结构与初始化
Completion在内核中的实现基于等待队列(关于等待队列理论知识在前面的文章中有介绍),completion结构很简单:
- struct completion {
- unsigned int done;/*用于同步的原子量*/
- wait_queue_head_t wait;/*等待事件队列*/
- };
struct completion {
unsigned int done;/*用于同步的原子量*/
wait_queue_head_t wait;/*等待事件队列*/
};
和信号量一样,初始化分为静态初始化和动态初始化两种情况:
静态初始化:- #define COMPLETION_INITIALIZER(work) \
- { 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) }
- #define DECLARE_COMPLETION(work) \
- struct completion work = COMPLETION_INITIALIZER(work)
#define COMPLETION_INITIALIZER(work) \
{ 0, __WAIT_QUEUE_HEAD_INITIALIZER((work).wait) }
#define DECLARE_COMPLETION(work) \
struct completion work = COMPLETION_INITIALIZER(work)
动态初始化:
- static inline void init_completion(struct completion *x)
- {
- x->done = 0;
- init_waitqueue_head(&x->wait);
- }
static inline void init_completion(struct completion *x)
{
x->done = 0;
init_waitqueue_head(&x->wait);
}
可见,两种初始化都将用于同步的done原子量置位了0,后面我们会看到,该变量在wait相关函数中减一,在complete系列函数中加一。
实现
同步函数一般都成对出现,completion也不例外,我们看看最基本的两个complete和wait_for_completion函数的实现。
wait_for_completion最终由下面函数实现:
- static inline long __sched
- do_wait_for_common(struct completion *x, long timeout, int state)
- {
- if (!x->done) {
- DECLARE_WAITQUEUE(wait, current);
- wait.flags |= WQ_FLAG_EXCLUSIVE;
- __add_wait_queue_tail(&x->wait, &wait);
- do {
- if (signal_pending_state(state, current)) {
- timeout = -ERESTARTSYS;
- break;
- }
- __set_current_state(state);
- spin_unlock_irq(&x->wait.lock);
- timeout = schedule_timeout(timeout);
- spin_lock_irq(&x->wait.lock);
- } while (!x->done && timeout);
- __remove_wait_queue(&x->wait, &wait);
- if (!x->done)
- return timeout;
- }
- x->done--;
- return timeout ?: 1;
- }
static inline long __sched
do_wait_for_common(struct completion *x, long timeout, int state)
{
if (!x->done) {
DECLARE_WAITQUEUE(wait, current);
wait.flags |= WQ_FLAG_EXCLUSIVE;
__add_wait_queue_tail(&x->wait, &wait);
do {
if (signal_pending_state(state, current)) {
timeout = -ERESTARTSYS;
break;
}
__set_current_state(state);
spin_unlock_irq(&x->wait.lock);
timeout = schedule_timeout(timeout);
spin_lock_irq(&x->wait.lock);
} while (!x->done && timeout);
__remove_wait_queue(&x->wait, &wait);
if (!x->done)
return timeout;
}
x->done--;
return timeout ?: 1;
}
而complete实现如下:
- void complete(struct completion *x)
- {
- unsigned long flags;
- spin_lock_irqsave(&x->wait.lock, flags);
- x->done++;
- __wake_up_common(&x->wait, TASK_NORMAL, 1, 0, NULL);
- spin_unlock_irqrestore(&x->wait.lock, flags);
- }
void complete(struct completion *x)
{
unsigned long flags;
spin_lock_irqsave(&x->wait.lock, flags);
x->done++;
__wake_up_common(&x->wait, TASK_NORMAL, 1, 0, NULL);
spin_unlock_irqrestore(&x->wait.lock, flags);
}
不看内核实现的源代码我们也能想到他的实现,不外乎在wait函数中循环等待done变为可用(正),而另一边的complete函数为唤醒函数,当然是将done加一,唤醒待处理的函数。是的,从上面的代码看到,和我们想的一样。内核也是这样做的。
运用
运用LDD3中的例子:
- #include <linux/module.h>
- #include <linux/init.h>
- #include <linux/sched.h>
- #include <linux/kernel.h>
- #include <linux/fs.h>
- #include <linux/types.h>
- #include <linux/completion.h>
- MODULE_LICENSE("GPL");
- static int complete_major=250;
- DECLARE_COMPLETION(comp);
- ssize_t complete_read(struct file *filp,char __user *buf,size_t count,loff_t *pos)
- {
- printk(KERN_ERR "process %i (%s) going to sleep\n",current->pid,current->comm);
- wait_for_completion(&comp);
- printk(KERN_ERR "awoken %i (%s)\n",current->pid,current->comm);
- return 0;
- }
- ssize_t complete_write(struct file *filp,const char __user *buf,size_t count,loff_t *pos)
- {
- printk(KERN_ERR "process %i (%s) awakening the readers...\n",current->pid,current->comm);
- complete(&comp);
- return count;
- }
- struct file_operations complete_fops={
- .owner=THIS_MODULE,
- .read=complete_read,
- .write=complete_write,
- };
- int complete_init(void)
- {
- int result;
- result=register_chrdev(complete_major,"complete",&complete_fops);
- if(result<0)
- return result;
- if(complete_major==0)
- complete_major=result;
- return 0;
- }
- void complete_cleanup(void)
- {
- unregister_chrdev(complete_major,"complete");
- }
- module_init(complete_init);
- module_exit(complete_cleanup);
#include <linux/module.h>
#include <linux/init.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/fs.h>
#include <linux/types.h>
#include <linux/completion.h>
MODULE_LICENSE("GPL");
static int complete_major=250;
DECLARE_COMPLETION(comp);
ssize_t complete_read(struct file *filp,char __user *buf,size_t count,loff_t *pos)
{
printk(KERN_ERR "process %i (%s) going to sleep\n",current->pid,current->comm);
wait_for_completion(&comp);
printk(KERN_ERR "awoken %i (%s)\n",current->pid,current->comm);
return 0;
}
ssize_t complete_write(struct file *filp,const char __user *buf,size_t count,loff_t *pos)
{
printk(KERN_ERR "process %i (%s) awakening the readers...\n",current->pid,current->comm);
complete(&comp);
return count;
}
struct file_operations complete_fops={
.owner=THIS_MODULE,
.read=complete_read,
.write=complete_write,
};
int complete_init(void)
{
int result;
result=register_chrdev(complete_major,"complete",&complete_fops);
if(result<0)
return result;
if(complete_major==0)
complete_major=result;
return 0;
}
void complete_cleanup(void)
{
unregister_chrdev(complete_major,"complete");
}
module_init(complete_init);
module_exit(complete_cleanup);
测试步骤:
1, mknod /dev/complete创建complete节点,在linux上驱动程序需要手动创建文件节点。
2, insmod complete.ko 插入驱动模块,这里要注意的是,因为我们的代码中是手动分配的设备号,很可能被系统已经使用了,所以如果出现这种情况,查看/proc/devices文件。找一个没有被使用的设备号。
3, cat /dev/complete 用于读该设备,调用设备的读函数
4, 打开另一个终端输入 echo “hello” > /dev/complete 该命令用于写入该设备。