Read .XML file

本文提供了一个使用Java读取XML文件的示例代码。通过DocumentBuilderFactory和DocumentBuilder解析XML文件,并获取根元素进行基本操作。

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package mytools.readfile;

import java.io.File;
import java.io.IOException;

import javax.xml.parsers.DocumentBuilder;
import javax.xml.parsers.DocumentBuilderFactory;
import javax.xml.parsers.ParserConfigurationException;

import org.w3c.dom.Document;
import org.w3c.dom.Element;
import org.xml.sax.SAXException;

/**
 * This class is used to read .XML file.
 *
 * @author WangJunyu
 */
public class ReadXML {

    private String file = "";
    private Document cfgDoc = null;
   
    public ReadXML(String file) {
       
        this.file = file;
    }
   
    public void excute() throws ParserConfigurationException, SAXException, IOException {
       
        File cfg = new File(file);
        DocumentBuilderFactory dbf = DocumentBuilderFactory.newInstance();
        DocumentBuilder db = dbf.newDocumentBuilder();
        cfgDoc = db.parse(cfg);
       
        Element doc = cfgDoc.getDocumentElement();
        System.out.println("Test tead XML file: " +
                            doc.getElementsByTagName("copy").getLength());
    }
   
    public static void main(String[] args) {
       
        ReadXML read = new ReadXML("test.xml");
        try {
           
            read.excute();
        }
        catch (ParserConfigurationException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
        catch (SAXException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
        catch (IOException e) {
            // TODO Auto-generated catch block
            e.printStackTrace();
        }
    }
}

XmlException: Attribute name and qualified name must be identical. file:///D:/Lua_Dating538/Assets/Plugins/Android/AndroidManifest.xml Line 3, position 61. Mono.Xml2.XmlTextReader.ReadStartTag () Mono.Xml2.XmlTextReader.ReadContent () Mono.Xml2.XmlTextReader.ReadContent () Mono.Xml2.XmlTextReader.Read () System.Xml.XmlTextReader.Read () System.Xml.XmlDocument.ReadNodeCore (System.Xml.XmlReader reader) System.Xml.XmlDocument.ReadNode (System.Xml.XmlReader reader) System.Xml.XmlDocument.Load (System.Xml.XmlReader xmlReader) UnityEditor.AndroidXmlDocument..ctor (System.String path) UnityEditor.AndroidManifest..ctor (System.String path) UnityEditor.Android.PostProcessAndroidPlayer.CopyMainManifest (System.String target, System.String playerPackage) UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args) UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316) UnityEditor.HostView:OnGUI()
最新发布
07-10
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