亲测去掉meta=(AllowPrivateAccess = "true")后,private属性不会在UE4详情面板中显示出来。至于这段语句有没有更深层次的含义,暂时还不确定。在此做个笔记,便于日后查阅。
private:
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Spawning", meta = (AllowPrivateAccess = "true"))
UBoxComponent* spawnVolume;