1、布局代码
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical"
>
<Button
android:id="@+id/shuangji"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:text="双击"
android:textSize="25sp"
/>
<Button
android:id="@+id/sanji"
android:layout_width="match_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:text="三击"
android:textSize="25sp"
/>
</LinearLayout>
2、Java代码:
public class MainActivity extends Activity {
/**
* 双击按钮
*/
Button shuangji;
/**
* 三击按钮
*/
Button sanji;
/**
* 时间单位。这里默认设置1000毫秒,判断是否是在这1000毫秒之内用户双击或者三击了
*/
private static final int TIME_UNIT = 1000;
long[] mHit = new long[2];
long[] mHits = new long[3];
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
shuangji = (Button) findViewById(R.id.shuangji);
sanji = (Button) findViewById(R.id.sanji);
shuangji.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
System.arraycopy(mHit, 1, mHit, 0, mHit.length - 1);
mHit[mHit.length - 1] = SystemClock.uptimeMillis();
if (mHit[0] >= (SystemClock.uptimeMillis() - TIME_UNIT)) {
//点击处理事件
System.out.println("我被双击了....");
}
}
});
sanji.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
System.arraycopy(mHits, 1, mHits, 0, mHits.length - 1);
mHits[mHits.length - 1] = SystemClock.uptimeMillis();
if (mHits[0] >= (SystemClock.uptimeMillis() - TIME_UNIT)) {
//点击处理事件
System.out.println("我被三击了....");
}
}
});
}
}