编译命令:
gcc -o tutorial04 tutorial04.c -lavformat -lavcodec -lz -lm -lswscale `sdl-config --cflags --libs`
点击(此处)折叠或打开
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// tutorial06.c
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// A pedagogical video player that really
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//
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// Code based on FFplay, Copyright (c) 2003
Fabrice Bellard,
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// and a tutorial by
Martin Bohme (boehme@inb.uni-luebeckREMOVETHIS.de)
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// Tested on Gentoo, CVS
version 5/01/07 compiled with GCC 4.1.1
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// Use
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//
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// gcc -o tutorial02
tutorial02.c -lavformat -lavcodec -lz -lm
`sdl-config --cflags --libs`
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// to build (assuming
libavformat and libavcodec are correctly installed,
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// and assuming you
have sdl-config. Please refer to SDL
docs for your installation.)
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//
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// Run using
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// tutorial06 myvideofile.mpg
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//
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// to play the video.
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#include <libavcodec/avcodec.h>
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#include <libavformat/avformat.h>
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#include <libswscale/swscale.h>
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#include <SDL.h>
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#include <SDL_thread.h>
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#ifdef __MINGW32__
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#undef main /* Prevents SDL from overriding main() */
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#endif
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#include <stdio.h>
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#include <math.h>
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#define SDL_AUDIO_BUFFER_SIZE 1024
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#define MAX_AUDIOQ_SIZE (5 * 16 * 1024)
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#define MAX_VIDEOQ_SIZE (5 * 256 * 1024)
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#define AV_SYNC_THRESHOLD 0.01
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#define AV_NOSYNC_THRESHOLD 10.0
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#define SAMPLE_CORRECTION_PERCENT_MAX 10
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#define AUDIO_DIFF_AVG_NB 20
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#define FF_ALLOC_EVENT (SDL_USEREVENT)
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#define FF_REFRESH_EVENT (SDL_USEREVENT + 1)
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#define FF_QUIT_EVENT (SDL_USEREVENT + 2)
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#define VIDEO_PICTURE_QUEUE_SIZE 1
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#define DEFAULT_AV_SYNC_TYPE AV_SYNC_VIDEO_MASTER
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typedef struct PacketQueue {
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AVPacketList *first_pkt, *last_pkt;
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int nb_packets;
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int size;
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SDL_mutex *mutex;
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SDL_cond *cond;
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} PacketQueue;
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typedef struct VideoPicture {
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SDL_Overlay *bmp;
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int width, height; /* source
height & width */
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int allocated;
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double pts;
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} VideoPicture;
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typedef struct VideoState {
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AVFormatContext *pFormatCtx;
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int videoStream, audioStream;
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int av_sync_type;
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double external_clock; /* external
clock base */
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int64_t external_clock_time;
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double audio_clock;
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AVStream *audio_st;
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PacketQueue audioq;
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uint8_t audio_buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 2];
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unsigned int audio_buf_size;
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unsigned int audio_buf_index;
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AVPacket audio_pkt;
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uint8_t *audio_pkt_data;
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int audio_pkt_size;
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int audio_hw_buf_size;
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double audio_diff_cum; /* used for AV
difference average computation */
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double audio_diff_avg_coef;
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double audio_diff_threshold;
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int audio_diff_avg_count;
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double frame_timer;
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double frame_last_pts;
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double frame_last_delay;
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double video_clock; ///<pts
of last decoded frame / predicted pts of next decoded frame
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double video_current_pts; ///<current
displayed pts (different from video_clock if frame fifos are used)
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int64_t video_current_pts_time; ///<time (av_gettime) at
which we updated video_current_pts - used to have running video pts
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AVStream *video_st;
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PacketQueue videoq;
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VideoPicture pictq[VIDEO_PICTURE_QUEUE_SIZE];
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int pictq_size, pictq_rindex, pictq_windex;
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SDL_mutex *pictq_mutex;
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SDL_cond *pictq_cond;
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SDL_Thread *parse_tid;
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SDL_Thread *video_tid;
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char filename[1024];
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int quit;
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struct SwsContext *img_convert_ctx;
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} VideoState;
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enum {
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AV_SYNC_AUDIO_MASTER,
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AV_SYNC_VIDEO_MASTER,
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AV_SYNC_EXTERNAL_MASTER,
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};
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SDL_Surface *screen;
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/* Since we only have one decoding thread, the
Big Struct
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can be global in case we need it. */
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VideoState *global_video_state;
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void packet_queue_init(PacketQueue *q) {
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memset(q, 0, sizeof(PacketQueue));
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q->mutex = SDL_CreateMutex();
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q->cond = SDL_CreateCond();
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}
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int packet_queue_put(PacketQueue *q, AVPacket *pkt) {
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AVPacketList *pkt1;
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if(av_dup_packet(pkt) < 0) {
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return -1;
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}
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pkt1 = av_malloc(sizeof(AVPacketList));
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if (!pkt1)
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return -1;
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pkt1->pkt = *pkt;
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pkt1->next = NULL;
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SDL_LockMutex(q->mutex);
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if (!q->last_pkt)
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q->first_pkt = pkt1;
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else
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q->last_pkt->next = pkt1;
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q->last_pkt = pkt1;
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q->nb_packets++;
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q->size += pkt1->pkt.size;
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SDL_CondSignal(q->cond);
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SDL_UnlockMutex(q->mutex);
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return 0;
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}
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static int packet_queue_get(PacketQueue *q, AVPacket *pkt, int block)
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{
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AVPacketList *pkt1;
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int ret;
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SDL_LockMutex(q->mutex);
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for(;;) {
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if(global_video_state->quit) {
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ret = -1;
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break;
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}
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pkt1 = q->first_pkt;
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if (pkt1) {
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q->first_pkt = pkt1->next;
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if (!q->first_pkt)
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q->last_pkt = NULL;
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q->nb_packets--;
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q->size -= pkt1->pkt.size;
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*pkt = pkt1->pkt;
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av_free(pkt1);
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ret = 1;
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break;
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} else if (!block) {
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ret = 0;
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break;
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} else {
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SDL_CondWait(q->cond, q->mutex);
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}
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}
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SDL_UnlockMutex(q->mutex);
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return ret;
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}
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double get_audio_clock(VideoState *is) {
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double pts;
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int hw_buf_size, bytes_per_sec, n;
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pts = is->audio_clock; /* maintained in the
audio thread */
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hw_buf_size = is->audio_buf_size - is->audio_buf_index;
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bytes_per_sec = 0;
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n = is->audio_st->codec->channels * 2;
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if(is->audio_st) {
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bytes_per_sec = is->audio_st->codec->sample_rate * n;
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}
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if(bytes_per_sec) {
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pts -= (double)hw_buf_size / bytes_per_sec;
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}
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return pts;
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}
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double get_video_clock(VideoState *is) {
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double delta;
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delta = (av_gettime() - is->video_current_pts_time) / 1000000.0;
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return is->video_current_pts + delta;
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}
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double get_external_clock(VideoState *is) {
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return av_gettime() / 1000000.0;
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}
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double get_master_clock(VideoState *is) {
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if(is->av_sync_type == AV_SYNC_VIDEO_MASTER) {
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return get_video_clock(is);
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} else if(is->av_sync_type == AV_SYNC_AUDIO_MASTER) {
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return get_audio_clock(is);
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} else {
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return get_external_clock(is);
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}
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}
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/* Add or subtract samples to get a
better sync, return new
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audio buffer size */
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int synchronize_audio(VideoState *is, short *samples,
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int samples_size, double pts) {
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int n;
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double ref_clock;
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n = 2 * is->audio_st->codec->channels;
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if(is->av_sync_type != AV_SYNC_AUDIO_MASTER) {
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double diff, avg_diff;
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int wanted_size, min_size, max_size, nb_samples;
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ref_clock = get_master_clock(is);
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diff = get_audio_clock(is) - ref_clock;
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if(diff < AV_NOSYNC_THRESHOLD) {
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// accumulate the diffs
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is->audio_diff_cum = diff + is->audio_diff_avg_coef
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* is->audio_diff_cum;
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if(is->audio_diff_avg_count < AUDIO_DIFF_AVG_NB) {
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is->audio_diff_avg_count++;
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} else {
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avg_diff = is->audio_diff_cum * (1.0 - is->audio_diff_avg_coef);
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if(fabs(avg_diff) >= is->audio_diff_threshold) {
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wanted_size = samples_size + ((int)(diff * is->audio_st->codec->sample_rate) * n);
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min_size = samples_size * ((100 - SAMPLE_CORRECTION_PERCENT_MAX) / 100);
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max_size = samples_size * ((100 + SAMPLE_CORRECTION_PERCENT_MAX) / 100);
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if(wanted_size < min_size) {
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wanted_size = min_size;
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} else if (wanted_size > max_size) {
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wanted_size = max_size;
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}
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if(wanted_size < samples_size) {
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/* remove samples */
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samples_size = wanted_size;
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} else if(wanted_size > samples_size) {
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uint8_t *samples_end, *q;
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int nb;
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/* add samples by copying final sample*/
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nb = (samples_size - wanted_size);
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samples_end = (uint8_t *)samples + samples_size - n;
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q = samples_end + n;
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while(nb > 0) {
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memcpy(q, samples_end, n);
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q += n;
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nb -= n;
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}
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samples_size = wanted_size;
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}
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}
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}
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} else {
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/* difference is TOO
big; reset diff stuff */
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is->audio_diff_avg_count = 0;
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is->audio_diff_cum = 0;
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}
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}
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return samples_size;
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}
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int audio_decode_frame(VideoState *is, uint8_t *audio_buf, int buf_size, double *pts_ptr) {
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int len1, data_size, n;
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AVPacket *pkt = &is->audio_pkt;
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double pts;
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for(;;) {
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while(is->audio_pkt_size > 0) {
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data_size = buf_size;
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len1 = avcodec_decode_audio2(is->audio_st->codec,
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(int16_t *)audio_buf, &data_size,
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is->audio_pkt_data, is->audio_pkt_size);
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if(len1 < 0) {
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/* if error, skip
frame */
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is->audio_pkt_size = 0;
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break;
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}
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is->audio_pkt_data += len1;
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is->audio_pkt_size -= len1;
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if(data_size <= 0) {
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/* No data yet, get more
frames */
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continue;
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}
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pts = is->audio_clock;
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*pts_ptr = pts;
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n = 2 * is->audio_st->codec->channels;
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is->audio_clock += (double)data_size /
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(double)(n * is->audio_st->codec->sample_rate);
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/* We have data, return
it and come back for more later */
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return data_size;
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}
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if(pkt->data)
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av_free_packet(pkt);
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if(is->quit) {
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return -1;
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}
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/* next packet */
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if(packet_queue_get(&is->audioq, pkt, 1) < 0) {
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return -1;
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}
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is->audio_pkt_data = pkt->data;
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is->audio_pkt_size = pkt->size;
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/* if update, update
the audio clock w/pts */
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if(pkt->pts != AV_NOPTS_VALUE) {
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is->audio_clock = av_q2d(is->audio_st->time_base)*pkt->pts;
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}
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}
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}
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void audio_callback(void *userdata, Uint8 *stream, int len) {
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VideoState *is = (VideoState *)userdata;
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int len1, audio_size;
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double pts;
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while(len > 0) {
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if(is->audio_buf_index >= is->audio_buf_size) {
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/* We have already sent all our data; get more */
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audio_size = audio_decode_frame(is, is->audio_buf, sizeof(is->audio_buf), &pts);
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if(audio_size < 0) {
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/* If error, output
silence */
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is->audio_buf_size = 1024;
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memset(is->audio_buf, 0, is->audio_buf_size);
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} else {
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audio_size = synchronize_audio(is, (int16_t *)is->audio_buf,
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audio_size, pts);
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is->audio_buf_size = audio_size;
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}
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is->audio_buf_index = 0;
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}
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len1 = is->audio_buf_size - is->audio_buf_index;
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if(len1 > len)
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len1 = len;
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memcpy(stream, (uint8_t *)is->audio_buf + is->audio_buf_index, len1);
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len -= len1;
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stream += len1;
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is->audio_buf_index += len1;
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}
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}
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static Uint32 sdl_refresh_timer_cb(Uint32 interval, void *opaque) {
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SDL_Event event;
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event.type = FF_REFRESH_EVENT;
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event.user.data1 = opaque;
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SDL_PushEvent(&event);
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return 0; /* 0 means
stop timer */
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}
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/* schedule a video refresh in 'delay' ms */
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static void schedule_refresh(VideoState *is, int delay) {
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SDL_AddTimer(delay, sdl_refresh_timer_cb, is);
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}
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void video_display(VideoState *is) {
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SDL_Rect rect;
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VideoPicture *vp;
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AVPicture pict;
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float aspect_ratio;
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int w, h, x, y;
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int i;
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vp = &is->pictq[is->pictq_rindex];
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if(vp->bmp) {
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if(is->video_st->codec->sample_aspect_ratio.num == 0) {
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aspect_ratio = 0;
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} else {
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aspect_ratio = av_q2d(is->video_st->codec->sample_aspect_ratio) *
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is->video_st->codec->width / is->video_st->codec->height;
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}
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if(aspect_ratio <= 0.0) {
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aspect_ratio = (float)is->video_st->codec->width /
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(float)is->video_st->codec->height;
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}
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h = screen->h;
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w = ((int)rint(h * aspect_ratio)) & -3;
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if(w > screen->w) {
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w = screen->w;
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h = ((int)rint(w / aspect_ratio)) & -3;
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}
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x = (screen->w - w) / 2;
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y = (screen->h - h) / 2;
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rect.x = x;
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rect.y = y;
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rect.w = w;
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rect.h = h;
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SDL_DisplayYUVOverlay(vp->bmp, &rect);
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}
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}
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void video_refresh_timer(void *userdata) {
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VideoState *is = (VideoState *)userdata;
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VideoPicture *vp;
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double actual_delay, delay, sync_threshold, ref_clock, diff;
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if(is->video_st) {
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if(is->pictq_size == 0) {
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schedule_refresh(is, 1);
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} else {
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vp = &is->pictq[is->pictq_rindex];
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is->video_current_pts = vp->pts;
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is->video_current_pts_time = av_gettime();
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delay = vp->pts - is->frame_last_pts; /* the
pts from last time */
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if(delay <= 0 || delay >= 1.0) {
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/* if incorrect
delay, use previous one */
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delay = is->frame_last_delay;
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}
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/* save for next time */
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is->frame_last_delay = delay;
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is->frame_last_pts = vp->pts;
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/* update delay to sync to audio if not master
source */
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if(is->av_sync_type != AV_SYNC_VIDEO_MASTER) {
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ref_clock = get_master_clock(is);
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diff = vp->pts - ref_clock;
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/* Skip or repeat
the frame. Take delay into account
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FFPlay still doesn't "know if this is the best guess." */
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sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD;
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if(fabs(diff) < AV_NOSYNC_THRESHOLD) {
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if(diff <= -sync_threshold) {
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delay = 0;
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} else if(diff >= sync_threshold) {
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delay = 2 * delay;
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}
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}
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}
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is->frame_timer += delay;
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/* computer the REAL delay */
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actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
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if(actual_delay < 0.010) {
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/* Really it should skip the picture instead */
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actual_delay = 0.010;
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}
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schedule_refresh(is, (int)(actual_delay * 1000 + 0.5));
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/* show the */
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video_display(is);
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/* update queue for next */
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if(++is->pictq_rindex == VIDEO_PICTURE_QUEUE_SIZE) {
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is->pictq_rindex = 0;
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}
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SDL_LockMutex(is->pictq_mutex);
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is->pictq_size--;
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SDL_CondSignal(is->pictq_cond);
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SDL_UnlockMutex(is->pictq_mutex);
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}
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} else {
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schedule_refresh(is, 100);
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}
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}
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void alloc_picture(void *userdata) {
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VideoState *is = (VideoState *)userdata;
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VideoPicture *vp;
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vp = &is->pictq[is->pictq_windex];
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if(vp->bmp) {
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// we already have one make another, bigger/smaller
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SDL_FreeYUVOverlay(vp->bmp);
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}
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// Allocate a place to put
our YUV image on that screen
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vp->bmp = SDL_CreateYUVOverlay(is->video_st->codec->width,
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is->video_st->codec->height,
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SDL_YV12_OVERLAY,
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screen);
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vp->width = is->video_st->codec->width;
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vp->height = is->video_st->codec->height;
-
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SDL_LockMutex(is->pictq_mutex);
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vp->allocated = 1;
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SDL_CondSignal(is->pictq_cond);
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SDL_UnlockMutex(is->pictq_mutex);
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-
}
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int queue_picture(VideoState *is, AVFrame *pFrame, double
pts) {
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VideoPicture *vp;
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int dst_pix_fmt;
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AVPicture pict;
-
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/* wait until we have space for a
new pic */
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SDL_LockMutex(is->pictq_mutex);
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while(is->pictq_size >= VIDEO_PICTURE_QUEUE_SIZE &&
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!is->quit) {
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SDL_CondWait(is->pictq_cond, is->pictq_mutex);
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}
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SDL_UnlockMutex(is->pictq_mutex);
-
-
if(is->quit)
-
return -1;
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-
// windex is set to 0
initially
-
vp = &is->pictq[is->pictq_windex];
-
-
/* allocate or resize
the */
-
if(!vp->bmp ||
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vp->width != is->video_st->codec->width ||
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vp->height != is->video_st->codec->height) {
-
SDL_Event event;
-
-
vp->allocated = 0;
-
/* we have to do it in the
main thread */
-
event.type = FF_ALLOC_EVENT;
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event.user.data1 = is;
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SDL_PushEvent(&event);
-
-
/* wait until we
have a picture allocated */
-
SDL_LockMutex(is->pictq_mutex);
-
while(!vp->allocated && !is->quit) {
-
SDL_CondWait(is->pictq_cond, is->pictq_mutex);
-
}
-
SDL_UnlockMutex(is->pictq_mutex);
-
if(is->quit) {
-
return -1;
-
}
-
}
-
/* We have a place to put
our picture on the queue */
-
/* If we are skipping
a frame, do we set this to null
-
but still return vp->allocated = 1? */
-
-
-
if(vp->bmp) {
-
-
SDL_LockYUVOverlay(vp->bmp);
-
-
dst_pix_fmt = PIX_FMT_YUV420P;
-
/* point pict at the queue */
-
-
pict.data[0] = vp->bmp->pixels[0];
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pict.data[1] = vp->bmp->pixels[2];
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pict.data[2] = vp->bmp->pixels[1];
-
-
pict.linesize[0] = vp->bmp->pitches[0];
-
pict.linesize[1] = vp->bmp->pitches[2];
-
pict.linesize[2] = vp->bmp->pitches[1];
-
-
// Convert the image into YUV format that SDL uses
-
/*
-
img_convert(&pict, dst_pix_fmt,
-
(AVPicture *)pFrame, is->video_st->codec->pix_fmt,
-
is->video_st->codec->width, is->video_st->codec->height);
-
*/
-
sws_scale(is->img_convert_ctx,
-
pFrame->data,
-
pFrame->linesize, 0,
-
is->video_st->codec->height,
-
pict.data,
-
pict.linesize);
-
-
SDL_UnlockYUVOverlay(vp->bmp);
-
vp->pts = pts;
-
-
/* now we inform
our display thread that we have a pic ready */
-
if(++is->pictq_windex == VIDEO_PICTURE_QUEUE_SIZE) {
-
is->pictq_windex = 0;
-
}
-
SDL_LockMutex(is->pictq_mutex);
-
is->pictq_size++;
-
SDL_UnlockMutex(is->pictq_mutex);
-
}
-
return 0;
-
}
-
-
double synchronize_video(VideoState *is, AVFrame *src_frame, double
pts) {
-
-
double frame_delay;
-
-
if(pts != 0) {
-
/* if we have pts, set video
clock to it */
-
is->video_clock = pts;
-
} else {
-
/* if we aren't
given a pts, set it to the
clock */
-
pts = is->video_clock;
-
}
-
/* update the video clock */
-
frame_delay = av_q2d(is->video_st->codec->time_base);
-
/* if we are repeating
a frame, adjust clock accordingly */
-
frame_delay += src_frame->repeat_pict * (frame_delay * 0.5);
-
is->video_clock += frame_delay;
-
return pts;
-
}
-
-
uint64_t global_video_pkt_pts = AV_NOPTS_VALUE;
-
-
/* These are called whenever we allocate a frame
-
* buffer. We use this to store
the global_pts in
-
* a frame at the time it is allocated.
-
*/
-
int our_get_buffer(struct AVCodecContext *c, AVFrame *pic) {
-
int ret = avcodec_default_get_buffer(c, pic);
-
uint64_t *pts = av_malloc(sizeof(uint64_t));
-
*pts = global_video_pkt_pts;
-
pic->opaque = pts;
-
return ret;
-
}
-
void our_release_buffer(struct AVCodecContext *c, AVFrame *pic) {
-
if(pic) av_freep(&pic->opaque);
-
avcodec_default_release_buffer(c, pic);
-
}
-
-
int video_thread(void *arg) {
-
VideoState *is = (VideoState *)arg;
-
AVPacket pkt1, *packet = &pkt1;
-
int len1, frameFinished;
-
AVFrame *pFrame;
-
double pts;
-
-
pFrame = avcodec_alloc_frame();
-
-
for(;;) {
-
if(packet_queue_get(&is->videoq, packet, 1) < 0) {
-
// means we quit getting packets
-
break;
-
}
-
pts = 0;
-
-
// Save global pts to be
stored in pFrame in first call
-
global_video_pkt_pts = packet->pts;
-
// Decode video frame
-
len1 = avcodec_decode_video(is->video_st->codec, pFrame, &frameFinished,
-
packet->data, packet->size);
-
if(packet->dts == AV_NOPTS_VALUE
-
&& pFrame->opaque && *(uint64_t*)pFrame->opaque != AV_NOPTS_VALUE) {
-
pts = *(uint64_t *)pFrame->opaque;
-
} else if(packet->dts != AV_NOPTS_VALUE) {
-
pts = packet->dts;
-
} else {
-
pts = 0;
-
}
-
pts *= av_q2d(is->video_st->time_base);
-
-
// Did we get a
video frame?
-
if(frameFinished) {
-
pts = synchronize_video(is, pFrame, pts);
-
if(queue_picture(is, pFrame, pts) < 0) {
-
break;
-
}
-
}
-
av_free_packet(packet);
-
}
-
av_free(pFrame);
-
return 0;
-
}
-
-
int stream_component_open(VideoState *is, int stream_index) {
-
-
AVFormatContext *pFormatCtx = is->pFormatCtx;
-
AVCodecContext *codecCtx;
-
AVCodec *codec;
-
SDL_AudioSpec wanted_spec, spec;
-
-
if(stream_index < 0 || stream_index >= pFormatCtx->nb_streams) {
-
return -1;
-
}
-
-
// Get a pointer to the
codec context for the video stream
-
codecCtx = pFormatCtx->streams[stream_index]->codec;
-
-
is->img_convert_ctx = sws_getContext(codecCtx->width,
-
codecCtx->height,
-
codecCtx->pix_fmt,
-
codecCtx->width,
-
codecCtx->height,
-
PIX_FMT_YUV420P,
-
SWS_BICUBIC,
-
NULL, NULL, NULL);
-
-
if(codecCtx->codec_type == CODEC_TYPE_AUDIO) {
-
// Set audio settings
from codec info
-
wanted_spec.freq = codecCtx->sample_rate;
-
wanted_spec.format = AUDIO_S16SYS;
-
wanted_spec.channels = codecCtx->channels;
-
wanted_spec.silence = 0;
-
wanted_spec.samples = SDL_AUDIO_BUFFER_SIZE;
-
wanted_spec.callback = audio_callback;
-
wanted_spec.userdata = is;
-
-
if(SDL_OpenAudio(&wanted_spec, &spec) < 0) {
-
fprintf(stderr, "SDL_OpenAudio:
%s\n", SDL_GetError());
-
return -1;
-
}
-
is->audio_hw_buf_size = spec.size;
-
}
-
codec = avcodec_find_decoder(codecCtx->codec_id);
-
if(!codec || (avcodec_open(codecCtx, codec) < 0)) {
-
fprintf(stderr, "Unsupported
codec!\n");
-
return -1;
-
}
-
-
switch(codecCtx->codec_type) {
-
case CODEC_TYPE_AUDIO:
-
is->audioStream = stream_index;
-
is->audio_st = pFormatCtx->streams[stream_index];
-
is->audio_buf_size = 0;
-
is->audio_buf_index = 0;
-
-
/* averaging filter for audio
sync */
-
is->audio_diff_avg_coef = exp(log(0.01 / AUDIO_DIFF_AVG_NB));
-
is->audio_diff_avg_count = 0;
-
/* Correct audio only if larger error than
this */
-
is->audio_diff_threshold = 2.0 * SDL_AUDIO_BUFFER_SIZE / codecCtx->sample_rate;
-
-
memset(&is->audio_pkt, 0, sizeof(is->audio_pkt));
-
packet_queue_init(&is->audioq);
-
SDL_PauseAudio(0);
-
break;
-
case CODEC_TYPE_VIDEO:
-
is->videoStream = stream_index;
-
is->video_st = pFormatCtx->streams[stream_index];
-
-
is->frame_timer = (double)av_gettime() / 1000000.0;
-
is->frame_last_delay = 40e-3;
-
is->video_current_pts_time = av_gettime();
-
-
packet_queue_init(&is->videoq);
-
is->video_tid = SDL_CreateThread(video_thread, is);
-
codecCtx->get_buffer = our_get_buffer;
-
codecCtx->release_buffer = our_release_buffer;
-
break;
-
default:
-
break;
-
}
-
-
-
}
-
-
int decode_interrupt_cb(void) {
-
return (global_video_state && global_video_state->quit);
-
}
-
-
int decode_thread(void *arg) {
-
-
VideoState *is = (VideoState *)arg;
-
AVFormatContext *pFormatCtx;
-
AVPacket pkt1, *packet = &pkt1;
-
-
int video_index = -1;
-
int audio_index = -1;
-
int i;
-
-
is->videoStream=-1;
-
is->audioStream=-1;
-
-
global_video_state = is;
-
// will interrupt blocking functions if we
-
url_set_interrupt_cb(decode_interrupt_cb);
-
-
// Open video file
-
if(av_open_input_file(&pFormatCtx, is->filename, NULL, 0, NULL)!=0)
-
return -1; // Couldn't
open file
-
-
is->pFormatCtx = pFormatCtx;
-
-
// Retrieve stream information
-
if(av_find_stream_info(pFormatCtx)<0)
-
return -1; // Couldn't
find stream information
-
-
// Dump information about file onto standard error
-
dump_format(pFormatCtx, 0, is->filename, 0);
-
-
// Find the first video stream
-
-
for(i=0; i<pFormatCtx->nb_streams; i++) {
-
if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_VIDEO &&
-
video_index < 0) {
-
video_index=i;
-
}
-
if(pFormatCtx->streams[i]->codec->codec_type==CODEC_TYPE_AUDIO &&
-
audio_index < 0) {
-
audio_index=i;
-
}
-
}
-
if(audio_index >= 0) {
-
stream_component_open(is, audio_index);
-
}
-
if(video_index >= 0) {
-
stream_component_open(is, video_index);
-
}
-
-
if(is->videoStream < 0 || is->audioStream < 0) {
-
fprintf(stderr, "%s:
could not open codecs\n", is->filename);
-
goto fail;
-
}
-
-
// main decode loop
-
-
for(;;) {
-
if(is->quit) {
-
break;
-
}
-
// seek stuff goes here
-
if(is->audioq.size > MAX_AUDIOQ_SIZE ||
-
is->videoq.size > MAX_VIDEOQ_SIZE) {
-
SDL_Delay(10);
-
continue;
-
}
-
if(av_read_frame(is->pFormatCtx, packet) < 0) {
-
if(url_ferror(&pFormatCtx->pb) == 0) {
-
SDL_Delay(100); /* no error; wait for user
input */
-
continue;
-
} else {
-
break;
-
}
-
}
-
// Is this a packet
from the video stream?
-
if(packet->stream_index == is->videoStream) {
-
packet_queue_put(&is->videoq, packet);
-
} else if(packet->stream_index == is->audioStream) {
-
packet_queue_put(&is->audioq, packet);
-
} else {
-
av_free_packet(packet);
-
}
-
}
-
/* all done - wait for it */
-
while(!is->quit) {
-
SDL_Delay(100);
-
}
-
-
fail:
-
{
-
SDL_Event event;
-
event.type = FF_QUIT_EVENT;
-
event.user.data1 = is;
-
SDL_PushEvent(&event);
-
}
-
return 0;
-
}
-
-
int main(int argc, char *argv[]) {
-
-
SDL_Event event;
-
-
VideoState *is;
-
-
is = av_mallocz(sizeof(VideoState));
-
-
if(argc < 2) {
-
fprintf(stderr, "Usage:
test <file>\n");
-
exit(1);
-
}
-
// Register all formats and codecs
-
av_register_all();
-
-
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {
-
fprintf(stderr, "Could
not initialize SDL - %s\n", SDL_GetError());
-
exit(1);
-
}
-
-
// Make a screen to put
our video
-
#ifndef __DARWIN__
-
screen = SDL_SetVideoMode(640, 480, 0, 0);
-
#else
-
screen = SDL_SetVideoMode(640, 480, 24, 0);
-
#endif
-
if(!screen) {
-
fprintf(stderr, "SDL:
could not set video mode - exiting\n");
-
exit(1);
-
}
-
-
av_strlcpy(is->filename, argv[1], sizeof(is->filename));
-
-
is->pictq_mutex = SDL_CreateMutex();
-
is->pictq_cond = SDL_CreateCond();
-
-
schedule_refresh(is, 40);
-
-
is->av_sync_type = DEFAULT_AV_SYNC_TYPE;
-
is->parse_tid = SDL_CreateThread(decode_thread, is);
-
if(!is->parse_tid) {
-
av_free(is);
-
return -1;
-
}
-
for(;;) {
-
-
SDL_WaitEvent(&event);
-
switch(event.type) {
-
case FF_QUIT_EVENT:
-
case SDL_QUIT:
-
is->quit = 1;
-
SDL_Quit();
-
exit(0);
-
break;
-
case FF_ALLOC_EVENT:
-
alloc_picture(event.user.data1);
-
break;
-
case FF_REFRESH_EVENT:
-
video_refresh_timer(event.user.data1);
-
break;
-
default:
-
break;
-
}
-
}
-
return 0;
-
- }