职责链模式:使多个对象都有机会处理请求,从而避免请求的发送者和接收者之间的耦合关系。将这些对象连成一条链,并沿着这条链传递该请求,直到有一个对象处理它为止。
使用场景
1、有多个对象可以处理同一个请求
2、在不明确指定接收者的情况下,向多个对象中的提交请求
3、可动态指定一组对象处理请求
考虑员工要求加薪。公司的管理者一共有三级,总经理、总监、经理,如果一个员工要求加薪,应该向主管的经理申请,如果加薪的数量在经理的职权内,那么经理可以直接批准,否则将申请上交给总监。总监的处理方式也一样,总经理可以处理所有请求。这就是典型的职责链模式,请求的处理形成了一条链,直到有一个对象处理请求。
#include<iostream>
#include<cstring>
using namespace std;
class Manager
{
protected:
Manager * m_manager;
string m_name;
public:
Manager(Manager * manager, string name):m_manager(manager),m_name(name){}
virtual void DealWithRequest(string name, int num) {}
};
class CommonManager : public Manager
{
public:
CommonManager(Manager * manager, string name):Manager(manager, name){}
void DealWithRequest(string name, int num)
{
if(num < 500)
{
cout << m_name << " allow:" << name << " add:" << num << endl;
}
else
{
cout << name << " can not handle " << endl;
m_manager->DealWithRequest(name, num);
}
}
};
class Majordomo : public Manager
{
public:
Majordomo(Manager * manager, string name):Manager(manager, name) {}
void DealWithRequest(string name, int num)
{
if(num < 1000)
{
cout << m_name << " allow:" << name << " add:" << num << endl;
}
else
{
cout << m_name << " can not handle " << endl;
m_manager->DealWithRequest(name, num);
}
}
};
class GeneralManager : public Manager
{
public:
GeneralManager(Manager * manager, string name):Manager(manager, name) {}
void DealWithRequest(string name, int num)
{
cout << m_name << " allow:" << name << " add:" << num << endl;
}
};
int main()
{
Manager *general = new GeneralManager(NULL, "A"); //设置上级,总经理没有上级
Manager *majordomo = new Majordomo(general, "B"); //设置上级
Manager *common = new CommonManager(majordomo, "C"); //设置上级
common->DealWithRequest("D",300);
common->DealWithRequest("E", 600);
common->DealWithRequest("F", 1000);
delete common; delete majordomo; delete general;
return 0;
}