感觉ACE太复杂了,了解下libevent,去libevent.org官网下载libevent包(libevent-2.0.22-stable.tar.gz)。
我的环境是Win7+VS2010,菜单打开Microsoft visual studio 2010命令行工具,找到libevent解压包目录编译,编译通过,如下图:
E:\MyCode\libevent-2.0.22-stable>nmake /f Makefile.nmake
Microsoft (R) 程序维护实用工具 10.00.30319.01 版
版权所有(C) Microsoft Corporation。保留所有权利。
cl /IWIN32-Code /Iinclude /Icompat /DWIN32 /DHAVE_CONFIG_H /I. /Ox /W3 /
wd4996 /nologo /c event.c buffer.c bufferevent.c bufferevent_sock.c bufferevent_
pair.c listener.c evmap.c log.c evutil.c strlcpy.c signal.c bufferevent_filter.c
evthread.c bufferevent_ratelim.c evutil_rand.c win32select.c evthread_win32.c b
uffer_iocp.c event_iocp.c bufferevent_async.c
生成了libevent.lib,libevent_core.lib,libevent_extras.lib三个静态库。
VS2010配置环境后,在网上找到以下程序测试通过。
// libevent test.cpp : 定义控制台应用程序的入口点。
//
#include "stdafx.h"
#include <string.h>
#include <errno.h>
#include <stdio.h>
#include <signal.h>
#ifndef WIN32
#include <netinet/in.h>
# ifdef _XOPEN_SOURCE_EXTENDED
# include <arpa/inet.h>
# endif
#include <sys/socket.h>
#endif
#include "event2/bufferevent.h"
#include "event2/buffer.h"
#include "event2/listener.h"
#include "event2/util.h"
#include "event2/event.h"
#include <WinSock2.h>
static const char MESSAGE[] = "Hello, World!\n";
static const int PORT = 9995;
static void conn_writecb(struct bufferevent *bev, void *user_data)
{
struct evbuffer *output = bufferevent_get_output(bev);
if (evbuffer_get_length(output) == 0)
{
printf("flushed answer\n");
bufferevent_free(bev);
}
}
static void conn_eventcb(struct bufferevent *bev, short events, void *user_data)
{
if (events & BEV_EVENT_EOF)
{
printf("Connection closed.\n");
}
else if (events & BEV_EVENT_ERROR)
{
printf("Got an error on the connection: %s\n",
strerror(errno));/*XXX win32*/
}
/* None of the other events can happen here, since we haven't enabled
* timeouts */
bufferevent_free(bev);
}
static void signal_cb(evutil_socket_t sig, short events, void *user_data)
{
struct event_base *base = (struct event_base *)user_data;
struct timeval delay = { 2, 0 };
printf("Caught an interrupt signal; exiting cleanly in two seconds.\n");
event_base_loopexit(base, &delay);
}
static void listener_cb(struct evconnlistener *listener, evutil_socket_t fd,
struct sockaddr *sa, int socklen, void *user_data)
{
struct event_base *base = (struct event_base *)user_data;
struct bufferevent *bev;
bev = bufferevent_socket_new(base, fd, BEV_OPT_CLOSE_ON_FREE);
if (!bev)
{
fprintf(stderr, "Error constructing bufferevent!");
event_base_loopbreak(base);
return;
}
bufferevent_setcb(bev, NULL, conn_writecb, conn_eventcb, NULL);
bufferevent_enable(bev, EV_WRITE);
bufferevent_disable(bev, EV_READ);
bufferevent_write(bev, MESSAGE, strlen(MESSAGE));
}
int main(int argc, char **argv)
{
struct event_base *base;
struct evconnlistener *listener;
struct event *signal_event;
struct sockaddr_in sin;
#ifdef WIN32
WSADATA wsa_data;
WSAStartup(0x0201, &wsa_data);
#endif
base = event_base_new();
if (!base)
{
fprintf(stderr, "Could not initialize libevent!\n");
return 1;
}
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_port = htons(PORT);
listener = evconnlistener_new_bind(base, listener_cb, (void *)base,
LEV_OPT_REUSEABLE|LEV_OPT_CLOSE_ON_FREE, -1,
(struct sockaddr*)&sin,
sizeof(sin));
if (!listener)
{
fprintf(stderr, "Could not create a listener!\n");
return 1;
}
signal_event = evsignal_new(base, SIGINT, signal_cb, (void *)base);
if (!signal_event || event_add(signal_event, NULL)<0)
{
fprintf(stderr, "Could not create/add a signal event!\n");
return 1;
}
event_base_dispatch(base);
evconnlistener_free(listener);
event_free(signal_event);
event_base_free(base);
printf("done\n");
return 0;
}
配置..\include目录时,记得把libevent-2.0.22-stable下WIN32-Code\event2下event-config.h头文件拷贝到工程配置目录..\include\event2中。
关于那三个lib介绍:
libevent_core.lib:All core event and buffer functionality. This library contains all the event_base, evbuffer, bufferevent, and utility functions.
libevent_extras.lib:This library defines protocol-specific functionality that you may or may not want for your application, including HTTP, DNS, and RPC.
libevent.lib:This library exists for historical reasons; it contains the contents of both libevent_core and libevent_extra. You shouldn’t use it; it may go away in a future version of Libevent.
接下来慢慢了解。