using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;

namespace FlashPlayer


{
public partial class Form1 : Form

{

Disable Flash's Context Menu#region Disable Flash's Context Menu
private const int GWL_WNDPROC = -4;
public delegate IntPtr FlaWndProc(IntPtr hWnd, int msg, IntPtr wParam, IntPtr lParam);
private IntPtr OldWndProc = IntPtr.Zero;
private FlaWndProc Wpr = null;

[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SetWindowLong(IntPtr hWnd, int nIndex, FlaWndProc wndProc);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr CallWindowProc(IntPtr wndProc, IntPtr hWnd, int msg, IntPtr wParam, IntPtr lParam);


private IntPtr FlashWndProc(IntPtr hWnd, int msg, IntPtr wParam, IntPtr lParam)
{
if(msg == 516)
return (IntPtr)0;
return CallWindowProc(OldWndProc, hWnd, msg, wParam, lParam);
}
#endregion

public Form1()

{
InitializeComponent();
}


private void Form1_Load(object sender, EventArgs e)
{
this.Wpr = new FlaWndProc(this.FlashWndProc);
this.OldWndProc = SetWindowLong(axShockwaveFlash1.Handle, GWL_WNDPROC, Wpr);
}
}
}
转载于:https://www.cnblogs.com/boringlamb/archive/2007/10/16/926756.html