MAIN:
include "widget.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
Form f;
QObject::connect(&w,&Widget::emit_jump_signals,&f,&Form::on_show_slots);
QObject::connect(&f,&Form::emit_jump2_signals,&w,&Widget::on_show2_slots);
return a.exec();
}
form.h
#include <QWidget>
namespace Ui {
class Form;
}
class Form : public QWidget
{
Q_OBJECT
public:
explicit Form(QWidget *parent = nullptr);
~Form();
public slots:
void on_show_slots();
private slots:
void on_jump2_btn_clicked();
private:
Ui::Form *ui;
signals:
void emit_jump2_signals();
};
widget.h
#include <QWidget>
QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
public slots:
void on_jump_btn_clicked();
void on_show2_slots();
signals:
void emit_jump_signals();
private:
Ui::Widget *ui;
};
Form.cpp
Form::Form(QWidget *parent) :
QWidget(parent),
ui(new Ui::Form)
{
ui->setupUi(this);
}
Form::~Form()
{
delete ui;
}
void Form::on_show_slots()
{
this->show();
}
void Form::on_jump2_btn_clicked()
{
emit emit_jump2_signals();
this->hide();
}
Widget.cpp
Widget::Widget(QWidget *parent)
: QWidget(parent)
, ui(new Ui::Widget)
{
ui->setupUi(this);
}
Widget::~Widget()
{
delete ui;
}
void Widget::on_jump_btn_clicked()
{
emit emit_jump_signals();
this->hide();
}
void Widget::on_show2_slots()
{
this->show();
}