#ifndef Globle_H
#define Globle_H
#include <iostream>
#include <string>
#include <algorithm>
#include <time.h>
using namespace std;
#define BUFFER_SIZE 64
#define PORT 4567
char Data[37] = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ";
CRITICAL_SECTION csGeneralData;
CRITICAL_SECTION csShowMsg;
int Rand(unsigned int n)
{
// RAND_MAX 是rand()能生成的最大值
return rand()%(n==0? RAND_MAX : n);
}
int ( *pFun)(unsigned int) = &Rand;
// 生成一个随机序列
void GetData(char *Buf)
{
::EnterCriticalSection(&csGeneralData);
random_shuffle(Data, Data+36, pFun); // 郁闷,VC6标准支持不好,只能这样写
memcpy(Buf, Data, 20);
Buf[20] = '\0';
::LeaveCriticalSection(&csGeneralData);
}
void ShowMsg(const char *pMsg)
{
if(pMsg == NULL) return;
EnterCriticalSection(&csShowMsg);
cout << pMsg << endl;
LeaveCriticalSection(&csShowMsg);
}
void ShowMsg(const string& sMsg)
{
ShowMsg(sMsg.c_str());
}
#endif
/*
client.cpp
*/
#include <Winsock2.h>
#include <stdio.h>
#include <conio.h>
#include <iostream>
#include "Globle.h"
#pragma comment(lib, "ws2_32.lib")
#define MAX_THREAD 5
HANDLE ThreadPool[MAX_THREAD] = {NULL};
volatile BOOL bExit = FALSE;
void Init()
{
InitializeCriticalSection(&csGeneralData);
InitializeCriticalSection(&csShowMsg);
srand(time(0));
}
void BeforeExit()
{
DeleteCriticalSection(&csGeneralData);
DeleteCriticalSection(&csShowMsg);
}
DWORD GetSocket(SOCKET &s)
{
DWORD dwCode;
char Msg[1024] = "";
closesocket(s);
s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); //建立一个TCP/IP协议的套接字
if(s == INVALID_SOCKET)
{
dwCode = WSAGetLastError();
sprintf(Msg, "\nCan't create the socket:%d \n", dwCode);
ShowMsg(Msg);
return dwCode;
}
return 0;
}
DWORD DoConnect(SOCKET &s)
{
DWORD dwCode;
// char Msg[1024] = "";
SOCKADDR_IN server;
server.sin_family = AF_INET;
server.sin_port = htons(PORT);
server.sin_addr.s_addr = inet_addr("127.0.0.1");
dwCode = connect(s, (sockaddr*)&server, sizeof(server));
return dwCode;
}
// 处理连接
DWORD WINAPI WorkerThread(LPVOID lpParam)
{
char Msg[1024] = "";
int iIndex = (int)lpParam;
string sThreadName;
sprintf(Msg, "WorkerThread %d ", iIndex);
sThreadName = Msg;
sprintf(Msg, "WorkerThread %d start...\n", iIndex);
ShowMsg(Msg);
char Buf[BUFFER_SIZE] = "";
BOOL bConnect = FALSE;
SOCKET s;
DWORD dwCode;
GetSocket(s);
while(!bExit)
{
if(!bConnect)
{
while( (dwCode=DoConnect(s)) != 0 && !bExit)
{
dwCode = WSAGetLastError();
sprintf(Msg, "can't connect to the server:%d \n", dwCode);
::ShowMsg(sThreadName+Msg);
if(dwCode != WSAECONNREFUSED && dwCode !=WSAENETUNREACH && dwCode != WSAETIMEDOUT)
{
GetSocket(s);
sprintf(Msg, "create socket %d", s);
ShowMsg(sThreadName + Msg);
}
Sleep(3000);
ShowMsg(sThreadName + "connect to the server...");
}
if(dwCode == 0)
bConnect = TRUE;
if(bExit)
break;
}
Sleep(2000); // 延时2秒
::GetData(Buf);
dwCode = ::send(s, Buf, 20, 0);
sprintf(Msg, "socket %d sended data to the server:%s", s, Buf);
ShowMsg(sThreadName + Msg);
if(dwCode == SOCKET_ERROR)
{
dwCode = ::WSAGetLastError();
sprintf(Msg, "socket %d can't send data to the server:%d \n", s, dwCode);
::ShowMsg(sThreadName + Msg);
// if(dwCode == WSAESHUTDOWN || dwCode == WSAECONNABORTED || dwCode == WSAECONNRESET
// || dwCode == WSAENOTSOCK)
{
GetSocket(s);
bConnect = FALSE;
continue;
}
}
dwCode = ::recv(s, Buf, BUFFER_SIZE, 0);
if(dwCode == SOCKET_ERROR)
{
dwCode = ::WSAGetLastError();
sprintf(Msg, "socket %d can't receive data from the server:%d \n", s, dwCode);
::ShowMsg(sThreadName+Msg);
// if(dwCode == WSAESHUTDOWN || dwCode == WSAECONNABORTED || dwCode == WSAECONNRESET
// || dwCode == WSAENOTSOCK)
{
GetSocket(s);
bConnect = FALSE;
continue;
}
}
sprintf(Msg, "socket %d received data from the server:%s", s, Buf);
ShowMsg(sThreadName+Msg);
Sleep(500);
}
closesocket(s);
sprintf(Msg, "WorkerThread %d exit...\n", iIndex);
ShowMsg(Msg);
return 0;
}
void main()
{
int i;
Init();
WSADATA wsaData;
DWORD dwCode = WSAStartup(MAKEWORD(2, 2), &wsaData); //初始化WinSock
if(dwCode != 0)
{
printf("\nCan't find find a usable WinSock DLL");
goto EXIT;
}
if ( LOBYTE( wsaData.wVersion ) != 2 || HIBYTE( wsaData.wVersion ) != 2 )
{
printf("\nCan't find the socket version required.");
goto EXIT;
}
for(i = 0; i < MAX_THREAD; i++)
{
HANDLE hThread = ::CreateThread(NULL, NULL, WorkerThread, (LPVOID)i, 0, NULL);
ThreadPool[i] = hThread;
}
ShowMsg("Press 'q' to exit...\n");
while(_getch() != 'q' && _getch() != 'Q')
{
ShowMsg("Press 'q' to exit...\n");
}
bExit = TRUE;
::WaitForMultipleObjects(MAX_THREAD, ThreadPool, TRUE, INFINITE);
for(i = 0; i < MAX_THREAD; i++)
::CloseHandle(ThreadPool[i]);
EXIT:
::WSACleanup();
BeforeExit();
printf("press any key to exit...");
getch();
return;
}
#include <conio.h>
#include <stdio.h>
#include <winsock2.h>
//#include <mswsock.h>
#include "Globle.h"
#pragma comment(lib, "ws2_32.lib")
//#define MAX_CLIENT 5
#define NEXT_IO_READ 0 // 下一步是RECV 操作
#define NEXT_IO_SEND 1 // 下一步是SEND 操作
SOCKET Listen;
HANDLE ThreadPool[WSA_MAXIMUM_WAIT_EVENTS] = {NULL};
CRITICAL_SECTION csOpArray;
typedef struct
{
OVERLAPPED Overlapped[WSA_MAXIMUM_WAIT_EVENTS];
WSABUF DataBuf[WSA_MAXIMUM_WAIT_EVENTS];
char Buffer[WSA_MAXIMUM_WAIT_EVENTS][BUFFER_SIZE];
BOOL Buffer_Flag[WSA_MAXIMUM_WAIT_EVENTS]; // 0 --- Not Use, 1---Used;
}OVERLAPPEDDATA, *LPOVERLAPPEDDATA;
OVERLAPPEDDATA OpData;
typedef struct
{
DWORD dwIndex; // 标识在OpData中用到的Overlapped[i],DataBuf[i],
// Buffer[i], Buffer_Flag[i]
BOOL IO_Flag; // 0 --- Read, 1---Send;
SOCKET Socket;
WSABUF *wsaBuf; // 指向wIndex为索引的OpData中的 &DataBuf[dwIndwx];
OVERLAPPED *pOverlapped; // 指向由dwIndex为索引的OpData中的 &Overlapped[dwIndwx]
}OVERLAPPEDINFO, *LPOVERLAPPEDINFO;
OVERLAPPEDINFO OpInfo[WSA_MAXIMUM_WAIT_EVENTS];
DWORD EventTotal = 0;
WSAEVENT Event[WSA_MAXIMUM_WAIT_EVENTS]; // 每一个Event[i] 与 每个 OpInfo[i]对应
volatile BOOL bExit = FALSE;
static int nThreadCout = 0;
void Init()
{
// InitializeCriticalSection(&csFDRead);
InitializeCriticalSection(&csOpArray);
InitializeCriticalSection(&csGeneralData);
InitializeCriticalSection(&csShowMsg);
srand(time(0));
ZeroMemory(&OpData, sizeof(OVERLAPPEDDATA));
ZeroMemory(&OpInfo, sizeof(OVERLAPPEDINFO));
}
void BeforeExit()
{
// DeleteCriticalSection(&csFDRead);
DeleteCriticalSection(&csOpArray);
DeleteCriticalSection(&csGeneralData);
DeleteCriticalSection(&csShowMsg);
}
BOOL Do_A_Request(DWORD& dwIndex)
{
char Msg[1024] = "";
DWORD dwRecv = 0;
DWORD dwFlag = 0;
OpInfo[dwIndex].IO_Flag = NEXT_IO_SEND;
DWORD dwCode = ::WSARecv(OpInfo[dwIndex].Socket, OpInfo[dwIndex].wsaBuf, 1, &dwRecv, &dwFlag,
OpInfo[dwIndex].pOverlapped, NULL);
if(dwCode == SOCKET_ERROR)
{
dwCode = ::WSAGetLastError();
if(dwCode == WSA_IO_PENDING) return TRUE;
sprintf(Msg, "do the WSARecv error for socket %d, error code %d",
OpInfo[dwIndex].Socket, dwCode);
ShowMsg(Msg);
return FALSE;
}
return TRUE;
}
BOOL AddArray(SOCKET ClientSocket, DWORD& dwIndex)
{
::EnterCriticalSection(&csOpArray);
if(EventTotal > WSA_MAXIMUM_WAIT_EVENTS)
{
::LeaveCriticalSection(&csOpArray);
return FALSE;
}
int i = 0;
for(; i < WSA_MAXIMUM_WAIT_EVENTS; i++)
if(OpData.Buffer_Flag[i] == 0)
break;
OpData.Buffer_Flag[i] = 1;
WSAEVENT NewEvent = ::WSACreateEvent();
Event[EventTotal] = NewEvent;
OpData.DataBuf[i].buf = OpData.Buffer[i];
OpData.DataBuf[i].len = BUFFER_SIZE;
ZeroMemory(&OpData.Overlapped[i], sizeof(WSAOVERLAPPED));
OpData.Overlapped[i].hEvent = NewEvent;
OpInfo[EventTotal].dwIndex = i;
OpInfo[EventTotal].Socket = ClientSocket;
OpInfo[EventTotal].wsaBuf = &OpData.DataBuf[i];
OpInfo[EventTotal].pOverlapped = &OpData.Overlapped[i];
dwIndex = EventTotal;
EventTotal++;
BOOL bResult = ::Do_A_Request(dwIndex);
::LeaveCriticalSection(&csOpArray);
return bResult;
}
void CompressArray(DWORD dwIndex)
{
::EnterCriticalSection(&csOpArray);
if(dwIndex < 0 || dwIndex >= WSA_MAXIMUM_WAIT_EVENTS)
{
::LeaveCriticalSection(&csOpArray);
return;
}
OpData.Buffer_Flag[OpInfo[dwIndex].dwIndex] = 0;
WSAEVENT hEvent = Event[dwIndex];
::WSACloseEvent(hEvent);
Event[dwIndex] = Event[EventTotal-1];
Event[EventTotal-1] = NULL;
OpInfo[dwIndex] = OpInfo[EventTotal-1];
ZeroMemory(&OpInfo[EventTotal-1], sizeof(OVERLAPPEDINFO));
EventTotal--;
::LeaveCriticalSection(&csOpArray);
}
DWORD WINAPI ConnThread(LPVOID lpParam)
{
char Msg[1024] = "";
ShowMsg("ConnThread start...");
DWORD dwIndex;
DWORD dwRecv = 0;
DWORD dwFlag = 0;
while(!bExit)
{
SOCKET Client = accept(Listen, NULL, NULL);
if(Client == SOCKET_ERROR)
{
sprintf(Msg, "Accept error %d", ::WSAGetLastError());
ShowMsg(Msg);
continue;
}
sprintf(Msg, "Socket %d connected...", Client);
ShowMsg(Msg);
if( !AddArray(Client, dwIndex) )
{
ShowMsg("Too many connections, can't do the more request!");
closesocket(Client);
continue;
}
}
ShowMsg("ConnThread exit...");
return 0;
}
DWORD WINAPI WorkerThread(LPVOID lpParam)
{
char Buf[BUFFER_SIZE] = {0};
char Msg[1024] = "";
ShowMsg("WorkerThread start...");
DWORD dwCode;
DWORD dwIndex = 0;
DWORD dwTransfer = 0;
DWORD dwFlag = 0;
while(!bExit)
{
if(EventTotal <= 0)
{
Sleep(100);
continue;
}
// dwIndex = ::WSAWaitForMultipleEvents(EventTotal, Event, FALSE, WSA_INFINITE, FALSE);
dwIndex = ::WSAWaitForMultipleEvents(EventTotal, Event, FALSE, 500, FALSE);
if(dwIndex == WSA_WAIT_TIMEOUT)
continue;
sprintf(Msg, "Total clients:%d", EventTotal);
ShowMsg(Msg);
dwIndex -= WSA_WAIT_EVENT_0;
WSAResetEvent(Event[dwIndex]);
BOOL bResult = ::WSAGetOverlappedResult(OpInfo[dwIndex].Socket, OpInfo[dwIndex].pOverlapped,
&dwTransfer, FALSE, &dwFlag);
if(!bResult)
{
dwCode = ::WSAGetLastError();
if(dwCode == WSA_IO_PENDING)
continue;
sprintf(Msg, "Call WSAGetOverlappedResult for Socket %d occurs an error %d\nClose the connection",
OpInfo[dwIndex].Socket, dwCode);
ShowMsg(Msg);
closesocket(OpInfo[dwIndex].Socket);
::CompressArray(dwIndex);
}
else
{
if(dwTransfer == 0)
{
sprintf(Msg, "The connection for Socket %d is closed", OpInfo[dwIndex].Socket);
ShowMsg(Msg);
closesocket(OpInfo[dwIndex].Socket);
::CompressArray(dwIndex);
continue;
}
if(OpInfo[dwIndex].IO_Flag == NEXT_IO_SEND)
{
CopyMemory(Buf, OpInfo[dwIndex].wsaBuf->buf, dwTransfer);
Buf[dwTransfer] = '\0';
sprintf(Msg, "Received data from socket %d: %s", OpInfo[dwIndex].Socket, Buf);
ShowMsg(Msg);
OpInfo[dwIndex].IO_Flag = NEXT_IO_READ;
GetData(OpInfo[dwIndex].wsaBuf->buf);
DWORD dwSend = 0;
// 最好别注释下面3句代码
// WSAEVENT hEvent = OpInfo[dwIndex].pOverlapped->hEvent;
// ZeroMemory(OpInfo[dwIndex].pOverlapped, sizeof(OVERLAPPED));
// OpInfo[dwIndex].pOverlapped->hEvent = hEvent;
dwCode = ::WSASend(OpInfo[dwIndex].Socket, OpInfo[dwIndex].wsaBuf, 1, &dwSend, dwFlag,
OpInfo[dwIndex].pOverlapped, NULL);
if(dwCode == SOCKET_ERROR && ::WSAGetLastError() != WSA_IO_PENDING)
{
dwCode = ::WSAGetLastError();
sprintf(Msg, "Do the WSARecv error for socket %d, error code %d",
OpInfo[dwIndex].Socket, dwCode);
ShowMsg(Msg);
// if(dwCode == WSA_IO_PENDING || dwCode == WSAECONNRESET)
// continue;
closesocket(OpInfo[dwIndex].Socket);
::CompressArray(dwIndex);
}
}
else // NEXT_IO_READ
{
sprintf(Msg, "Sended data to socket %d: %s", OpInfo[dwIndex].Socket, OpInfo[dwIndex].wsaBuf->buf);
ShowMsg(Msg);
OpInfo[dwIndex].IO_Flag = NEXT_IO_SEND;
DWORD dwRecv = 0;
ZeroMemory(OpInfo[dwIndex].wsaBuf->buf, OpInfo[dwIndex].wsaBuf->len);
// 最好别注释下面3句代码
// WSAEVENT hEvent = OpInfo[dwIndex].pOverlapped->hEvent;
// ZeroMemory(OpInfo[dwIndex].pOverlapped, sizeof(OVERLAPPED));
// OpInfo[dwIndex].pOverlapped->hEvent = hEvent;
dwCode = ::WSARecv(OpInfo[dwIndex].Socket, OpInfo[dwIndex].wsaBuf, 1, &dwRecv, &dwFlag,
OpInfo[dwIndex].pOverlapped, NULL);
if(dwCode == SOCKET_ERROR && ::WSAGetLastError() != WSA_IO_PENDING)
{
dwCode = ::WSAGetLastError();
sprintf(Msg, "Do the WSARecv error for socket %d, error code %d",
OpInfo[dwIndex].Socket, dwCode);
ShowMsg(Msg);
// if(dwCode == WSA_IO_PENDING || dwCode == WSAECONNRESET)
// continue;
closesocket(OpInfo[dwIndex].Socket);
::CompressArray(dwIndex);
}
}
}
}
ShowMsg("WorkerThread exit...");
return 0;
}
int main()
{
int i = 0;
DWORD dwCode;
WSADATA wsaData;
HANDLE hThread = NULL;
Init();
dwCode = WSAStartup(MAKEWORD(2,2), &wsaData);
if(dwCode != 0)
{
printf("\nCan't find find a usable WinSock DLL");
goto EXIT;
}
if ( LOBYTE( wsaData.wVersion ) != 2 || HIBYTE( wsaData.wVersion ) != 2 )
{
printf("\nCan't find the socket version required.");
goto EXIT;
}
Listen = ::WSASocket(AF_INET, SOCK_STREAM, 0, NULL, 0, WSA_FLAG_OVERLAPPED);
// Listen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); // the smame
if(Listen == INVALID_SOCKET)
{
cout << "\nCan't create the socket:" << WSAGetLastError() << endl;
goto EXIT;
}
SOCKADDR_IN sockAddr;
sockAddr.sin_family = AF_INET;
sockAddr.sin_addr.s_addr = ADDR_ANY;
sockAddr.sin_port = htons(PORT);
dwCode = bind(Listen, (SOCKADDR*)&sockAddr, sizeof(SOCKADDR));
if(dwCode == SOCKET_ERROR)
{
::closesocket(Listen);
cout << "\nCan't bind the socket:" << WSAGetLastError() << endl;
goto EXIT;
}
dwCode = listen(Listen, 20);
if(dwCode == SOCKET_ERROR)
{
::closesocket(Listen);
cout << "\nCan't listen:" << WSAGetLastError() << endl;
goto EXIT;
}
hThread = ::CreateThread(NULL, NULL, ConnThread, NULL, 0, NULL); // CREATE_SUSPENDED
ThreadPool[nThreadCout++] = hThread;
hThread = ::CreateThread(NULL, NULL, WorkerThread, 0, 0, NULL);
ThreadPool[nThreadCout++] = hThread;
// hThread = ::CreateThread(NULL, NULL, SendThread, 0, 0, NULL);
// ThreadPool[nThreadCout++] = hThread;
ShowMsg("Press 'q' to exit...\n");
while(_getch() != 'q' && _getch() != 'Q')
{
ShowMsg("Press 'q' to exit...\n");
}
bExit = TRUE;
::WSASetEvent(Event[0]);
for(i = 0; i < EventTotal; i++)
closesocket(OpInfo[i].Socket);
for(i = 1; i < EventTotal; i++)
::WSACloseEvent(Event[i]);
::closesocket(Listen);
::WaitForMultipleObjects(nThreadCout, ThreadPool, TRUE, INFINITE);
for(i = 0; i < nThreadCout; i++)
::CloseHandle(ThreadPool[i]);
EXIT:
WSACleanup();
BeforeExit();
printf("\nPress any key to exit...");
_getch();
return 0;
}