HandClass

本项目旨在设计一种互动式响应课堂,支持课堂投票、教学交互、随堂测试等功能,以提高教学效率。

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      本项目以交互式响应课堂设计为目的,支持课堂投票表决、课堂教学交互、随堂小测试、讨论组、教师后台编辑课程课件创建互动式的教案等服务

     



### Leap Motion Hand Tracking Technology Overview Leap Motion is a gesture control technology that allows users to interact with digital content using natural hand movements. It provides precise tracking of fingers and hands, enabling developers to build immersive experiences such as virtual reality (VR), augmented reality (AR), and other interactive applications[^1]. The core functionality lies in its ability to capture the position, orientation, and movement of multiple points on each finger, providing real-time data about gestures. The Leap Motion SDK includes libraries for various programming languages like C++, Python, Java, etc., which allow integration into different platforms easily[^3]. Developers can leverage these APIs to implement custom solutions tailored towards specific use cases including robotics navigation systems where human input might be required through intuitive controls rather than traditional interfaces[^2]. #### Example Code Demonstrating Basic Usage Below demonstrates how one could initialize interaction within an application utilizing this framework: ```cpp #include "leap.h" using namespace Leap; class SampleListener : public Listener { void onInit(const Controller&); }; void SampleListener::onInit(const Controller& controller) { std::cout << "Initialized" << std::endl; } int main() { // Create listener object. SampleListener listener; // Initialize controller instance linked against our class above. Controller controller; // Add callback handler when events occur from device connection/disconnection status changes among others. controller.addListener(listener); } ```
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