Item 45. BOOL

本文探讨了C++中引入内置BOOL类型及其保留关键字true和false的必要性。通过对比四种实现方案:typedef、#define、枚举和类,说明了这些方法无法完全复制内置BOOL类型的行为。

Item 45. BOOL

Difficulty: 7

Do we really need a builtin bool type? Why not just emulate it in the existing language? This Item reveals the answer.

Besides wchar_t (which was a typedef in C), bool is the only builtin type to be added to C++ since the ARM (Ellis90).

Could bool's effect have been duplicated without adding a builtin type? If yes, show an equivalent implementation. If no, show why possible implementations do not behave the same as the builtin bool.

 

Solution

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The answer is: No, bool's effect could not have been duplicated without adding a builtin type. The bool builtin type, and the reserved keywords true and false, were added to C++ precisely because they couldn't be duplicated completely using the existing language.

This Item is intended to illustrate the considerations you have to think about when you design your own classes, enums, and other tools.

The second part of the Item question was: If no, show why possible implementations do not behave the same as the builtin bool.

There are four major implementations.

Option 1: typedef (score: 8.5 / 10)

This option means to "typedef <something> bool;", typically:

// Option 1: typedef 
//
typedef int bool;
const bool true  = 1;
const bool false = 0;

This solution isn't bad, but it doesn't allow overloading on bool. For example:

// file f.h 
void f( int  ); // ok
void f( bool ); // ok, redeclares the same function
// file f.cpp
void f( int  ) { /*...*/ }  // ok
void f( bool ) { /*...*/ }  // error, redefinition

Another problem is that Option 1 can allow code like this to behave unexpectedly:

void f( bool b ) 
{
  assert( b != true && b != false );
  }

So Option 1 isn't good enough.

Option 2: #define (score: 0 / 10)

This option means to "#define bool <something>", typically:

// Option 2: #define 
//
#define bool  int
#define true  1
#define false 0

This is, of course, purely evil. It not only has all the same problems as Option 1, but it also wreaks the usual havoc of #defines. For example, pity the poor customer who tries to use this library and already has a variable named false; now this definitely behaves differently from a builtin type.

Trying to use the preprocessor to simulate a type is just a bad idea.

Option 3: enum (score: 9 / 10)

This option means to make an "enum bool", typically:

// Option 3: enum 
//
enum bool { false, true };

This is somewhat better than Option 1. It allows overloading (the main problem with the first option), but it doesn't allow automatic conversions from a conditional expression (which would have been possible with the first option), to wit:

bool b; 
b = ( i == j );

This doesn't work, because ints cannot be implicitly converted to enums.

Option 4: Class (score: 9 / 10)

Hey, this is an object-oriented language, right? So why not write a class, typically:

class bool 
{
public:
  bool();
  bool( int );            // to enable conversions from
  bool& operator=( int ); //  conditional expressions
  //operator int();   // questionable!
  //operator void*(); // questionable!
private:
  unsigned char b_;
};
const bool true ( 1 );
const bool false( 0 );

This works except for the conversion operators marked "questionable." They're questionable because:

  • With an automatic conversion, bools will interfere with overload resolution, just as do all classes having non-explicit (conversion) constructors and/or implicit conversion operators, especially when the conversion is from or to a common type. See Items 20 and 39 for more about implicit conversions.

  • Without a conversion to something like int or void*, bool objects can't be tested "naturally" in conditions. For example:

    bool b; 
    /*...*/
    if( b ) // error without an automatic conversion to
    {       // something like int or void*
        /*...*/
    }
    

It's a classic Catch-22 situation: We must choose one alternative or the other梕ither provide an automatic conversion or not梑ut neither option lets us duplicate the effect of having a builtin bool type. In summary:

  • A typedef ... bool wouldn't allow overloading on bool.

  • A #define bool wouldn't allow overloading either and would wreak the usual havoc of #defines.

  • An enum bool would allow overloading but couldn't be automatically converted from a conditional expression (as in "b = (i == j);").

  • A class bool would allow overloading but wouldn't let a bool object be tested in conditions (as in "if( b )") unless it provided an automatic conversion to something like int or void*, which would wreak the usual havoc of automatic conversions.

And, finally, there's one more thing (related to overloading) that we couldn't have done otherwise, either, except perhaps with the last option: Specify that conditional expressions have type bool.

So, yes, we really did need a builtin bool.

<think>好的,我现在需要帮助用户解决关于NumPy中`np.bool`被弃用的问题。首先,我得确认用户具体遇到了什么问题。用户提到`np.bool`被弃用,想要知道替代方案。我需要回忆一下NumPy的最新更新情况。 我记得在NumPy的某个版本之后,他们开始弃用一些与Python内置类型重复的别名,比如`np.int`、`np.float`,以及`np.bool`。这是因为这些别名在某些情况下可能导致混淆,或者与Python的标准类型不一致。因此,用户应该停止使用`np.bool`,转而使用Python内置的`bool`或者NumPy的`np.bool_`。 接下来,我需要验证这个信息是否正确。查阅NumPy的官方文档或者更新日志会有所帮助。根据之前的了解,NumPy 1.20版本开始弃用了这些别名,并建议使用内置类型。例如,`np.bool`应该被替换为`bool`,或者如果需要NumPy的布尔类型,则使用`np.bool_`。不过,用户可能需要注意,`np.bool_`是NumPy的具体数据类型,而`bool`是Python的内置类型,两者在有些情况下可能有不同的行为,比如在数组中的存储方式。 然后,我需要考虑用户可能的代码情况。用户可能在创建数组时指定了`dtype=np.bool`,或者在某个函数调用中使用了这个类型。例如,`np.array([True, False], dtype=np.bool)`,这时候应该替换为`dtype=bool`或者`dtype=np.bool_`。不过,通常推荐使用Python的内置类型,因为更简洁,并且在未来的版本中兼容性更好。 另外,我需要提醒用户注意弃用警告的具体信息。当用户运行代码时,如果看到类似`DeprecationWarning: `np.bool` is a deprecated alias for the builtin `bool`...`的警告,就应该立即进行替换。同时,确保NumPy版本升级到没有这个问题的版本,或者根据警告信息调整代码。 可能还需要提到其他被弃用的别名,比如`np.int`、`np.float`等,让用户全面了解并检查代码中是否有其他类似问题。例如,`np.int`应该替换为`int`或者`np.int_`,但同样推荐使用Python的内置类型。 此外,用户可能在处理布尔数组时需要注意,使用`bool`和`np.bool_`是否会影响数组的行为。比如,`np.bool_`是NumPy的标量类型,而Python的`bool`则是原生类型,但大多数情况下两者可以互换使用,不过在某些高级功能中可能会有差异,比如在C扩展中或者特定的dtype要求时。 最后,我需要总结解决方案,给出具体的替换步骤,并可能提供代码示例,帮助用户直观地理解如何修改他们的代码。同时,提醒用户更新NumPy到较新版本,并检查整个代码库中是否有其他弃用问题,以确保代码的长期稳定性和兼容性。</think>在NumPy 1.20及更高版本中,`np.bool`已被标记为弃用别名。以下是完整的解决方案: ### 问题原因 - `np.bool`是NumPy早期为保持与Python内置类型命名一致性而创建的别名 - 由于容易与Python原生类型`bool`混淆,且违背了PEP 3141类型层次规范,自NumPy 1.20起被弃用[^1] ### 解决方案 1. **直接替换为Python内置类型**(推荐方案) ```python import numpy as np # 原代码 arr = np.array([True, False], dtype=np.bool) # 修改后 arr = np.array([True, False], dtype=bool) ``` 2. **使用NumPy完整类型名称**(特殊场景需求) ```python # 当需要显式指定NumPy布尔类型时 arr = np.array([1,0,1], dtype=np.bool_) ``` ### 验证方法 ```python print(arr.dtype) # 应显示 boolbool_ ``` ### 注意事项 - 两种替代方案在大多数场景下等价,但`np.bool_`是NumPy标量类型,具有`.item()`等额外方法 - 使用`bool`类型时数组占1字节空间,与`np.bool_`的存储方式完全一致[^2] - 在需要与C语言交互的场合,建议保持使用`np.bool_`类型 ### 相关弃用类型替换表 | 弃用类型 | 推荐替代方案 | |---------|-------------| | np.bool | bool 或 np.bool_ | | np.int | int 或 np.int_ | | np.float| float 或 np.float64 | 建议通过全局搜索`np\.bool`定位所有需要修改的代码位置,确保完全兼容未来版本。若需保持旧版本兼容性,可添加版本判断: ```python if hasattr(np, 'bool'): dtype = np.bool else: dtype = bool ```
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