#import "ViewController.h"
@interface ViewController ()
{
UIImageView *image;
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
image=[[UIImageView alloc]initWithFrame:CGRectMake(0, 100, 50, 50)];
image.image=[UIImage imageNamed:@"1"];
[self.view addSubview:image];
}
- (void) touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{
UITouch *touch=[touches anyObject];
CGPoint location=[touch locationInView:self.view];
//创建弹性动画
//usingSpringWithDamping 范围0-1,越接近0,弹性效果越明显
//initialSpringVelocity 弹性复原速度
[UIView animateWithDuration:5.0 delay:1.0 usingSpringWithDamping:0.2 initialSpringVelocity:1.0 options:UIViewAnimationOptionCurveLinear animations:^{
image.center=location;//最终小球的位置
} completion:nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
@end
转载于:https://my.oschina.net/u/2287505/blog/549122