S60 Programming: A Tutorial Guide

本书基于作者在Symbian OS开发与教学的经验撰写,适合程序员阅读。书中通过一系列实例场景展示了如何开发Symbian应用程序,从控制台卡片游戏引擎开发到基于GUI的双人蓝牙连接的21点游戏。

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Based on the authors' experiences in developing and teaching Symbian OS, this practical guide is perfect for programmers and provides a series of example-based scenarios that show how to develop Symbian applications.

*Exercises walk the reader through the initial development of a console-based card game engine to a graphical user interface(GUI)-based, two player blackjack game operating over a Bluetooth connection between two mobile phones
*Addresses how Symbian offers a number of different variants to allow for different user interfaces and screen savers - the most prevalent of these is S60
*Discusses how the move toward 3G technology has resulted in an increasing need for mobile application development for S60 devices.

http://rapidshare.com/files/35274252/0470027657.zip
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