Windows系统Unity3D中的快捷键
| 组合键 | 键 | 功能 | |
|---|---|---|---|
| File 文件 | |||
| Ctrl | N | New Scene 新建场景 | |
| Ctrl | O | Open Scene 打开场景 | |
| Ctrl | S | Save Scene 保存 | |
| Ctrl | Shift | S | Save Scene as 保存场景为 |
| Ctrl | Shift | B | Build Settings... 编译设置... |
| Ctrl | B | Build and run 编译并运行 | |
| Edit 编辑 | |||
| Ctrl | Z | Undo 撤消 | |
| Ctrl | Y | Redo 重做 | |
| Ctrl | X | Cut 剪切 | |
| Ctrl | C | Copy 拷贝 | |
| Ctrl | V | Paste 粘贴 | |
| Ctrl | D | Duplicate 复制 | |
| Shift | Del | Delete 删除 | |
| F | Frame selected 选择的帧 | ||
| Ctrl | F | Find 查找 | |
| Ctrl | A | Select All 全选 | |
| Ctrl | P | Play 播放 | |
| Ctrl | Shift | P | Pause 暂停 |
| Ctrl | Alt | P | Step 停止 |
| Assets 资源 | |||
| Ctrl | R | Refresh 刷新 | |
| Game Object 游戏对象 | |||
| Ctrl | Shift | N | New Empty 新建空游戏对象 |
| Ctrl | Alt | F | Move to view 移动到视图 |
| Ctrl | Shift | F | Align with view 视图对齐 |
| Window | |||
| Ctrl | 1 | Scene 场景 | |
| Ctrl | 2 | Game 游戏 | |
| Ctrl | 3 | Inspector 检视面板 | |
| Ctrl | 4 | Hierarchy 层次 | |
| Ctrl | 5 | Project 项目 | |
| Ctrl | 6 | Animation 动画 | |
| Ctrl | 7 | Profiler 分析器 | |
| Ctrl | 8 | Particle Effect 粒子效果 | |
| Ctrl | 9 | Asset store 资源商店 | |
| Ctrl | 0 | Asset server 资源服务器 | |
| Ctrl | Shift | C | Console 控制台 |
| Ctrl | TAB | Next Window 下一个窗口 | |
| Ctrl | Shift | TAB | Previous Window 上一个窗口 |
| Ctrl | Alt | F4 | Quit 退出 |
| Tools 工具 | |||
| Q | Pan 平移 | ||
| W | Move 移动 | ||
| E | Rotate 旋转 | ||
| R | Scale 缩放 | ||
| Z | Pivot Mode toggle 轴点模式切换 | ||
| X | Pivot Rotation Toggle 轴点旋转切换 | ||
| Ctrl | LMB | Snap 捕捉 (Ctrl+鼠标左键) | |
| V | Vertex Snap 顶点捕捉 | ||
| Selection | |||
| Ctrl | Shift | 1 | Load Selection 1 载入选择集 |
| Ctrl | Shift | 2 | Load Selection 2 |
| Ctrl | Shift | 3 | Load Selection 3 |
| Ctrl | Shift | 4 | Load Selection 4 |
| Ctrl | Shift | 5 | Load Selection 5 |
| Ctrl | Shift | 6 | Load Selection 6 |
| Ctrl | Shift | 7 | Load Selection 7 |
| Ctrl | Shift | 8 | Load Selection 8 |
| Ctrl | Shift | 9 | Load Selection 9 |
| Ctrl | Alt | 1 | Save Selection 1 保存选择集 |
| Ctrl | Alt | 2 | Save Selection 2 |
| Ctrl | Alt | 3 | Save Selection 3 |
| Ctrl | Alt | 4 | Save Selection 4 |
| Ctrl | Alt | 5 | Save Selection 5 |
| Ctrl | Alt | 6 | Save Selection 6 |
| Ctrl | Alt | 7 | Save Selection 7 |
| Ctrl | Alt | 8 | Save Selection 8 |
| Ctrl | Alt | 9 |
Save Selection 9 |
下面的快捷键在该视图有焦点时可用。注意,有些快捷键仅在两列布局的情况下才可用(使用面板上右上角的菜单,您可以在一栏和两栏式布局之间切换)。
-
FFrame selection 定位到上次选择
-
TabShift focus between first column and second column (Two columns)
在第一列和第二列之间切换焦点(适用两列布局) -
Ctrl/Cmd + FFocus search field 聚焦搜索栏中
-
Ctrl/Cmd + ASelect all visible items in list 在列表中选择全部可见项
-
Ctrl/Cmd + DDuplicate selected assets 复制选择的资源
-
DeleteDelete with dialog 带有对话框删除
-
Delete + ShiftDelete without dialog 无对话框删除,直接删除
-
Backspace + CmdDelete without dialogs (OSX) 无对话框删除,直接删除(OSX)
-
EnterBegin rename selected (OSX) 重命名选择的(OSX)
-
Cmd + down arrowOpen selected assets (OSX) 打开就选择的资源 (OSX)
-
Cmd + up arrowJump to parent folder (OSX, Two columns) 跳转到父文件夹(OSX,两列布局)
-
F2Begin rename selected (Win) 重命名选择的 (Win)
-
EnterOpen selected assets (Win) 打开选择的资源(Win)
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BackspaceJump to parent folder (Win, Two columns) 跳转到父文件夹(Win,两列布局)
-
Right arrowExpand selected item (tree views and search results). If the item is already expanded, this will select its first child item.
展开选择的项(树视图和搜索结果)。如果该项已经展开,这将选择它的第一个子项目。 -
Left arrowCollapse selected item (tree views and search results). If the item is already collapsed, this will select its parent item.
折叠选择的项(树视图和搜索结果)。如果该项已经折叠,这将选择它的父项。 -
Alt + right arrowExpand item when showing assets as previews 展开列表所有项
-
Alt + left arrowCollapse item when showing assets as previews 塌陷列表所有项
本文详细介绍了Unity3D开发环境中常用的快捷键,包括文件、编辑、资源、游戏对象等操作,帮助开发者提高工作效率。
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