创建CommandMgr

// count 和 concurrentNumCommands是SwapChain中image的数量
CommandQueueManager::CommandQueueManager(const Context& context, VkDevice device,
                                         uint32_t count, uint32_t concurrentNumCommands,
                                         uint32_t queueFamilyIndex, VkQueue queue,
                                         VkCommandPoolCreateFlags flags,
                                         const std::string& name)
    : commandsInFlight_(concurrentNumCommands),
      queueFamilyIndex_(queueFamilyIndex),
      queue_(queue),
      device_(device) {
  fences_.reserve(commandsInFlight_); // fences也是有几个image就有几个fence
  isSubmitted_.reserve(commandsInFlight_); // std::vector<bool>
  bufferToDispose_.resize(commandsInFlight_); // std::vector<std::shared_ptr<Buffer>>>
  deallocators_.resize(commandsInFlight_); // std::vector<std::vector<std::function<void()>>>

  const VkCommandPoolCreateInfo commandPoolInfo = {
      .sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
      .flags = flags,
      .queueFamilyIndex = queueFamilyIndex_,
  };
  VK_CHECK(vkCreateCommandPool(device, &commandPoolInfo, nullptr, &commandPool_));
  context.setVkObjectname(commandPool_, VK_OBJECT_TYPE_COMMAND_POOL,
                          "Command pool: " + name);

  const VkCommandBufferAllocateInfo commandBufferInfo = {
      .sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
      .commandPool = commandPool_,
      .level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
      .commandBufferCount = 1,
  };
  for (size_t i = 0; i < count; ++i) {
    VkCommandBuffer cmdBuffer;
    VK_CHECK(vkAllocateCommandBuffers(device, &commandBufferInfo, &cmdBuffer));
    context.setVkObjectname(cmdBuffer, VK_OBJECT_TYPE_COMMAND_BUFFER,
                            "Command buffer: " + name + " " + std::to_string(i));

    commandBuffers_.push_back(cmdBuffer);
  }

  for (size_t i = 0; i < commandsInFlight_; ++i) {
    VkFence fence;
    const VkFenceCreateInfo fenceInfo = {
        .sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO,
        .flags = VK_FENCE_CREATE_SIGNALED_BIT,
    };
    VK_CHECK(vkCreateFence(device, &fenceInfo, nullptr, &fence));

    fences_.push_back(std::move(fence));
    isSubmitted_.push_back(false);
  }
}


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