环境准备
1.导入Azure Kinect Examples for Unity.unitypackage
2.package Manager中下载两个插件
Visual Effect Graph
High Definition RP
3.在Project中创建一个HDRenderPipelineAsset
并添加到ProjectSettings Graphics中
如果报错
High Definition Render Pipeline doesn't support Gamma mode, change to Linear mode (HDRP isn't set up properly. Go to Windows > RenderPipeline > HDRP Wizard to fix your settings).
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
进行如下设置
4.Color Space中 Gamma要改成Linear