PLATFORM_VERSION:= 2.1
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
videoRender.cpp
ifeq ($(PLATFORM_VERSION), 2.1)
LOCAL_SHARED_LIBRARIES := \
libandroid_runtime \
libnativehelper \
libutils \
libui \
libutils \
libdl \
libc \
libmedia \
libhardware
else ifeq ($(PLATFORM_VERSION), 2.2)
LOCAL_SHARED_LIBRARIES := \
libandroid_runtime \
libnativehelper \
libutils \
libsurfaceflinger_client \
libdl \
libc \
libmedia \
libhardware
else ifeq ($(PLATFORM_VERSION), 1.5)
libandroid_runtime \
libnativehelper \
libutils \
libui \
libutils \
libdl \
libc \
libmedia \
libhardware
endif
LOCAL_C_INCLUDES += \
$(JNI_H_INCLUDE) \
$(call include-path-for, corecg graphics)
LOCAL_CFLAGS +=
LOCAL_LDLIBS := -lpthread -llog
LOCAL_PRELINK_MODULE := false
ifeq ($(PLATFORM_VERSION), 2.1)
LOCAL_MODULE:= libvideoRender_2_1
else ifeq ($(PLATFORM_VERSION), 2.2)
LOCAL_MODULE:= libvideoRender_2_2
else ifeq ($(PLATFORM_VERSION), 1.5)
LOCAL_MODULE:= libvideoRender_1_5
endif
include $(BUILD_SHARED_LIBRARY)
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
videoRender.cpp
ifeq ($(PLATFORM_VERSION), 2.1)
LOCAL_SHARED_LIBRARIES := \
libandroid_runtime \
libnativehelper \
libutils \
libui \
libutils \
libdl \
libc \
libmedia \
libhardware
else ifeq ($(PLATFORM_VERSION), 2.2)
LOCAL_SHARED_LIBRARIES := \
libandroid_runtime \
libnativehelper \
libutils \
libsurfaceflinger_client \
libdl \
libc \
libmedia \
libhardware
else ifeq ($(PLATFORM_VERSION), 1.5)
libandroid_runtime \
libnativehelper \
libutils \
libui \
libutils \
libdl \
libc \
libmedia \
libhardware
endif
LOCAL_C_INCLUDES += \
$(JNI_H_INCLUDE) \
$(call include-path-for, corecg graphics)
LOCAL_CFLAGS +=
LOCAL_LDLIBS := -lpthread -llog
LOCAL_PRELINK_MODULE := false
ifeq ($(PLATFORM_VERSION), 2.1)
LOCAL_MODULE:= libvideoRender_2_1
else ifeq ($(PLATFORM_VERSION), 2.2)
LOCAL_MODULE:= libvideoRender_2_2
else ifeq ($(PLATFORM_VERSION), 1.5)
LOCAL_MODULE:= libvideoRender_1_5
endif
include $(BUILD_SHARED_LIBRARY)
这篇博客详细介绍了如何在Android.mk文件中根据PLATFORM_VERSION宏定义,针对不同平台版本设置LOCAL_SHARED_LIBRARIES,包括libandroid_runtime, libnativehelper等关键库。同时,文章还涉及了LOCAL_C_INCLUDES, LOCAL_CFLAGS, LOCAL_LDLIBS等编译选项的配置,以及LOCAL_MODULE的设定,用于生成不同版本的libvideoRender库。"
125161275,1510383,C语言试题解析:谁家孩子跑得最慢,"['C语言编程题', '计算机二级考试', 'C语言题目']
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