
如图,这个动画的是如何做的呢?
分析:
- 1.环形进度指示器,根据下载进度来更新它
- 2.扩展环,向内向外扩展这个环,中间扩展的时候,去掉这个遮盖
一.环形进度指示器
1.自定义View继承UIView,命名为CircularLoaderView.swift,此View将用来保存动画的代码
2.创建CAShapeLayer
let circlePathLayer = CAShapeLayer()
let circleRadius: CGFloat = 20.0
3.初始化CAShapeLayer
// 两个初始化方法都调用configure方法
override init(frame: CGRect) {
super.init(frame: frame) configure() } required init?(coder aDecoder: NSCoder) { super.init(coder : aDecoder) configure() } // 初始化代码来配置这个shape layer: func configure(){ circlePathLayer.frame = bounds; circlePathLayer.lineWidth = 2.0 circlePathLayer.fillColor = UIColor.clearColor().CGColor circlePathLayer.strokeColor = UIColor.redColor().CGColor layer.addSublayer(circlePathLayer) backgroundColor = UIColor.whiteColor() // 初始化属性,后面用来监听图片下载进度 progress = 0.0 }
4.设置环形进度条的矩形frame
// 小矩形的frame
func circleFrame() -> CGRect {
var circleFrame = CGRect(x: 0, y: 0, width: 2*circleRadius, height: 2*circleRadius) circleFrame.origin.x = CGRectGetMidX(circlePathLayer.bounds) - CGRectGetMidX(circleFrame) circleFrame.origin.y = CGRectGetMidY(circlePathLayer.bounds) - CGRectGetMidY(circleFrame) return circleFrame }
可以参考下图,理解这个circleFrame

5.每次自定义的这个view的size改变时,你都需要重新计算circleFrame,所以要将它放在一个独立的方法,方便调用
// 通过一个矩形(正方形)绘制椭圆(圆形)路径
func circlePath() -> UIBezierPath { return UIBezierPath(ovalInRect: circleFrame()) }
6.由于layers没有autoresizingMask这个属性,你需要在layoutSubviews方法中更新circlePathLayer的frame来恰当地响应view的size变化
override func layoutSubviews() { super.layoutSubviews() circlePathLayer.frame = bounds circlePathLayer.path = circlePath().CGPath }
7.给CircularLoaderView.swift文件添加一个CGFloat
类型属性,自定义的setter和getter方法,setter方法验证输入值要在0到1之间,然后赋值给layer的strokeEnd属性。
var progress : CGFloat{
get{
return circlePathLayer.strokeEnd
}
set{
if (newValue > 1) {
circlePathLayer.strokeEnd = 1 }else if(newValue < 0){ circlePathLayer.strokeEnd = 0 }else{ circlePathLayer.strokeEnd = newValue } } }
8.利用SDWebImage
,在image下载回调方法中更新progress.
此处是自定义ImageView,在storyboard中拖个ImageView,设置为自定义的ImageView类型,在这个ImageView初始化的时候就会调用下面的代码
class CustomImageView: UIImageView {
// 创建一个实例对象
let progressIndicatorView = CircularLoaderView(frame: CGRectZero)
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder) addSubview(progressIndicatorView) progressIndicatorView.frame = bounds // 注意写法 progressIndicatorView.autoresizingMask = [.FlexibleWidth , .FlexibleHeight] let url = NSURL(string: "http://www.raywenderlich.com/wp-content/uploads/2015/02/mac-glasses.jpeg") // 注意到block使用weak self引用 – 这样能够避免retain cycle self.sd_setImageWithURL(url, placeholderImage: nil, options: .CacheMemoryOnly, progress: { [weak self](reseivdSize, expectedSize) -> Void in self!.progressIndicatorView.progress = CGFloat(reseivdSize) / CGFloat(expectedSize) }) { [weak self](image, error, _, _) -> Void in // 下载完毕后,执行的动画 self?.progressIndicatorView.reveal() } } }
二.扩展这个环
仔细看,此处是两个动画一起执行,1是向外扩展2.是向内扩展.但可以用一个Bezier path完成此动画,需要用到组动画.
- 1.增加圆的半径(path属性)来向外扩展
- 2.同时增加line的宽度(lineWidth属性)来使环更加厚和向内扩展
func reveal() {
// 背景透明,那么藏着后面的imageView将显示出来
backgroundColor = UIColor.clearColor()
progress = 1.0
// 移除隐式动画,否则干扰reveal animation circlePathLayer.removeAnimationForKey("strokenEnd") // 从它的superLayer 移除circlePathLayer ,然后赋值给super的layer mask circlePathLayer.removeFromSuperlayer() // 通过这个这个circlePathLayer 的mask hole动画 ,image 逐渐可见 superview?.layer.mask = circlePathLayer // 1 求出最终形状 let center = CGPoint(x:CGRectGetMidX(bounds),y: CGRectGetMidY(bounds)) let finalRadius = sqrt((center.x*center.x) + (center.y*center.y)) let radiusInset = finalRadius - circleRadius let outerRect = CGRectInset(circleFrame(), -radiusInset, -radiusInset) // CAShapeLayer mask最终形状 let toPath = UIBezierPath(ovalInRect: outerRect).CGPath // 2 初始值 let fromPath = circlePathLayer.path let fromLineWidth = circlePathLayer.lineWidth // 3 最终值 CATransaction.begin() // 防止动画完成跳回原始值 CATransaction.setValue(kCFBooleanTrue, forKey: kCATransactionDisableActions) circlePathLayer.lineWidth = 2 * finalRadius circlePathLayer.path = toPath CATransaction.commit() // 4 路径动画,lineWidth动画 let lineWidthAnimation = CABasicAnimation(keyPath: "lineWidth") lineWidthAnimation.fromValue = fromLineWidth lineWidthAnimation.toValue = 2*finalRadius let pathAnimation = CABasicAnimation(keyPath: "path") pathAnimation.fromValue = fromPath pathAnimation.toValue = toPath // 5 组动画 let groupAnimation = CAAnimationGroup() groupAnimation.duration = 1 groupAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut) groupAnimation.animations = [pathAnimation ,lineWidthAnimation] groupAnimation.delegate = self circlePathLayer.addAnimation(groupAnimation, forKey: "strokeWidth") }

三.监听动画的结束
// 移除mask
override func animationDidStop(anim: CAAnimation, finished flag: Bool) { superview?.layer.mask = nil; }
示例下载地址github
原文地址 Rounak Jain
参考地址
原文链接:http://www.jianshu.com/p/a9d7e39c7312
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