#include <iostream>
using namespace std;
class Shape
{
public:
virtual float area()const=0;
};
class Circle:public Shape
{
public:
Circle(float r=0);
virtual float area()const;
protected:
float radius;
};
Circle::Circle(float r)
{
radius=r;
}
float Circle::area()const
{
return 3.141592*radius*radius;
}
class Rectangle:public Shape
{
public:
Rectangle(float l,float w);
virtual float area()const;
protected:
float length;
float width;
};
Rectangle::Rectangle(float l,float w)
{
length=l;
width=w;
}
float Rectangle::area()const
{
return length*width;
}
class Triangle:public Shape
{
public:
Triangle(float ch,float h);
virtual float area()const;
protected:
float chang;
float high;
};
Triangle::Triangle(float ch,float h)
{
chang=ch;
high=h;
}
float Triangle::area()const
{
return chang*high/2;
}
int main()
{
Circle c1(12.6),c2(4.9);//建立Circle类对象c1,c2,参数为圆半径
Rectangle r1(4.5,8.4),r2(5.0,2.5);//建立Rectangle类对象r1,r2,参数为矩形长、宽
Triangle t1(4.5,8.4),t2(3.4,2.8); //建立Triangle类对象t1,t2,参数为三角形底边长与高
Shape *pt[6]= {&c1,&c2,&r1,&r2,&t1,&t2}; //定义基类指针数组pt,使它每一个元素指向一个派生类对象
double areas=0.0; //areas为总面积
for(int i=0; i<6; i++)
{
areas+=pt[i]->area();
}
cout<<"totol of all areas="<<areas<<endl; //输出总面积
return 0;
}
运行结果: