SOLID principles

本文介绍了SOLID五大原则,即单一职责原则、开放封闭原则、里氏替换原则、接口隔离原则及依赖倒置原则,这些原则是面向对象设计的基础,有助于创建易于测试且能抵御变化的模块化组件。

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SOLID is an acronym that describes a particular set of application development principles that drive proper object-oriented design and development. When applied across an entire application, these techniques work together to create modular components that are easy to test and resilient to change.


Single Responsibility Principle

It means that: objects should have only one responsibility and all of their behaviors should focus on that one responsibility.


Open/Closed Principle

Open for extension, closed for modifying.


Liskov Substitution Principle

Objects should be easily replaceable by instances of their subtypes without influencing the behavior and rules of the objects.


Interface Segregation Principle

This principle encourages the use—and at the same time,
limits the size—of interfaces throughout an application. In other words, instead of one
superclass interface that contains all the behavior for an object, there should exist multiple, smaller, more specific interfaces.

Dependency Inversion Principle

Components that depend on each other should interact via an abstraction and not directly with a concrete implementation.


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