首先介绍下游戏规则:这是一个玩家对战电脑的游戏,用二维数组生成九宫格棋盘,棋盘开始没有棋子,电脑走玩家走知道有一方胜利为止或者棋盘上落满子
后游戏结束,而游戏胜利分两种情况1.行或者列三子连在一起,2.对角线三子连在一起。
game.h
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROWS 3
#define COLS 3
void Initboard(char arr[ROWS][COLS], int rows, int cols);
void Displayboard(char arr[ROWS][COLS], int rows, int cols);
void Comeputermove(char arr[ROWS][COLS], int rows, int cols);
void Playermove(char arr[ROWS][COLS], int rows, int cols);
char Cheakwin(char arr[ROWS][COLS], int rows, int cols);
#endif//__GAME_H__
game .c
#define_CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include"game.h"
void Initboard(char arr[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
arr[i][j] = ' ';
}
}
}
void Displayboard(char arr[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0;
for (i = 0; i < rows; i++)
{
for (j = 0; j < cols; j++)
{
printf("| %c ", arr[i][j]);
}
printf("\n");
if (i < rows - 1)
{
printf("|---|---|---\n");
}
}
}
void Comeputermove(char arr[ROWS][COLS], int rows, int cols)
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % rows;
y = rand() % cols;
if (arr[x][y] == ' ')
{
arr[x][y] = 'X';
break;
}
}
}
void Playermove(char arr[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0;
scanf("%d%d", &i, &j);
while (1)
{
int x = i%rows;
int y = j%cols;
if (arr[x][y] == ' ')
{
arr[x][y] = '*';
break;
}
else
{
printf("你输入的坐标已占用,请重新输入\n");
scanf("%d%d", &i, &j);
}
}
static int is_full(char arr[ROWS][COLS], int rows, int cols)
{
int i = 0;
int j = 0
for (i = 0; i < rows; i++)
{
for (i = 0; j < cols; j++)
{ if (arr[i][j] == ' ')
return 0;
}
}
return 1;
}
char Cheakwin(char arr[ROWS][COLS], int rows, int cols)
{
int i = 0;
for (i = 0; i < rows; i++)
{
if ((arr[i][0] == arr[i][1]) && (arr[i][1] == arr[i][2]) && (arr[i][0] != ' '))
{
return arr[i][0];
}
}
for (i = 0; i < cols; i++)
{
if ((arr[0][i] == arr[1][i]) && (arr[1][i] == arr[2][i]) && (arr[1][i] != ' '))
{
return arr[0][i];
}
}
if ((arr[0][0] == arr[1][1]) && (arr[1][1] == arr[2][2]) && (arr[0][0] != ' '))
{
return arr[0][0];
}
if ((arr[0][2] == arr[1][1]) && (arr[1][1] == arr[2][0]) && (arr[0][2] != ' '))
{
return arr[0][2];
}
if (is_full(arr, rows, cols))
{
return 'q';
}
return' ';
}
test,c
#define _CRT_SECURE_NO_WARNINGS
#include<stdio.h>
#include"game.h"
void menu()
{
printf("********************************\n");
printf("*******1.play 0.exit ********\n");
printf("******************************/\n");
}
void game()
{
char win = 0;
char arr[ROWS][COLS] = {0};
Initboard(arr, ROWS, COLS);
Displayboard(arr, ROWS, COLS);
while (1)
{
printf("电脑走\n");
Comeputermove(arr, ROWS, COLS);
win = Cheakwin(arr, ROWS, COLS);
if (win == 'x')
{
printf("电脑赢\n");
break;
}
else if (win == '*')
{
printf("玩家赢\n");
break;
}
else if(win == 'q')
{
printf("平局\n");
break;
}
Displayboard(arr, ROWS, COLS);
printf("玩家走\n");
Playermove(arr, ROWS, COLS);
Displayboard(arr, ROWS, COLS);
win = Cheakwin(arr, ROWS, COLS);
if (win == 'x')
{
printf("电脑赢\n");
break;
}
else if (win == '*')
{
printf("玩家赢\n");
break;
else if (win == 'q')
{
printf("平局\n");
break;
}
}
}
void test()
{
int input = 0;
do
{
menu();
printf("请选择\n");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
printf("输入有误,请重新输入\n");
scanf("%d", &input);
game();
}
} while (input);
}
int main()
{
srand((unsigned int)time(NULL));
test();
system("pause");
return 0;
}