.add(paiindex.get(0));
dipai.add(paiindex.get(1));
dipai.add(paiindex.get(2));
for (int i=3;i<54;i++){
if (i%3==0){
a1.add(paiindex.get(i));
}
else if (i%3==1){
a2.add(paiindex.get(i));
}
else {
a3.add(paiindex.get(i));
}
}
return list;
}
public static void kanpai(List<Integer> list,Map<Integer,String> indexmap){
for (Integer i:list){
System.out.print(indexmap.get(i));
}
System.out.println();
}
public static void main(String[] args) {
Map<Integer,String> indexmap=DouDiZhu1.qupai();
List<Integer> paiindex=new ArrayList<>();
paiindex.addAll(indexmap.keySet());
Collections.shuffle(paiindex);
List<Integer> a1=new ArrayList<>();
List<Integer> a2=new ArrayList<>();
List<Integer> a3=new ArrayList<>();
List<Integer> dipai=new ArrayList<>();
List<List> wanjia=DouDiZhu1.fapai(a1,a2,a3,dipai,paiindex);
Collections.sort(a1);
Collections.sort(a2);
Collections.sort(a3);
Collections.sort(dipai);
DouDiZhu1.kanpai(a1,indexmap);
DouDiZhu1.kanpai(a2,indexmap);
DouDiZhu1.kanpai(a3,indexmap);
DouDiZhu1.kanpai(dipai,indexmap);
}
}