Netty 入门

原文地址:http://www.blog.shuaijunlan.cn/2018/05/10/netty-introduction/

Netty is a NIO client server framework which enables quick and easy development of network applications such as protocol servers and clients. It greatly simplifies and streamlines network programming such as TCP and UDP socket server.

特征

  • 不同的传输类型(blocking and non-blocking socket )使用统一的API
  • 拥有灵活的易扩展的事件模型
  • 高低自定义的线程模型-single thread, one or more thread pools such as SEDA
  • 高吞吐量,低时延
  • 更少的资源占用
  • 最小化不必要的内存拷贝
  • 完全支持SSL/TLS和StartTLS

入门示例

添加依赖
<dependency>
    <groupId>io.netty</groupId>
    <artifactId>netty-all</artifactId>
    <version>4.1.23.Final</version>
    <scope>compile</scope>
</dependency>
Server端
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.serialization.ClassResolvers;
import io.netty.handler.codec.serialization.ObjectDecoder;
import io.netty.handler.codec.serialization.ObjectEncoder;

/**
 * @author Junlan Shuai[shuaijunlan@gmail.com].
 * @date Created on 13:44 2018/5/11.
 */
public class NettyServer {
    public void start(Integer port) throws InterruptedException {
        EventLoopGroup bossGroup = new NioEventLoopGroup();
        EventLoopGroup workGroup = new NioEventLoopGroup(4);

        ServerBootstrap bootstrap = new ServerBootstrap();
        bootstrap.group(bossGroup, workGroup).channel(NioServerSocketChannel.class)
                .localAddress(port)
                .childHandler(new ChannelInitializer<SocketChannel>() {
                    @Override
                    protected void initChannel(SocketChannel ch) throws Exception {
                        ch.pipeline()
                                .addLast(new ObjectDecoder(1024*1024,
                                        ClassResolvers.weakCachingConcurrentResolver(this.getClass().getClassLoader())) )
                                .addLast(new ObjectEncoder())
                                .addLast(new SimpleChannelInboundHandler<Object>() {
                                    @Override
                                    protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
                                        System.out.println("Receive message:" + msg);
                                        ctx.writeAndFlush("Hello " + msg);
                                    }
                                });
                    }
                });
        ChannelFuture channelFuture = bootstrap.bind().sync();
        channelFuture.channel().closeFuture().sync();
        bossGroup.shutdownGracefully().sync();
        workGroup.shutdownGracefully().sync();
    }

    public static void main(String[] args) {
        try {
            NettyServer server = new NettyServer();
            server.start(20000);
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}
Client端
import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.serialization.ClassResolvers;
import io.netty.handler.codec.serialization.ObjectDecoder;
import io.netty.handler.codec.serialization.ObjectEncoder;

/**
 * @author Junlan Shuai[shuaijunlan@gmail.com].
 * @date Created on 13:53 2018/5/11.
 */
public class NettyClient {
    public Channel channel;
    public void start(String host, Integer port) throws InterruptedException {
        EventLoopGroup workGroup = new NioEventLoopGroup(4);
        Bootstrap bootstrap = new Bootstrap();
        bootstrap.group(workGroup)
                .channel(NioSocketChannel.class)
                .option(ChannelOption.CONNECT_TIMEOUT_MILLIS, 3000)
                .handler(new ChannelInitializer<SocketChannel>() {
                    @Override
                    protected void initChannel(SocketChannel ch) throws Exception {
                        // Using Java Object serializable, you can also use other serializable frameworks like thrift, Protobuf and so on.
                        ch.pipeline()
                                .addLast(new ObjectDecoder(1024*1024,
                                        ClassResolvers.weakCachingConcurrentResolver(this.getClass().getClassLoader())) )
                                .addLast(new ObjectEncoder())
                                .addLast(new SimpleChannelInboundHandler<Object>() {
                                    @Override
                                    protected void channelRead0(ChannelHandlerContext ctx, Object msg) throws Exception {
                                        System.out.println("Receive msg: " + msg);
                                    }
                                });
                    }
                });
        // Connect to the server sync
        channel = bootstrap.connect(host, port).sync().channel();
    }

    public static void main(String[] args) {
        try {
            NettyClient nettyClient = new NettyClient();
            nettyClient.start("127.0.0.1", 20000);
            if (nettyClient.channel != null && nettyClient.channel.isActive()){
                System.out.println("Send message to server");
                nettyClient.channel.writeAndFlush("Junlan");
            }
        } catch (InterruptedException e) {
            e.printStackTrace();
        }
    }
}

更多内容请看原文,原文地址:http://www.blog.shuaijunlan.cn/2018/05/10/netty-introduction/

### Netty 入门教程 Netty 是一款基于 Java 的高性能网络应用框架,它简化了 TCP 和 UDP 协议的开发过程。以下是关于 Netty 基础知识和入门使用的详细介绍。 #### 1. Netty 概述 Netty 提供了一种异步事件驱动的方式来处理网络通信,使得开发者可以专注于业务逻辑而无需过多关注底层细节[^2]。相比于直接使用 JDK 的 NIO 类库,Netty 封装了许多复杂的实现细节,从而降低了开发难度并提高了效率[^3]。 #### 2. Netty 的核心组件 - **Channel**: 表示一个连接到实体(例如套接字)的对象,用于执行 I/O 操作。 - **EventLoop**: 负责监听 Channel 上发生的事件,并将其传递给相应的处理器。 - **ChannelPipeline & ChannelHandler**: 组件链表结构,负责拦截入站和出站的数据流,允许自定义行为来处理请求或响应。 这些概念构成了 Netty 架构的核心部分[^1]。 #### 3. 创建一个简单的 HTTP Server 为了更好地理解如何实际运用 Netty 来构建项目,这里提供了一个基本的例子——创建一个支持 GET 请求的小型 Web 服务器: ```java import io.netty.bootstrap.ServerBootstrap; import io.netty.channel.ChannelFuture; import io.netty.channel.EventLoopGroup; import io.netty.channel.nio.NioEventLoopGroup; import io.netty.channel.socket.nio.NioServerSocketChannel; public class SimpleHttpServer { public static void main(String[] args) throws Exception { EventLoopGroup bossGroup = new NioEventLoopGroup(); // (1) EventLoopGroup workerGroup = new NioEventLoopGroup(); try { ServerBootstrap b = new ServerBootstrap(); // (2) b.group(bossGroup, workerGroup) .channel(NioServerSocketChannel.class) // (3) .childHandler(new HttpInitializer()); // (4) ChannelFuture f = b.bind(8080).sync(); // (5) System.out.println("HTTP server started at http://localhost:8080/"); f.channel().closeFuture().sync(); // (6) } finally { workerGroup.shutdownGracefully(); bossGroup.shutdownGracefully(); } } } ``` 上述代码展示了如何初始化 Netty 并绑定端口以等待客户端连接。 #### 4. 解决常见问题 - 粘包/拆包现象 当涉及到二进制协议或者大文件传输时,可能会遇到数据帧被分割成多个片段的情况。为此,Netty 提供了几种内置解码器解决方案,如 `LineBasedFrameDecoder`、`DelimiterBasedFrameDecoder` 和 `FixedLengthFrameDecoder` 等[^5]。 --- ###
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