一.在C语言中用一维数组实现顺序存储结构
1.存储空间的存储位置:数组 node;
2.线性表的最大容量 MAXSIZE;
3.线性表的当前长度:length;
#define MAXZIXE 20
typedef struct _tag_List
{
char node [MAXSIZE];
int length;
}List;
二.获取元素操作
1.判断线性表是否合法;
2.判断位置是否合法;
3.直接通过数组下标方式获取.
char Get(List* list, int pos)
{
char ret = -1;
//1.判断线性表是否合法
//2.判断位置是否合法
if((list != NULL) && (0 <= pos) && (pos < list->length))
{
//3.获取元素
ret = list->node[pos];
}
return ret;
}
三.插入元素算法
1.判断线性表是否合法;
2.判断插入位置是否合法;
3.把最后一个元素到插入位置的元素后移一个位置;
4.将新元素插入;
5.线性表元素加1.
int Insert(List* list, char c, int pos)
{
//1.判断线性表是否合法
int ret = (list != NULL);
int i = 0;
//2.判断插入位置是否合法
ret = ret && (list->length + 1 <= MAXSIZE);//线性表中是否有空位
ret = ret && (0 < pos);//插入的位置是否合法
if(ret)
{
if(pos >= list->length )
{
pos = list->length;
}
//从最后一个元素开始到第pos个位置
//分别将它们都向后移动一个位置
for(i = list->length; i>pos; i--)
{
list->node[i] = list->node[i-1];
}
//将新元素插入
list->node[i] = c;
//5.长度加1
list->length++;
}
return ret;
}
四.删除元素操作
1.判断线性表是否合法;
2.判断删除位置是否合法;
3.将元素取出;
4.将删除位置之后的元素分别向前移动一个位置;
5.线性表长度减一.
char Delete(Lsit* list,int pos)
{
char ret = -1;
int i = 0;
// 1. 判断线性表是否合法
// 2. 判断删除位置是否合法
if((list != NULL) && (0 <= pos) && (pos < list->length))
{
// 3. 取出元素
ret = list->node[pos];
// 4.把删除位置之后的元素分别向前移动一个位置
for(int i = pos + 1; i<list->length; i++)
{
list->node[i-1] = list->node[i];
}
// 5.线性表长度减一
list->length--;
}
return ret;
}
五.以下是可以复用的产品级别的C实现代码:
源文件main.c
#include <stdio.h>
#include <stdlib.h>
#include "SeqList.h"
/* run this program using the console pauser or add your own getch, system("pause") or input loop */
int main(int argc, char *argv[])
{
SeqList* list = SeqList_Create(5);
int i = 0;
int j = 1;
int k = 2;
int x = 3;
int y = 4;
int z = 5;
int index = 0;
SeqList_Insert(list, &i, 0);
SeqList_Insert(list, &j, 0);
SeqList_Insert(list, &k, 0);
SeqList_Insert(list, &x, 0);
SeqList_Insert(list, &y, 0);
SeqList_Insert(list, &z, 0);
for(index=0; index<SeqList_Length(list); index++)
{
int* p = (int*)SeqList_Get(list, index);
printf("%d\n", *p);
}
printf("\n");
while( SeqList_Length(list) > 0 )
{
int* p = (int*)SeqList_Delete(list, 0);
printf("%d\n", *p);
}
SeqList_Destroy(list);
return 0;
}
源文件SeqList.h
#ifndef _SEQLIST_H_
#define _SEQLIST_H_
typedef void SeqList;
typedef void SeqListNode;
SeqList* SeqList_Create(int capacity);
void SeqList_Destroy(SeqList* list);
void SeqList_Clear(SeqList* list);
int SeqList_Length(SeqList* list);
int SeqList_Capacity(SeqList* list);
int SeqList_Insert(SeqList* list, SeqListNode* node, int pos);
SeqListNode* SeqList_Get(SeqList* list, int pos);
SeqListNode* SeqList_Delete(SeqList* list, int pos);
#endif
源文件SeqList.c
#include <stdio.h>
#include <malloc.h>
#include "SeqList.h"
typedef unsigned int TSeqListNode;
typedef struct _tag_SeqList
{
int capacity;
int length;
TSeqListNode* node;
} TSeqList;
SeqList* SeqList_Create(int capacity) // O(1)
{
TSeqList* ret = NULL;
if( capacity >= 0 )
{
ret = (TSeqList*)malloc(sizeof(TSeqList) + sizeof(TSeqListNode) * capacity);
}
if( ret != NULL )
{
ret->capacity = capacity;
ret->length = 0;
ret->node = (TSeqListNode*)(ret + 1);
}
return ret;
}
void SeqList_Destroy(SeqList* list) // O(1)
{
free(list);
}
void SeqList_Clear(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
if( sList != NULL )
{
sList->length = 0;
}
}
int SeqList_Length(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->length;
}
return ret;
}
int SeqList_Capacity(SeqList* list) // O(1)
{
TSeqList* sList = (TSeqList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->capacity;
}
return ret;
}
int SeqList_Insert(SeqList* list, SeqListNode* node, int pos) // O(n)
{
TSeqList* sList = (TSeqList*)list;
int ret = (sList != NULL);
int i = 0;
ret = ret && (sList->length + 1 <= sList->capacity);
ret = ret && (0 <= pos);
if( ret )
{
if( pos >= sList->length )
{
pos = sList->length;
}
for(i=sList->length; i>pos; i--)
{
sList->node[i] = sList->node[i-1];
}
sList->node[i] = (TSeqListNode)node;
sList->length++;
}
return ret;
}
SeqListNode* SeqList_Get(SeqList* list, int pos) // O(1)
{
TSeqList* sList = (TSeqList*)list;
SeqListNode* ret = NULL;
if( (sList != NULL) && (0 <= pos) && (pos < sList->length) )
{
ret = (SeqListNode*)(sList->node[pos]);
}
return ret;
}
SeqListNode* SeqList_Delete(SeqList* list, int pos) // O(n)
{
TSeqList* sList = (TSeqList*)list;
SeqListNode* ret = SeqList_Get(list, pos);
int i = 0;
if( ret != NULL )
{
for(i=pos+1; i<sList->length; i++)
{
sList->node[i-1] = sList->node[i];
}
sList->length--;
}
return ret;
}