using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class eagle : MonoBehaviour
{
private Rigidbody2D rb;
private Collider2D coll;
private float upy,downy;
public Transform upside,downside;
public float speed;
unity2D中,上下移动的物体
最新推荐文章于 2025-03-05 19:52:40 发布

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