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原创 简单计时器代码
int second= 0; int minute = 0; int hour = 0; float timer = 0; string timerStr = string.Empty;void SimpleTimer(){ timer += Time.deltaTime; if(timer >= 1f){ second++; ti...
2018-06-01 16:09:19
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转载 Unity3D从唤醒到销毁的生命周期
从唤醒到销毁void Rest(){}void Awake(){}void OnEnbale(){}void Main(){}void Start(){}void FixedUpdate(){}{void OnTriggerEnter(Collider other){}void OnTriggerStay(Collider other){}void OnTriggerExit...
2018-06-01 11:36:20
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