小试牛刀【龙哥翻译】

在上一次【https://www.cnblogs.com/webor2006/p/8877894.html】已经完成了针对龙哥提出的infoq中英文新闻翻译任务,还是先贴一下原文:

The term "technical debt" was coined by Ward Cunningham. It describes the obligation that a development team incurs when it chooses a design or construction approach that is easy to implement in the short run but has a larger negative impact in the long run. Agilists provide their view point on what should be considered a technical debt and how it could be classified.

 

Martin Fowler suggested the following definition for technical debt,

Technical debt, is similar to a financial debt. Like a financial debt, the technical debt incurs interest payments, which come in the form of the extra effort that we have to do in future development because of the quick and dirty design choice. We can choose to continue paying the interest, or we can pay down the principal by refactoring the quick and dirty design into the better design. Although it costs to pay down the principal, we gain by reduced interest payments in the future.

Steve McConnell classified the technical debt into two kinds,

  • Unintentional – Junior developers writing bad code because of their inexperience.

  • Intentional - Team makes a conscious decision to optimize for the present rather than for the future by making some design choices which may be a quick and dirty way of resolving the situation.

    Uncle Bob, added that sometimes mess is also considered to be technical debt. This is not correct. According to him,

     

    A mess is not a technical debt. A mess is just a mess. Technical debt decisions are made based on real project constraints. They are risky, but they can be beneficial. The decision to make a mess is never rational, is always based on laziness and unprofessionalism, and has no chance of paying of in the future. A mess is always a loss.

    Uncle Bob suggested that technical debt creates a need for cleanliness in the code, just like one needs to be more disciplined when he takes a big mortgage debt. He added that once the team decides to take a technical debt, it becomes all the more important to keep the code squeaky clean. Unless, this is done the situation might quickly disintegrate and paying off the debt would be a harder challenge.

    Martin Fowler gave his view point that a mess is also a technical debt albeit of a different kind. He described mess as a reckless debt which results in amplified challenges as compared to a prudent debt which is based on well calculated situation. He further classified the technical debt as deliberate and inadvertent to complete the quadrant.

    Martin gave the following examples for classifying technical debt into quadrants

    1. Reckless - Deliberate – The team does not have time for design and provides a quick and dirty solution with little foresight into quality.

    2. Prudent - Deliberate – The team must ship the product now with the known shortcomings and take a proactive lead on the consequences.

    3. Reckless - Inadvertent – The team is unaware of the basic design principles and hence does not even realize the mess that they are introducing.

    4. Prudent - Inadvertent – This is true for teams with excellent designers. They deliver a solution which is delivering business value but after completing the solution, they understand what the best design approach could have been.

    Thus, having a technical debt in a project is usually inevitable and should be considered to be an expectation. The key lies in making sure that a team is not introducing reckless debts which contribute to the mess and are very difficult, if not impossible to deal with.

虽说这就么一篇短短的新闻,纯靠自己查字典一点点翻译并记录成案足足耗费了一周多的时间,可见开头有多难。。想想以前英语考试对于这种小屁文章也天天见,唉,出了社会全还给老师了。接下来基于龙哥专家的翻译结果和自己的进行一下对比,没对比就没有伤害嘛,

转载于:https://www.cnblogs.com/webor2006/p/9256985.html

资源下载链接为: https://pan.quark.cn/s/d9ef5828b597 在本文中,我们将探讨如何通过 Vue.js 实现一个带有动画效果的“回到顶部”功能。Vue.js 是一款用于构建用户界面的流行 JavaScript 框架,其组件化和响应式设计让实现这种交互功能变得十分便捷。 首先,我们来分析 HTML 代码。在这个示例中,存在一个 ID 为 back-to-top 的 div 元素,其中包含两个 span 标签,分别显示“回到”和“顶部”文字。该 div 元素绑定了 Vue.js 的 @click 事件处理器 backToTop,用于处理点击事件,同时还绑定了 v-show 指令来控制按钮的显示与隐藏。v-cloak 指令的作用是在 Vue 实例渲染完成之前隐藏该元素,避免出现闪烁现象。 CSS 部分(backTop.css)主要负责样式设计。它首先清除了一些默认的边距和填充,对 html 和 body 进行了全屏布局,并设置了相对定位。.back-to-top 类则定义了“回到顶部”按钮的样式,包括其位置、圆角、阴影、填充以及悬停时背景颜色的变化。此外,与 v-cloak 相关的 CSS 确保在 Vue 实例加载过程中隐藏该元素。每个 .page 类代表一个页面,每个页面的高度设置为 400px,用于模拟多页面的滚动效果。 接下来是 JavaScript 部分(backTop.js)。在这里,我们创建了一个 Vue 实例。实例的 el 属性指定 Vue 将挂载到的 DOM 元素(#back-to-top)。data 对象中包含三个属性:backTopShow 用于控制按钮的显示状态;backTopAllow 用于防止用户快速连续点击;backSeconds 定义了回到顶部所需的时间;showPx 则规定了滚动多少像素后显示“回到顶部”按钮。 在 V
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