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原创 Unity常用脚本函数随用随记
void Start ()void Update ()void OnTriggerExit (Collider other)//超出边界//碰撞检测---进入边界void OnTriggerEnter (Collider other) { if (other.tag == "Boundary" || other.tag == "Enemy") { retur
2017-06-12 14:42:01
1398
原创 关于iOS的多线程
Pthreads #import - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { pthread_t thread; pthread_create(&thread, NULL, testfunction, NULL);}void *testfunction(void *data) {
2017-03-15 14:00:49
212
原创 AppDelegate,UIViewController生命周期
程序完成加载先运行[AppDelegate application:didFinishLaunchingWithOptions:]- (void)applicationDidBecomeActive:(UIApplication *)application切入后台时- (void)applicationWillResignActive:(UIApplication *)applic
2017-03-14 14:24:49
315
原创 kvo
//添加监听者[self.tableView addObserver:self forKeyPath: @"tableview" options: NSKeyValueObservingOptionNew context:nil];[self.label addObserver: self forKeyPath: @"label" options: NSKeyValueObserv
2017-02-15 10:32:40
182
原创 ReactiveCocoa学习笔记
//参考学习http://www.jianshu.com/p/87ef6720a096//参考学习http://www.jianshu.com/p/451c46fed8d3//基础应用RACSignal *signal = [RACSignalreturn:@"最简单的测试"]; [signal subscribeNext:^(id x) { N
2017-02-08 12:53:00
215
原创 AsyncSocket
//下载地址 https://github.com/robbiehanson/CocoaAsyncSocket#import "ViewController.h"#import "GCDAsyncSocket.h"#import "GCDAsyncUdpSocket.h"#import "AsyncSocket.h"@interface ViewCont
2017-02-04 10:02:27
692
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