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原创 基于移动平台消除冗余GPU绘制片段的技术
A brief report about paper Eliminating Redundant Fragment Shader Executions on a Mobile GPU via Hardware Memoization . GPU is made for render, no matter rendering for movies, for video games, or
2017-01-18 14:49:53
269
原创 基于可变数据压缩的GPU核辅助加速策略
A report brief about paper A Case for Core-Assisted Bottleneck Acceleration in GPUs: Enabling Flexible Data Compression with Assist Warps. A comprehensive design and evaluation. Off-chip memory band
2017-01-10 17:29:24
338
原创 GPU上冗余多线程的实际实现
A brief report about paper Real-World Design and Evaluation of Compiler-Managed GPU Redundant Multithreading. This paper introduces the use of Redundant Multithreading to provide an efficient sof
2017-01-10 15:15:13
577
原创 GPGPU能耗优化
This is a brief report about paper GPUWattch: Enabling Energy Optimizations in GPGPUs This paper proposed a model for GPU to do energy-efficiency job. The major properties the paper care are the robu
2017-01-10 13:32:23
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