RenderMan shader, implementation of several papers about hair shading.
Tested mental ray version, not as good as RM's result.
Refers to
- Light Scattering from Human Hair Fibers http://www.cs.cornell.edu/~srm/publications/SG03-hair-abstract.html
- An Artist Friendly Hair Shading System http://www.disneyanimation.com/library/list.html
- Fake Fur Rendering http://www.danbgoldman.com/misc/fakefur/
Rendered by RPS 13.5 . Only 1 spot light with deep shadow enabled, you can see the different TT and TRT results.
Click to see 1k pictures.
Please contact with me for commercial propose.
And I also want to get a R&D or Software Engineer careers in a studio of US, Canada, Europe, or even Japan.