这个是我从同事那里拿来的,分享下:
新建一个Form窗体名为:AlertWindows
代码:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
namespace TestDEMO
{
public partial class AlertWindows : Form
{
#region 变量
private InformStyle InfoStyle = InformStyle.Vanish;//定义变量为隐藏
private System.Drawing.Rectangle Rect;//定义一个存储矩形框的数组
private bool isMouseMove = false;//是否在窗体中移动
static private AlertWindows alertwindows = new AlertWindows();//实例化当前窗体
#endregion
#region 内置属性
/// <summary>
/// 定义一个任务通知器的枚举值
/// </summary>//InformStyle
protected enum InformStyle
{
/// <summary>
/// 隐藏
/// </summary>
Vanish = 0,
/// <summary>
/// 显视
/// </summary>
Display = 1,
/// <summary>
/// 显视中
/// </summary>
Displaying = 2,
/// <summary>
/// 隐藏中
/// </summary>
Vanishing = 3
}
/// <summary>
/// 获取或设置当前的操作状态
/// </summary>
protected InformStyle InfoState
{
get { return this.InfoStyle; }
set { this.InfoStyle = value; }
}
#endregion
public AlertWindows()
{
this.InitializeComponent();
this.alerttimer.Stop();//停止计时器
//初始化工作区大小
System.Drawing.Rectangle rect = System.Windows.Forms.Screen.GetWorkingArea(this);
this.Rect = new System.Drawing.Rectangle( rect.Right - this.Width - 1, rect.Bottom - this.Height - 1, this.Width, this.Height );
}
#region 返回当前窗体的实例化
/// <summary>
/// 返回此对象的实例
/// </summary>
/// <returns></returns>
static public AlertWindows Instance()
{
return alertwindows;
}
#endregion
#region 声明WinAPI
/// <summary>
/// 显示窗体
/// </summary>
/// <param name="hWnd"></param>
/// <param name="nCmdShow"></param>
/// <returns></returns>
[DllImport("user32.dll")]
private static extern Boolean ShowWindow(IntPtr hWnd, Int32 nCmdShow);
#endregion
#region 方法
/// <summary>
/// 显示窗体
/// </summary>
public void Show(string value)
{
this.label2.Text = value;
switch (this.InfoState)
{
case InformStyle.Vanish://窗体隐藏
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示中
this.SetBounds(Rect.X, Rect.Y + Rect.Height, Rect.Width, 0);//显示Popup窗体,并放置到屏幕的底部
ShowWindow(this.Handle, 4);//显示窗体
this.alerttimer.Interval = 100;//设置时间间隔为100
this.alerttimer.Start();//启动计时器
break;
case InformStyle.Display://窗体显示
this.alerttimer.Stop();//停止计时器
this.alerttimer.Interval = 5000;//设置时间间隔为5000
this.alerttimer.Start();//启动记时器
break;
}
}
#endregion
#region 事件
private void alerttimer_Tick(object sender, System.EventArgs e)
{
//switch (this.InfoState)
//{
// case InformStyle.Display://显示当前窗体
// this.alerttimer.Stop();//停止计时器
// this.alerttimer.Interval = 100;//设置时间间隔为100
// if (!(this.isMouseMove))//如果鼠标不在窗体中移动
// this.InfoState = InformStyle.Vanishing;//设置当前窗体的操作状态为隐藏中
// this.alerttimer.Start();//启动计时器
// break;
// case InformStyle.Displaying://当前窗体显示中
// if (this.Height <= this.Rect.Height - 12)//当窗体没有完全显示时
// this.SetBounds(Rect.X, this.Top - 12, Rect.Width, this.Height + 12);//使窗体不断上移
// else
// {
// this.alerttimer.Stop();//停止计时器
// this.SetBounds(Rect.X, Rect.Y, Rect.Width, Rect.Height);//设置当前窗体的边界
// this.InfoState = InformStyle.Display;//设置当前窗体的操作状态为显示
// this.alerttimer.Interval = 5000;//设置时间间隔为5000
// this.alerttimer.Start();//启动计时器
// }
// break;
// case InformStyle.Vanishing://隐藏当前窗体
// if (this.isMouseMove)//如果鼠标在窗体中移动
// this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示
// else
// {
// if (this.Top <= this.Rect.Bottom - 12)//如果窗体没有完全隐藏
// this.SetBounds(Rect.X, this.Top + 12, Rect.Width, this.Height - 12);//使窗体不断下移
// else
// {
// this.Hide();//隐藏当前窗体
// this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
// }
// }
// break;
//}
}
private void Frm_Popup_MouseMove(object sender, MouseEventArgs e)
{
this.isMouseMove = true;//当鼠标移入时,设为true
}
private void Frm_Popup_MouseLeave(object sender, EventArgs e)
{
this.isMouseMove = false;//当鼠标移出时,设为false
}
private void pictureBox1_Click(object sender, EventArgs e)
{
if (this.InfoState != InformStyle.Vanish)//如果窗体的状态不是隐藏
{
this.alerttimer.Stop();//停止计时器
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
base.Hide();//隐藏当前窗体
}
}
#endregion
private void alerttimer_Tick_1(object sender, EventArgs e)
{
switch (this.InfoState)
{
case InformStyle.Display://显示当前窗体
this.alerttimer.Stop();//停止计时器
this.alerttimer.Interval = 100;//设置时间间隔为100
if (!(this.isMouseMove))//如果鼠标不在窗体中移动
this.InfoState = InformStyle.Vanishing;//设置当前窗体的操作状态为隐藏中
this.alerttimer.Start();//启动计时器
break;
case InformStyle.Displaying://当前窗体显示中
if (this.Height <= this.Rect.Height - 12)//当窗体没有完全显示时
this.SetBounds(Rect.X, this.Top - 12, Rect.Width, this.Height + 12);//使窗体不断上移
else
{
this.alerttimer.Stop();//停止计时器
this.SetBounds(Rect.X, Rect.Y, Rect.Width, Rect.Height);//设置当前窗体的边界
this.InfoState = InformStyle.Display;//设置当前窗体的操作状态为显示
this.alerttimer.Interval = 5000;//设置时间间隔为5000
this.alerttimer.Start();//启动计时器
}
break;
case InformStyle.Vanishing://隐藏当前窗体
if (this.isMouseMove)//如果鼠标在窗体中移动
this.InfoState = InformStyle.Displaying;//设置窗体的操作状态为显示
else
{
if (this.Top <= this.Rect.Bottom - 12)//如果窗体没有完全隐藏
this.SetBounds(Rect.X, this.Top + 12, Rect.Width, this.Height - 12);//使窗体不断下移
else
{
this.Hide();//隐藏当前窗体
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
}
}
break;
}
}
private void pictureBox1_Click_1(object sender, EventArgs e)
{
if (this.InfoState != InformStyle.Vanish)//如果窗体的状态不是隐藏
{
this.alerttimer.Stop();//停止计时器
this.InfoState = InformStyle.Vanish;//设置窗体的操作状态为隐藏
this.Hide();
//base.Hide();//隐藏当前窗体
// this.Close();
}
}
}
}
最后调用的时候,只需调用Show(string value),Value是你想弹出什么样的内容。