与栈类似但规则不一样,栈是先进后出只有一个口,队列是两个口规则先进先出一个口只能进,一个口只能出
.h
#define MAX_SIZE 1024
//顺序队列结构体
typedef struct SEQQUEUE
{
void *data[MAX_SIZE];
int size;
}SeqQueue;
class Queue
{
public:
Queue();
~Queue();
public:
SeqQueue* queue;
public:
//入队
void Push_Queue(SeqQueue* queue,void *data);
//返回对头元素
void* Front_Queue(SeqQueue* queue);
//出队
void Pop_Queue(SeqQueue* queue);
//返回队尾元素
void* Back_Queue(SeqQueue* queue);
//返回大小
int Size_Queue(SeqQueue* queue);
//清空
void Clear_Queue(SeqQueue* queue);
};
.cpp
Queue::Queue()
{
queue = new SeqQueue();
for (int i = 0; i < MAX_SIZE; i++)
{
queue->data[i] = NULL;
}
queue->size = 0;
}
Queue::~Queue()
{
if (queue == NULL)
{
return;
}
delete queue;
}
//入队
void Queue::Push_Queue(SeqQueue* queue, void *data)
{
if (queue == NULL || data == NULL || queue->size == MAX_SIZE)
{
return;
}
//数组左边当做队头
queue->data[queue->size] = data;
queue->size++;
}
//返回对头元素
void* Queue::Front_Queue(SeqQueue* queue)
{
if (queue == NULL || queue->size == 0)
{
return NULL;
}
return queue->data[0];
}
//出队
void Queue::Pop_Queue(SeqQueue* queue)
{
if (queue == NULL || queue->size == 0)
{
return ;
}
//需要移动元素
for (int i = 0; i < queue->size -1; i++)
{
queue->data[i] = queue->data[i + 1];
}
queue->size--;
}
//返回队尾元素
void* Queue::Back_Queue(SeqQueue* queue)
{
if (queue == NULL || queue->size == 0)
{
return NULL;
}
return queue->data[queue->size -1];
}
//返回大小
int Queue::Size_Queue(SeqQueue* queue)
{
if (queue == NULL )
{
return -1;
}
return queue->size;
}
//清空
void Queue::Clear_Queue(SeqQueue* queue)
{
if (queue == NULL)
{
return;
}
queue->size = 0;
}
main.cpp
typedef struct PERSON
{
char name[64];
int age;
}Person;
int main()
{
Queue* q = new Queue();
//创建数据
Person p1 = { "p1",10 };
Person p2 = { "p2",20 };
Person p3 = { "p3",30 };
Person p4 = { "p4",40 };
Person p5 = { "p5",50 };
//数据入队列
q->Push_Queue(q->queue, &p1);
q->Push_Queue(q->queue, &p2);
q->Push_Queue(q->queue, &p3);
q->Push_Queue(q->queue, &p4);
q->Push_Queue(q->queue, &p5);
//输出对尾元素
Person* BackPerson = (Person*)q->Back_Queue(q->queue);
cout << "Name:" << BackPerson->name << " ";
cout << "Age:" << BackPerson->age<<" ";
cout<< endl<<endl;
//输出
while (q->Size_Queue(q->queue)>0)
{
//取出对头元素
Person *p = (Person*)q->Front_Queue(q->queue);
cout << "Name:" << p->name << " ";
cout << "Age:" << p->age << " ";
cout << endl;
//弹出元素
q->Pop_Queue(q->queue);
}
return 0;
}