.h中:
POINT Old;
void resize();
.cpp的OnInitDialog():
CRect rect;
GetClientRect(&rect);//取客户区大小
Old.x = rect.right - rect.left;
Old.y = rect.bottom - rect.top;
.cpp:
void CDefectBugDlg::resize()
{
float fsp[2];
POINT Newp; //获取现在对话框的大小
CRect recta;
GetClientRect(&recta); //取客户区大小
Newp.x = recta.right - recta.left;
Newp.y = recta.bottom - recta.top;
fsp[0] = (float)Newp.x / Old.x;
fsp[1] = (float)Newp.y / Old.y;
CRect Rect;
int woc;
CPoint OldTLPoint, TLPoint; //左上角
CPoint OldBRPoint, BRPoint; //右下角
HWND hwndChild = ::GetWindow(m_hWnd, GW_CHILD); //列出所有控件
while (hwndChild)
{
woc = ::GetDlgCtrlID(hwndChild); //取得ID
GetDlgItem(woc)->GetWindowRect(Rect);
ScreenToClient(Rect);
OldTLPoint = Rect.TopLeft();
TLPoint.x = long(OldTLPoint.x*fsp[0]);
TLPoint.y = long(OldTLPoint.y*fsp[1]);
OldBRPoint = Rect.BottomRight();
BRPoint.x = long(OldBRPoint.x *fsp[0]);
BRPoint.y = long(OldBRPoint.y *fsp[1]);
Rect.SetRect(TLPoint, BRPoint);
GetDlgItem(woc)->MoveWindow(Rect, TRUE);
hwndChild = ::GetWindow(hwndChild, GW_HWNDNEXT);
}
Old = Newp;
}
忘了参照的是哪篇blog,自用留。