Direct3D
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3D编程-Texture
#include #include #include #pragma comment(lib,"d3d9.lib")#pragma comment(lib,"d3dx9.lib")#pragma comment(lib,"winmm.lib")#define KeyDown(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0翻译 2012-12-27 14:08:25 · 672 阅读 · 0 评论 -
3D编程-旋转的三角形
#include #include #include #pragma comment(lib,"d3d9.lib")#pragma comment(lib,"d3dx9.lib")#pragma comment(lib,"winmm.lib")#define KeyDown(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0翻译 2012-12-18 23:10:25 · 466 阅读 · 0 评论 -
3D编程-绘制最简单的三角形
#include #include #include #pragma comment(lib,"d3d9.lib")#pragma comment(lib,"d3dx9.lib")#pragma comment(lib,"winmm.lib")#define KeyDown(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0翻译 2012-12-18 22:57:14 · 810 阅读 · 0 评论 -
3D编程-绘制任意多边形
#include #include #include #pragma comment(lib,"d3d9.lib")#pragma comment(lib,"d3dx9.lib")#pragma comment(lib,"winmm.lib")#define KeyDown(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0翻译 2012-12-21 12:46:04 · 670 阅读 · 0 评论 -
3D编程-旋转的立方形
#include #include #include #pragma comment(lib,"d3d9.lib")#pragma comment(lib,"d3dx9.lib")#pragma comment(lib,"winmm.lib")#define KeyDown(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0翻译 2012-12-21 16:31:37 · 718 阅读 · 0 评论
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