设计一个通信协议需要start、end、数据0,数据1,这样就组成了一个最基本的通信协议。
要考虑到有运行误差的情况,加了误差之后以上四个信号也不会相互干扰,就是说加上误差后,0也不会变成1,1也不会变成0。
发送和接收的数据最好自己加校验,这样可以避免数据错误。
/*********************************************
* 设计一个协议
* start: 3ms高 1ms低
* end : 1.5ms高 1.5ms低 //end的低电平持续时间是没有进行判断的,感觉没必要,想要的可以自己加上
* 0 : 700us高 300us低
* 1 : 300us高 700us低
* 空闲态:低电平
* *******************************************/
typedef unsigned char uint8_t;
typedef unsigned short uint16_t;
#define _RECV_IO //接收的IO口
#define _SEND_IO //发送的IO口
#define USE_RECV //使用接收功能就打开注释,不使用就注释掉,默认使用
#define USE_SEND //使用发送功能就打开注释,不使用就注释掉,默认使用
#define n_100US_100US (1)//中断时间是100us
#define BASE_TIME_TICK (1*(n_100US_100US))
#define START_HIGH_TIME (30*(BASE_TIME_TICK))
#define START_LOW_TIME (10*(BASE_TIME_TICK))
#define END_HIGH_TIME (15*(BASE_TIME_TICK))
#define END_LOW_TIME (15*(BASE_TIME_TICK))
#define START_END_PERMISSIBLE_ERROR (4*(BASE_TIME_TICK))//允许误差
#define ZERO_HIGH_TIME (7*(BASE_TIME_TICK))
#define ZERO_LOW_TIME (3*(BASE_TIME_TICK))
#define ONE_HIGH_TIME (3*(BASE_TIME_TICK))
#define ONE_LOW_TIME (7*(BASE_TIME_TICK))
#define ZERO_ONE_PERMISSIBLE_ERROR (1*(BASE_TIME_TICK))//允许误差
#define MAX_ERROR_TIME 250//最大的时间限制
#define PROTOCOL_DATA_LENGTH 8//发送和接收数据的长度
typedef enum{
n_StartHigh=0,
n_StartLow,
n_DataTransmission,
n_EndHigh,
n_EndLow,
}StepEnum_t;
typedef struct
{
#ifdef USE_RECV
//接收
uint8_t RecvTempArr[PROTOCOL_DATA_LENGTH];
StepEnum_t RecvStep;
uint8_t RecvHighCount;//高电平计数值
uint8_t RecvLowCount;//低电平计数值
uint16_t RecvDataBitCount;//接收到数据的bit值
uint8_t RecvOneBitFlag;//接收到了一个bit
uint8_t RecvOkFlag;//接收完毕,根据这个标志位提取数据
uint8_t RecvArr[PROTOCOL_DATA_LENGTH];//接收到的数据
#endif
#ifdef USE_SEND
//发送
uint8_t NeedSendFlag;//需要发送
StepEnum_t SendStep;
uint8_t SendCount;//计数值
uint16_t SendDataBitCount;//发送数据的bit值
uint8_t OnSendingOneBitFlag;//正在发送了一个bit
uint8_t SendingBit;//要发送的bit:0或1
uint8_t SendArr[PROTOCOL_DATA_LENGTH];//要发送的数据
#endif
}ProtocolDesignStruct_t;
ProtocolDesignStruct_t Protocol;
void TimerInterrupt(void)//100us
{
uint8_t i;
uint8_t sendHighTime;
uint8_t sendTotalTime;
#ifdef USE_RECV
switch(Protocol.RecvStep)
{
case n_StartHigh:
if(_RECV_IO)
{
if(Protocol.RecvHighCount < MAX_ERROR_TIME)Protocol.RecvHighCount++;
}
else
{
if(Protocol.RecvHighCount >= (START_HIGH_TIME-START_END_PERMISSIBLE_ERROR) && Protocol.RecvHighCount <= (START_HIGH_TIME+START_END_PERMISSIBLE_ERROR))
{
Protocol.RecvStep = n_StartLow;
Protocol.RecvHighCount = 0;
Protocol.RecvLowCount = 1;
}
else//长度错误
{
Protocol.RecvHighCount = 0;
}
}
break;
case n_StartLow:
if(_RECV_IO)
{
if(Protocol.RecvHighCount >= (START_LOW_TIME-START_END_PERMISSIBLE_ERROR) && Protocol.RecvHighCount <= (START_LOW_TIME+START_END_PERMISSIBLE_ERROR))
{
Protocol.RecvStep = n_DataTransmission;
for(i=0;i<PROTOCOL_DATA_LENGTH;i++)//要接收数据了,先清0
{
Protocol.RecvTempArr[i] = 0;
}
Protocol.RecvDataBitCount = 0;
Protocol.RecvOneBitFlag = 0;
}
else
{
Protocol.RecvStep = n_StartHigh;//数据错误
}
Protocol.RecvHighCount = 1;
Protocol.RecvLowCount = 0;
}
else
{
if(Protocol.RecvLowCount < MAX_ERROR_TIME)Protocol.RecvLowCount++;
}
break;
case n_DataTransmission:
if(_RECV_IO)
{
if(Protocol.RecvOneBitFlag == 0)//还没接收到1个字节
{
if(Protocol.RecvHighCount < MAX_ERROR_TIME)Protocol.RecvHighCount++;
}
else
{
if((Protocol.RecvHighCount >= ZERO_HIGH_TIME-ZERO_ONE_PERMISSIBLE_ERROR)&&(Protocol.RecvHighCount <= ZERO_HIGH_TIME+ZERO_ONE_PERMISSIBLE_ERROR)
&&(Protocol.RecvLowCount >= ZERO_LOW_TIME-ZERO_ONE_PERMISSIBLE_ERROR)&&(Protocol.RecvLowCount <= ZERO_LOW_TIME+ZERO_ONE_PERMISSIBLE_ERROR) )//接收到0
{
Protocol.RecvDataBitCount++;
}
else if((Protocol.RecvHighCount >= ONE_HIGH_TIME-ZERO_ONE_PERMISSIBLE_ERROR)&&(Protocol.RecvHighCount <= ONE_HIGH_TIME+ZERO_ONE_PERMISSIBLE_ERROR)
&&(Protocol.RecvLowCount >= ONE_LOW_TIME-ZERO_ONE_PERMISSIBLE_ERROR)&&(Protocol.RecvLowCount <= ONE_LOW_TIME+ZERO_ONE_PERMISSIBLE_ERROR) )//接收到1
{
Protocol.RecvTempArr[Protocol.RecvDataBitCount>>3] |= (0X01)<<(Protocol.RecvDataBitCount&0X0007);
Protocol.RecvDataBitCount++;
}
else
{
Protocol.RecvStep = n_StartHigh;//数据错误
}
if(Protocol.RecvDataBitCount >= (PROTOCOL_DATA_LENGTH<<3))//数据接收完毕
{
Protocol.RecvStep = n_End;
}
Protocol.RecvHighCount = 1;
Protocol.RecvOneBitFlag = 0;//重新接收一个字节
}
}
else
{
if(Protocol.RecvLowCount < MAX_ERROR_TIME)Protocol.RecvLowCount++;
Protocol.RecvOneBitFlag = 1;//已经接收到1个字节了
}
break;
case n_EndHigh:
if(_RECV_IO)
{
if(Protocol.RecvHighCount < MAX_ERROR_TIME)Protocol.RecvHighCount++;
}
else
{
if(Protocol.RecvHighCount >= (END_HIGH_TIME-START_END_PERMISSIBLE_ERROR) && Protocol.RecvHighCount <= (END_HIGH_TIME+START_END_PERMISSIBLE_ERROR))
{
for(i=0;i<PROTOCOL_DATA_LENGTH;i++)
{
Protocol.RecvArr[i] = Protocol.RecvTempArr[i];
}
Protocol.RecvOkFlag = 1;//接收到数据了
}
Protocol.RecvStep = n_StartHigh;
Protocol.RecvHighCount = 0;
Protocol.RecvLowCount = 0;
}
break;
default:
Protocol.RecvStep = n_StartHigh;
Protocol.RecvHighCount = 0;
Protocol.RecvLowCount = 0;
break;
}
#endif
#ifdef USE_SEND
if(Protocol.NeedSendFlag)
{
switch(Protocol.SendStep)
{
case n_StartHigh:
_SEND_IO = 1;
if(++Protocol.SendCount >= START_HIGH_TIME)
{
Protocol.SendCount = 0;
Protocol.SendStep = n_StartLow;
}
break;
case n_StartLow:
_SEND_IO = 0;
if(++Protocol.SendCount >= START_LOW_TIME)
{
Protocol.SendCount = 0;
Protocol.SendStep = n_DataTransmission;
Protocol.SendDataBitCount = 0;//还未发送
Protocol.OnSendingOneBitFlag = 0;//还未发送
}
break;
case n_DataTransmission:
if(Protocol.OnSendingOneBitFlag == 0)
{
//获取bit值
if(Protocol.SendArr[Protocol.SendDataBitCount>>3]&(0X0001<<(Protocol.SendDataBitCount&0X0007)))Protocol.SendingBit = 1;
else Protocol.SendingBit = 0;
Protocol.SendDataBitCount++;
Protocol.OnSendingOneBitFlag = 1;
}
//获取高低电平时间
if(Protocol.SendingBit)
{
sendHighTime = ONE_HIGH_TIME;
sendTotalTime = ONE_HIGH_TIME + ONE_LOW_TIME;
}
else
{
sendHighTime = ZERO_HIGH_TIME;
sendTotalTime = ZERO_HIGH_TIME + ZERO_LOW_TIME;
}
if(Protocol.SendCount < sendHighTime)
{
_SEND_IO = 1;
}
else
{
_SEND_IO = 0;
}
if(++Protocol.SendCount >= sendTotalTime)
{
Protocol.SendCount = 0;
Protocol.OnSendingOneBitFlag = 0;
if(Protocol.SendDataBitCount >= (PROTOCOL_DATA_LENGTH<<3))//数据发送完毕
{
Protocol.SendStep = n_EndHigh;
}
}
break;
case n_EndHigh:
_SEND_IO = 1;
if(++Protocol.SendCount >= END_HIGH_TIME)
{
Protocol.SendCount = 0;
Protocol.SendStep = n_EndLow;
}
break;
case n_EndLow:
_SEND_IO = 0;
if(++Protocol.SendCount >= END_LOW_TIME)
{
Protocol.SendCount = 0;
Protocol.SendStep = n_StartHigh;
Protocol.NeedSendFlag = 0;//发送完成
}
break;
default:
Protocol.NeedSendFlag = 0;
break;
}
}
else
{
_SEND_IO = 0;
Protocol.SendStep = n_StartHigh;
Protocol.SendCount = 0;
}
#endif
}