word标题黑框解决方法

如何通过键盘操作调整页面样式
Word <wbr>2010中标题的编号变成黑框怎么办?

1. Put your cursor on the heading just right of the blackbox。将光标定位到标题中,紧邻黑框的右侧
2. Use the left arrow key on your keyboard to move left until theblack box turns grey。按动键盘上的左方向键,直到黑框变成灰色
3. Use the keyboard combination ctrl+shift+s, the dialog "ApplyStyles" should appear。按键盘的快捷键Ctrl+Shift+S,会出来一个对话框“应用样式”。
4. In this box, click "reapply"。在这个对话框中,单击“重新应用”按钮即可。

Word <wbr>2010中标题的编号变成黑框怎么办?
#include <stdio.h> #include <string.h> #include <stdlib.h> #include <time.h> #include <direct.h> #include <windows.h> #define TOTAL_WORDS 300 #define SCORE_FILE "./high_score.txt" #define WORD_FILE "./word_library.txt" typedef struct { char name[20]; char difficulty[20]; int score; } FishingRod; typedef struct { char english[50]; char chinese[100]; int level; } Word; void initRods(FishingRod rods[]) { strcpy(rods[0].name, "木制鱼竿"); strcpy(rods[0].difficulty, "初级鱼"); rods[0].score = 2; strcpy(rods[1].name, "铁制鱼竿"); strcpy(rods[1].difficulty, "中级鱼"); rods[1].score = 4; strcpy(rods[2].name, "金制鱼竿"); strcpy(rods[2].difficulty, "高级鱼"); rods[2].score = 6; } void showRodMenu(FishingRod rods[]) { printf("\n=== 鱼竿选择 ===\n"); printf("1. %s - %s (%d分/题)\n", rods[0].name, rods[0].difficulty, rods[0].score); printf("2. %s - %s (%d分/题)\n", rods[1].name, rods[1].difficulty, rods[1].score); printf("3. %s - %s (%d分/题)\n", rods[2].name, rods[2].difficulty, rods[2].score); printf("请选择鱼竿类型 (1-3): "); } int loadWordsFromFile(Word words[]) { FILE *fp = fopen(WORD_FILE, "r"); if (!fp) { printf("无法打开单词库文件:%s\n", WORD_FILE); return -1; } int count = 0; while (count < TOTAL_WORDS) { int ret = fscanf(fp, "%49s %99s %d", words[count].english, words[count].chinese, &words[count].level ); if (ret == EOF || ret != 3) break; count++; } fclose(fp); if (count == 0) { printf("单词文件为空或格式正确!\n"); return -1; } printf("单词库加载成功,共 %d 个\n", count); return count; } int loadHighScore() { FILE *fp = fopen(SCORE_FILE, "r"); int high = 0; if (fp) { fscanf(fp, "%d", &high); fclose(fp); } return high; } void saveHighScore(int score, int old) { if (score <= old) return; FILE *fp = fopen(SCORE_FILE, "w"); if (!fp) return; fprintf(fp, "%d", score); fclose(fp); printf("🎉刷新最高分:%d → %d\n", old, score); } void clearBuffer() { while (getchar() != '\n'); } Word getRandomWord(Word words[], int level, int total) { Word pool[300]; int pc = 0; for (int i = 0; i < total; i++) if (words[i].level == level) pool[pc++] = words[i]; if (pc == 0) { printf("此等级无单词,自动降级!\n"); return words[rand() % total]; } return pool[rand() % pc]; } // ========== 新增功能:添加单词到单词库 ========== void addWordToLibrary() { FILE *fp = fopen(WORD_FILE, "a"); // 以追加模式打开文件 if (!fp) { printf("无法打开单词库文件:%s\n", WORD_FILE); return; } printf("\n=== 添加单词到单词库 ===\n"); printf("格式:English Chinese \n难度等级(1-3)\n"); printf("示例:apple 苹果 1\n"); printf("输入'exit'返回主菜单\n\n"); char english[50], chinese[100]; int level; while (1) { printf("请输入单词 \n(格式: English Chinese 等级): "); // 读取英文单词 if (scanf("%49s", english) != 1) { clearBuffer(); continue; } // 检查退出命令 if (strcmp(english, "exit") == 0) { break; } // 读取中文和等级 if (scanf("%99s %d", chinese, &level) != 2) { clearBuffer(); printf("输入格式错误!请重试。\n"); continue; } clearBuffer(); // 清除输入缓冲区 // 验证等级范围 if (level < 1 || level > 3) { printf("难度等级必须在1-3之间!请重试。\n"); continue; } // 写入文件 fprintf(fp, "%s %s %d\n", english, chinese, level); printf("✅ 添加成功: %s - %s (等级%d)\n", english, chinese, level); // 询问是否继续 printf("是否继续添加?(y/n): "); char choice = getchar(); clearBuffer(); if (choice != 'y' && choice != 'Y') { break; } } fclose(fp); printf("单词添加完成,返回主菜单。\n"); } int main() { SetConsoleOutputCP(CP_UTF8); SetConsoleCP(CP_UTF8); srand(time(NULL)); FishingRod rods[3]; Word words[TOTAL_WORDS]; initRods(rods); int totalLoaded = loadWordsFromFile(words); if (totalLoaded < 0) { system("pause"); return 0; } int highScore = loadHighScore(); int totalScore = 0; while (1) { printf("\n===== 单词钓鱼游戏 =====\n"); printf("当前得分: %d | 历史最高分: %d\n", totalScore, highScore); printf("游戏模式:\n"); printf("1. 汉译英\n"); printf("2. 英译汉\n"); printf("3. 添加单词到单词库\n"); printf("4. 退出游戏\n"); printf("请选择模式 (1-4): "); int mode; if (scanf("%d", &mode) != 1) { clearBuffer(); printf("无效输入,请重新选择。\n"); continue; } clearBuffer(); if (mode == 4) { printf("游戏结束。最终得分: %d\n", totalScore); saveHighScore(totalScore, highScore); break; } if (mode == 3) { addWordToLibrary(); // 重新加载单词库以包含新单词 totalLoaded = loadWordsFromFile(words); continue; } if (mode != 1 && mode != 2) { printf("无效选择,请重新输入。\n"); continue; } showRodMenu(rods); int choice; if (scanf("%d", &choice) != 1 || choice < 1 || choice > 3) { clearBuffer(); printf("无效选择,使用默认木制鱼竿。\n"); choice = 1; } clearBuffer(); Word w = getRandomWord(words, choice, totalLoaded); if (mode == 1) { printf("\n【中文提示】:%s\n", w.chinese); printf("请输入英文单词:"); } else { printf("\n【英文提示】:%s\n", w.english); printf("请输入中文翻译:"); } char input[200]; int wrong = 0; while (wrong < 3) { fgets(input, 200, stdin); input[strcspn(input, "\n")] = 0; if ((mode == 1 && strcmp(input, w.english) == 0) || (mode == 2 && strcmp(input, w.chinese) == 0)) { totalScore += rods[choice - 1].score; printf("正确!得分 +%d, 当前总分 %d\n", rods[choice - 1].score, totalScore); break; } else { wrong++; if (wrong < 3) printf("错误,还剩 %d 次机会:", 3 - wrong); else { printf("连续三次错误,本轮结束!\n"); saveHighScore(totalScore, highScore); highScore = loadHighScore(); // 更新最高分 totalScore = 0; // 重置当前分数 } } } } system("pause"); return 0; } 如何给这个游戏添加图形运行界面,使他更逼真。用C语言
最新发布
12-12
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