Hangman Judge

本文介绍了一个名为HangmanJudge的游戏程序,玩家通过猜测字母来解决谜题,程序会根据每轮游戏的输入判断玩家是赢、输还是放弃。详细说明了游戏规则、输入输出方式以及实现逻辑。


 Hangman Judge 

In ``Hangman Judge,'' you are to write a program that judges a series of Hangman games. Foreach game, the answer to the puzzle is given as well as the guesses. Rules are the same as theclassic game of hangman, and are given as follows:

  1. The contestant tries to solve to puzzle by guessing one letter at a time.
  2. Every time a guess is correct, all the characters in the word that match the guess will be``turned over.'' For example, if your guess is ``o'' and the word is ``book'', then both ``o''s in thesolution will be counted as ``solved.''
  3. Every time a wrong guess is made, a stroke will be added to the drawing of a hangman, whichneeds 7 strokes to complete. Each unique wrong guess only counts against the contestant once.

       ______   
       |  |     
       |  O     
       | /|\    
       |  |     
       | / \    
     __|_       
     |   |______
     |_________|
  4. If the drawing of the hangman is completed before the contestant has successfully guessed allthe characters of the word, the contestant loses.
  5. If the contestant has guessed all the characters of the word before the drawing is complete, thecontestant wins the game.
  6. If the contestant does not guess enough letters to either win or lose, the contestant chickens out.

Your task as the ``Hangman Judge'' is to determine, for each game, whether the contestant wins,loses, or fails to finish a game.

Input

Your program will be given a series of inputs regarding the statusof a game. All input will be in lower case. The first line of each section will contain a number toindicate which round of the game is being played; the next line will be the solution to the puzzle;the last line is a sequence of the guesses made by the contestant. A round number of-1 would indicate the end of all games (and input).

Output

The output of your program is to indicate which round of the game the contestant is currently playing as well as the result of the game. There are three possible results:

You win.
You lose.
You chickened out.

Sample Input

1
cheese
chese
2
cheese
abcdefg
3
cheese
abcdefgij
-1

Sample Output

Round 1
You win.
Round 2
You chickened out.
Round 3
You lose.




#include<stdio.h>
#include<string.h>
#define LEN 100
char a[LEN],b[LEN];
int chance;int more;//判断是否还有剩余
int guess(char t)
{
	int i,j=1;
	int l=strlen(a);
	for(i=0;i<l;i++)
	{
		if(a[i]==t)
		{
			a[i]=' ';
			j=0;
		}
	}
	if(j)
		chance--;
}
int main()
{
	int n;
	int i;
	while(scanf("%d",&n)&&n!=-1)
	{
		scanf("%s%s",a,b);
		printf("Round %d\n",n);
		more=0;
		int l=strlen(b);
		chance=7;     //剩余步数
		for(i=0;i<l;i++)
		{
			guess(b[i]);
			if(chance==0)
				break;
		}
		for(i=0;i<strlen(a);i++)
		{
			if(a[i]!=' ')
				more=1;
		}
		if(!more)
			printf("You win.\n");
		else if(chance==0)
			printf("You lose.\n");
		else 
			printf("You chickened out.\n");
<pre><pre name="code" class="cpp">                //if(chance>0&&!more)        错误写法还有等于
                        //printf("You win.\n");
		//else if(chance==0&&more)
		//	printf("You lose.\n");
		//else 
		//	printf("You chickened out.\n");
 }return 0;}


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