C#调用C++方法,C#使用c++方法返回类或结构体。
1. 在c++中定义结构体,类,处理方法;要给c#调用的方法要加extern "C" __declspec(dllexport) 修饰
// CppDll.cpp : Defines the exported functions for the DLL application.
//
#include "stdafx.h"
#define EXPORT_DLL extern "C" __declspec(dllexport)
//暴露的方法调用
EXPORT_DLL int Add(int a,int b)
{
return a + b;
}
//返回数据结构定义
struct Bar
{
public :
int id;
char* name;
};
//使用引用返回结构
EXPORT_DLL void GetBar(Bar& bar)
{
//Bar b;
bar.id = 10;
bar.name = "hi bar 中文了";
//bar = b;
}
//返回类
class Foo
{
public :
int id;
char* name;
};
//引用返回类
EXPORT_DLL void GetFoo(Foo& foo)
{
foo.id = 100;
foo.name = "I'm 傻瓜";
}
2. 在C#中使用C++方法,首先需要定义C++中的Foo(在c++中定义为类class),Bar(在C++中定义为struct)对应的数据结构struct;然后定义extern的方法,如下代码所示:
using System;
using System.Collections.Generic;
using System.Text;
using System.Runtime.InteropServices;
namespace UseCppDll
{
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)]
public struct Bar
{
/// int
public int id;
/// char*
[System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.LPStr)]
public string name;
}
[System.Runtime.InteropServices.StructLayoutAttribute(System.Runtime.InteropServices.LayoutKind.Sequential)]
public struct Foo
{
/// int
public int id;
/// char*
[System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.LPStr)]
public string name;
}
class Program
{
[DllImport("CppDll.dll",EntryPoint="Add")]
extern static int Add(int a, int b);
[DllImport("CppDll.dll", EntryPoint = "GetBar",CharSet=CharSet.Ansi)]
extern static void GetBar(ref Bar bar);
[DllImport("CppDll.dll", EntryPoint = "GetFoo", CharSet = CharSet.Ansi)]
extern static void GetFoo(ref Foo foo);
static void Main(string[] args)
{
Console.WriteLine(Add(5,4));
Bar b = new Bar();
GetBar(ref b);
Console.WriteLine("b's id is " + b.id);
Console.WriteLine("b's name is " + b.name);
Foo f = new Foo();
GetFoo(ref f);
Console.WriteLine("f's id is " + f.id);
Console.WriteLine("f's name is " + f.name);
Console.Read();
}
}
}
C++中的类或者结构在C#中的定义代码可以使用微软提供的工具(P/Invoke Interop Assistant)生成。
在运行C#程序前要把C++dll复制到C#程序运行目录下。