wxpython 中wxOGL的使用 第二篇

本文介绍了OGL库中如何实现事件响应函数,包括为每个Shape绑定事件处理器的方法及示例代码。通过设置事件处理器,可以实现对Shape的单击、拖动等交互操作。

摘要生成于 C知道 ,由 DeepSeek-R1 满血版支持, 前往体验 >

# -*- coding: iso-8859-1 -*-
# 11/20/2003 - Jeff Grimmett (grimmtooth@softhome.net)
#
# o Updated for wx namespace
# 
# 20040508 - Pierre Hjälm
#
# o Changed to use the python version of OGL
# o Added TextShape, CompositeShape and CompositeShape with divisions
#
# 20040830 - Pierre Hjälm
#
# o Added DrawnShape
#

import wx
import wx.lib.ogl as ogl
import images


#前面的以***Shape为类名的类,均为自定义图形,可以先不具体了解。
#----------------------------------------------------------------------

class DrawnShape(ogl.DrawnShape):
    def __init__(self):
        ogl.DrawnShape.__init__(self)
        
        self.SetDrawnBrush(wx.WHITE_BRUSH)
        self.SetDrawnPen(wx.BLACK_PEN)
        self.DrawArc((0, -10), (30, 0), (-30, 0))

        self.SetDrawnPen(wx.Pen("#ff8030"))
        self.DrawLine((-30, 5), (30, 5))

        self.SetDrawnPen(wx.Pen("#00ee10"))
        self.DrawRoundedRectangle((-20, 10, 40, 10), 5)

        self.SetDrawnPen(wx.Pen("#9090f0"))
        self.DrawEllipse((-30, 25, 60, 20))

        self.SetDrawnTextColour(wx.BLACK)
        self.SetDrawnFont(wx.Font(8, wx.SWISS, wx.NORMAL, wx.NORMAL))
        self.DrawText("DrawText", (-26, 28))

        self.SetDrawnBrush(wx.GREEN_BRUSH)
        self.DrawPolygon([(-100, 5), (-45, 30), (-35, 20), (-30, 5)])

        self.SetDrawnPen(wx.BLACK_PEN)
        self.DrawLines([(30, -45), (40, -45), (40 ,45), (30, 45)])

        # Make sure to call CalculateSize when all drawing is done
        self.CalculateSize()
        
#----------------------------------------------------------------------

class DiamondShape(ogl.PolygonShape):
    def __init__(self, w=0.0, h=0.0):
        ogl.PolygonShape.__init__(self)
        if w == 0.0:
            w = 60.0
        if h == 0.0:
            h = 60.0

        points = [ (0.0,    -h/2.0),
                   (w/2.0,  0.0),
                   (0.0,    h/2.0),
                   (-w/2.0, 0.0),
                   ]

        self.Create(points)


#----------------------------------------------------------------------

class RoundedRectangleShape(ogl.RectangleShape):
    def __init__(self, w=0.0, h=0.0):
        ogl.RectangleShape.__init__(self, w, h)
        self.SetCornerRadius(-0.3)


#----------------------------------------------------------------------

class CompositeDivisionShape(ogl.CompositeShape):
    def __init__(self, canvas):
        ogl.CompositeShape.__init__(self)

        self.SetCanvas(canvas)

        # create a division in the composite
        self.MakeContainer()

        # add a shape to the original division
        shape2 = ogl.RectangleShape(40, 60)
        self.GetDivisions()[0].AddChild(shape2)

        # now divide the division so we get 2
        self.GetDivisions()[0].Divide(wx.HORIZONTAL)

        # and add a shape to the second division (and move it to the
        # centre of the division)
        shape3 = ogl.CircleShape(40)
        shape3.SetBrush(wx.CYAN_BRUSH)
        self.GetDivisions()[1].AddChild(shape3)
        shape3.SetX(self.GetDivisions()[1].GetX())

        for division in self.GetDivisions():
            division.SetSensitivityFilter(0)
        
#----------------------------------------------------------------------

class CompositeShape(ogl.CompositeShape):
    def __init__(self, canvas):
        ogl.CompositeShape.__init__(self)

        self.SetCanvas(canvas)

        constraining_shape = ogl.RectangleShape(120, 100)
        constrained_shape1 = ogl.CircleShape(50)
        constrained_shape2 = ogl.RectangleShape(80, 20)

        constraining_shape.SetBrush(wx.BLUE_BRUSH)
        constrained_shape2.SetBrush(wx.RED_BRUSH)
        
        self.AddChild(constraining_shape)
        self.AddChild(constrained_shape1)
        self.AddChild(constrained_shape2)

        constraint = ogl.Constraint(ogl.CONSTRAINT_MIDALIGNED_BOTTOM, constraining_shape, [constrained_shape1, constrained_shape2])
        self.AddConstraint(constraint)
        self.Recompute()

        # If we don't do this, the shapes will be able to move on their
        # own, instead of moving the composite
        constraining_shape.SetDraggable(False)
        constrained_shape1.SetDraggable(False)
        constrained_shape2.SetDraggable(False)

        # If we don't do this the shape will take all left-clicks for itself
        constraining_shape.SetSensitivityFilter(0)

        
#----------------------------------------------------------------------

class DividedShape(ogl.DividedShape):
    def __init__(self, width, height, canvas):
        ogl.DividedShape.__init__(self, width, height)

        region1 = ogl.ShapeRegion()
        region1.SetText('DividedShape')
        region1.SetProportions(0.0, 0.2)
        region1.SetFormatMode(ogl.FORMAT_CENTRE_HORIZ)
        self.AddRegion(region1)

        region2 = ogl.ShapeRegion()
        region2.SetText('This is Region number two.')
        region2.SetProportions(0.0, 0.3)
        region2.SetFormatMode(ogl.FORMAT_CENTRE_HORIZ|ogl.FORMAT_CENTRE_VERT)
        self.AddRegion(region2)

        region3 = ogl.ShapeRegion()
        region3.SetText('Region 3\nwith embedded\nline breaks')
        region3.SetProportions(0.0, 0.5)
        region3.SetFormatMode(ogl.FORMAT_NONE)
        self.AddRegion(region3)

        self.SetRegionSizes()
        self.ReformatRegions(canvas)


    def ReformatRegions(self, canvas=None):
        rnum = 0

        if canvas is None:
            canvas = self.GetCanvas()

        dc = wx.ClientDC(canvas)  # used for measuring

        for region in self.GetRegions():
            text = region.GetText()
            self.FormatText(dc, text, rnum)
            rnum += 1


    def OnSizingEndDragLeft(self, pt, x, y, keys, attch):
        print "***", self
        ogl.DividedShape.OnSizingEndDragLeft(self, pt, x, y, keys, attch)
        self.SetRegionSizes()
        self.ReformatRegions()
        self.GetCanvas().Refresh()


#----------------------------------------------------------------------
#此处为继承自shapeevthandler的处理器
class MyEvtHandler(ogl.ShapeEvtHandler):
    def __init__(self, log, frame):
        ogl.ShapeEvtHandler.__init__(self)
        self.log = log
        self.statbarFrame = frame #这里是给frame的状态栏添加东东,可以忽略不计

    def UpdateStatusBar(self, shape):
        x, y = shape.GetX(), shape.GetY()
        width, height = shape.GetBoundingBoxMax()
        self.statbarFrame.SetStatusText("Pos: (%d, %d)  Size: (%d, %d)" %
                                        (x, y, width, height))
        #这里是给frame的状态栏添加东东,可以忽略不计

    def OnLeftClick(self, x, y, keys=0, attachment=0):
        shape = self.GetShape()
        canvas = shape.GetCanvas()
        dc = wx.ClientDC(canvas)
        canvas.PrepareDC(dc)
        #以上是准备时间处理需要的对象,shape是绑定到的对象。canvas是shape所在的画布对象。DC是一个画刷。
        if shape.Selected():
            shape.Select(False, dc)
            #canvas.Redraw(dc)
            canvas.Refresh(True)#这里的语义是,如果当前shape已经被选中的话,就把选中的标记取消,并重新刷新页面。
        else:
            redraw = False
            shapeList = canvas.GetDiagram().GetShapeList()
            toUnselect = []
            #未选中的时候,将先前选中的Shape定义为未选中状态,并将当前shape选中。
            for s in shapeList:
                if s.Selected():
                    # If we unselect it now then some of the objects in
                    # shapeList will become invalid (the control points are
                    # shapes too!) and bad things will happen...
                    toUnselect.append(s)

            shape.Select(True, dc)

            if toUnselect:
                for s in toUnselect:
                    s.Select(False, dc)

                ##canvas.Redraw(dc)
                canvas.Refresh(True)
           #刷界面。
        self.UpdateStatusBar(shape)


    def OnEndDragLeft(self, x, y, keys=0, attachment=0):
        shape = self.GetShape()
        ogl.ShapeEvtHandler.OnEndDragLeft(self, x, y, keys, attachment)

        if not shape.Selected():
            self.OnLeftClick(x, y, keys, attachment)

        self.UpdateStatusBar(shape)


    def OnSizingEndDragLeft(self, pt, x, y, keys, attch):
        ogl.ShapeEvtHandler.OnSizingEndDragLeft(self, pt, x, y, keys, attch)
        self.UpdateStatusBar(self.GetShape())


    def OnMovePost(self, dc, x, y, oldX, oldY, display):
        shape = self.GetShape()
        ogl.ShapeEvtHandler.OnMovePost(self, dc, x, y, oldX, oldY, display)
        self.UpdateStatusBar(shape)
        if "wxMac" in wx.PlatformInfo:
            shape.GetCanvas().Refresh(False)

    def OnRightClick(self, *dontcare):
        self.log.WriteText("%s\n" % self.GetShape())


#----------------------------------------------------------------------

class TestWindow(ogl.ShapeCanvas):
    def __init__(self, parent, log, frame):
        ogl.ShapeCanvas.__init__(self, parent)

        maxWidth  = 1000
        maxHeight = 1000
        self.SetScrollbars(20, 20, maxWidth/20, maxHeight/20)

        self.log = log
        self.frame = frame
        self.SetBackgroundColour("LIGHT BLUE") #wx.WHITE)
        self.diagram = ogl.Diagram()
        self.SetDiagram(self.diagram)
        self.diagram.SetCanvas(self)
        self.shapes = []
        self.save_gdi = []

        rRectBrush = wx.Brush("MEDIUM TURQUOISE", wx.SOLID)
        dsBrush = wx.Brush("WHEAT", wx.SOLID)

        self.MyAddShape(
            CompositeDivisionShape(self), 
            270, 310, wx.BLACK_PEN, wx.BLUE_BRUSH, "Division"
            )
        
        self.MyAddShape(
            CompositeShape(self), 
            100, 260, wx.BLACK_PEN, wx.RED_BRUSH, "Composite"
            )
        
        self.MyAddShape(
            ogl.CircleShape(80), 
            75, 110, wx.Pen(wx.BLUE, 3), wx.GREEN_BRUSH, "Circle"
            )
            
        self.MyAddShape(
            ogl.TextShape(120, 45), 
            160, 35, wx.GREEN_PEN, wx.LIGHT_GREY_BRUSH, "OGL is now a\npure Python lib!"
            )

        self.MyAddShape(
            ogl.RectangleShape(85, 50), 
            305, 60, wx.BLACK_PEN, wx.LIGHT_GREY_BRUSH, "Rectangle"
            )

        self.MyAddShape(
            DrawnShape(),
            500, 80, wx.BLACK_PEN, wx.BLACK_BRUSH, "DrawnShape"
            )

        ds = self.MyAddShape(
            DividedShape(140, 150, self), 
            520, 265, wx.BLACK_PEN, dsBrush, ''
            )

        self.MyAddShape(
            DiamondShape(90, 90), 
            355, 260, wx.Pen(wx.BLUE, 3, wx.DOT), wx.RED_BRUSH, "Polygon"
            )
            
        self.MyAddShape(
            RoundedRectangleShape(95, 70), 
            345, 145, wx.Pen(wx.RED, 2), rRectBrush, "Rounded Rect"
            )

        bmp = images.getTest2Bitmap()
         
        mask = wx.Mask(bmp, wx.BLUE)
        bmp.SetMask(mask)

        s = ogl.BitmapShape()
        s.SetBitmap(bmp)
        self.MyAddShape(s, 225, 130, None, None, "Bitmap")

        #dc = wx.ClientDC(self)
        #self.PrepareDC(dc)

        for x in range(len(self.shapes)):
            fromShape = self.shapes[x]
            if x+1 == len(self.shapes):
                toShape = self.shapes[0]
            else:
                toShape = self.shapes[x+1]

            line = ogl.LineShape()
            line.SetCanvas(self)
            line.SetPen(wx.BLACK_PEN)
            line.SetBrush(wx.BLACK_BRUSH)
            line.AddArrow(ogl.ARROW_ARROW)
            line.MakeLineControlPoints(2)
            fromShape.AddLine(line, toShape)
            self.diagram.AddShape(line)
            line.Show(True)


    def MyAddShape(self, shape, x, y, pen, brush, text):
        # Composites have to be moved for all children to get in place
        if isinstance(shape, ogl.CompositeShape):
            dc = wx.ClientDC(self)
            self.PrepareDC(dc)
            shape.Move(dc, x, y)
        else:
            shape.SetDraggable(True, True)
        shape.SetCanvas(self)
        shape.SetX(x)
        shape.SetY(y)
        if pen:    shape.SetPen(pen)
        if brush:  shape.SetBrush(brush)
        if text:
            for line in text.split('\n'):
                shape.AddText(line)
        #shape.SetShadowMode(ogl.SHADOW_RIGHT)
        self.diagram.AddShape(shape)
        shape.Show(True)

        evthandler = MyEvtHandler(self.log, self.frame)
        evthandler.SetShape(shape)
        evthandler.SetPreviousHandler(shape.GetEventHandler())
        shape.SetEventHandler(evthandler)

        self.shapes.append(shape)
        return shape


    def OnBeginDragLeft(self, x, y, keys):
        self.log.write("OnBeginDragLeft: %s, %s, %s\n" % (x, y, keys))

    def OnEndDragLeft(self, x, y, keys):
        self.log.write("OnEndDragLeft: %s, %s, %s\n" % (x, y, keys))


#----------------------------------------------------------------------

def runTest(frame, nb, log):
    # This creates some pens and brushes that the OGL library uses.
    # It should be called after the app object has been created, but
    # before OGL is used.
    ogl.OGLInitialize()

    win = TestWindow(nb, log, frame)
    return win
    
#----------------------------------------------------------------------

if __name__ == '__main__':
    import sys, os
    import run
    run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])


这是我总结OGL库使用方法的第二篇,主要来写一下如何实现一些普通的事件响应函数。

 

在OGL中,可以为每个Shape绑定一个事件的相应对象,默认的相应方式为,拖动shape。

http://biolpc22.york.ac.uk/wx/contrib/docs/html/ogl/ogl23.htm#wxshapeevthandler

此传送门中记录了所有handler的函数,单击之后就将会显示此函数的主要作用是什么。当然,也可以为整个面板绑定一些普通的事件响应函数,比如EVT_MOVE等等。

如果想要两种响应方式均对界面有所影响的话,使用event.skip()函数吧,很有用处。

值得说明的是,当shape之间需要绘制箭头,或者连线的时候,为整个面板或者画布制定响应函数就显得很重要了。

shape.SetEventHandler(somehandler)函数为绑定函数,为此shape绑定继承于ogl.shapeEvtHandler的函数。

 

接下来介绍实例中的相应过程。(标记于注释)

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值