# define _CRT_SECURE_NO_WARNINGS
# include<stdio.h>
# include<stdlib.h>
# define MAX_ROW 3
# define MAX_COL 3
char chess_board[MAX_ROW][MAX_COL];
void init();
void printboard();
void playermove();
void computermove();
char CheckWinner();
void game();
int isfull()
{
for (int row = 0; row < MAX_ROW; row++)
{
for (int col = 0; col < MAX_COL; col++)
{
if (chess_board[row][col] == ' ')
{
return 0;
}
}
}
return 1;
}
int main()
{
game();
system("pause");
return 0;
}
void init()
{
for (int row = 0; row < MAX_ROW; row++)
{
for (int col = 0; col < MAX_COL; col++)
{
chess_board[row][col] = ' ';
}
}
}
void printboard()
{
for (int row = 0; row < MAX_ROW; row++)
{
printf("++++++------+++++-----\n");
for (int col = 0; col < MAX_COL; col++)
{
printf("|%c| ", chess_board[row][col]);
}
printf("\n");
}
printf("++++++------+++++-----\n");
}
void playermove()
{
printf("玩家落子\n");
while (1)
{
printf("请输入要落的位置:");
int row = 0;
int col = 0;
scanf("%d,%d", &row, &col);
if (chess_board[row][col] != ' ')
{
printf("该位置有子!请重新输入:\n");
continue;
}
if (row < 0 || row > MAX_ROW || col < 0 || col > MAX_COL)
{
printf("您输入的位置超出棋盘,请重新输入:\n");
continue;
}
chess_board[row][col] = 'x';
break;
}
}
void computermove()
{
printf("电脑落子!\n");
while (1)
{
int row = rand() % MAX_ROW;
int col = rand() % MAX_COL;
if (chess_board[row][col] != ' ')
{
continue;
}
chess_board[row][col] = 'o';
break;
}
}
char CheckWinner()
{
for (int row = 0; row < MAX_ROW; row++)
{
if (chess_board[row][0] != ' ' && chess_board[row][0] == chess_board[row][1] && chess_board[row][0] == chess_board[row][2])
return chess_board[row][0];
}
for (int col = 0; col < MAX_ROW; col++)
{
if (chess_board[0][col] != ' ' && chess_board[0][col] == chess_board[1][col] && chess_board[0][col] == chess_board[2][col])
return chess_board[0][col];
}
if (chess_board[0][0] != ' ' && chess_board[0][0] == chess_board[1][1] && chess_board[0][0] == chess_board[2][2])
return chess_board[0][0];
if (chess_board[2][0] != ' ' && chess_board[2][0] == chess_board[1][1] && chess_board[2][0] == chess_board[0][2])
return chess_board[2][0];
if (isfull())
return 'h';
return 'c';
}
void game()
{
init();
char P;
while (1)
{
printboard();
playermove();
P = CheckWinner();
if (P != 'c')
{
break;
}
computermove();
P = CheckWinner();
if (P != 'c')
{
break;
}
}
printboard();
if (P == 'x')
{
printf("你赢了!\n");
}
if (P == 'o')
{
printf("你输了!\n");
}
if (P == 'h')
{
printf("和局,再来一局!\n");
}
}
