以前一直以为找图比较难,后来看了AutoHotkey的源码,原来也就是笨方法。
以下是精确的找图。因为已经很快,没再做优化处理。注意我这里去掉了透明处理,需要的自己加上吧。
//精确判断,在大图里的(x,y)位置上是不是小图?
function BmpCmp(bmpBig,bmp:TBitmap;x,y:integer):boolean;
var
i,j:integer;
row1, row2:pRGBTripArray;
p1,p2:TRGBTriple;
begin
result:=true;
for j:=0 to bmp.Height-1 do
begin
row1:=bmpBig.ScanLine[y+j];
row2:=bmp.ScanLine[j];
for i:= 0 to bmp.Width-1 do
begin
p1:=row1[x+i];
p2:=row2[i];
if (p1.rgbtBlue<>p2.rgbtBlue) or (p1.rgbtGreen<>p2.rgbtGreen)
or (p1.rgbtRed<>p2.rgbtRed) then
begin
result:=false;
exit;
end;
end;
end;
end;
function BmpCmp(bmpBig,bmp:TBitmap;x,y:integer):boolean;
var
i,j:integer;
row1, row2:pRGBTripArray;
p1,p2:TRGBTriple;
begin
result:=true;
for j:=0 to bmp.Height-1 do
begin
row1:=bmpBig.ScanLine[y+j];
row2:=bmp.ScanLine[j];
for i:= 0 to bmp.Width-1 do
begin
p1:=row1[x+i];
p2:=row2[i];
if (p1.rgbtBlue<>p2.rgbtBlue) or (p1.rgbtGreen<>p2.rgbtGreen)
or (p1.rgbtRed<>p2.rgbtRed) then
begin
result:=false;
exit;
end;
end;
end;
end;
以下是精确找图, 调用精确判断
// 精确找图,在大图里的(x1,y1)和(x2,y2)中找出小图来?
// 当返回true时,以下变量存放找到的位置
// bmpFindX:integer;
// bmpFindY:integer;
function BmpFind(bmpBig, bmp: TBitmap; x1, y1, x2, y2: integer): Boolean;
var
i, j, x, y: integer;
row, row1, row2: pRGBTripArray;
p0, p, p1, p2: TRGBTriple;
begin
if x1 + y1 + x2 + y2 = 0 then
begin
x1 := 0;
y1 := 0;
x2 := bmpBig.Width - 1;
y2 := bmpBig.Height - 1;
end;
row := bmp.ScanLine[0];
p0 := row[0];
for y := y1 to y2 - 1 do
begin
row := bmpBig.ScanLine[y];
for x := x1 to x2 - 1 do
begin
p := row[x];
if (bmp.Width <= x2 - x) and (bmp.Height <= y2 - y)
and (p.rgbtBlue = p0.rgbtBlue) and (p.rgbtGreen = p0.rgbtGreen)
and (p.rgbtRed = p0.rgbtRed) then
begin
if BmpCmp(bmpBig, bmp, x, y) then
begin
result := true;
bmpFindX := x;
bmpFindY := y;
exit;
end;
end; // end if
end; // end for x
end; // end for y
result := false;
end;
// 当返回true时,以下变量存放找到的位置
// bmpFindX:integer;
// bmpFindY:integer;
function BmpFind(bmpBig, bmp: TBitmap; x1, y1, x2, y2: integer): Boolean;
var
i, j, x, y: integer;
row, row1, row2: pRGBTripArray;
p0, p, p1, p2: TRGBTriple;
begin
if x1 + y1 + x2 + y2 = 0 then
begin
x1 := 0;
y1 := 0;
x2 := bmpBig.Width - 1;
y2 := bmpBig.Height - 1;
end;
row := bmp.ScanLine[0];
p0 := row[0];
for y := y1 to y2 - 1 do
begin
row := bmpBig.ScanLine[y];
for x := x1 to x2 - 1 do
begin
p := row[x];
if (bmp.Width <= x2 - x) and (bmp.Height <= y2 - y)
and (p.rgbtBlue = p0.rgbtBlue) and (p.rgbtGreen = p0.rgbtGreen)
and (p.rgbtRed = p0.rgbtRed) then
begin
if BmpCmp(bmpBig, bmp, x, y) then
begin
result := true;
bmpFindX := x;
bmpFindY := y;
exit;
end;
end; // end if
end; // end for x
end; // end for y
result := false;
end;