#include <linux/kernel.h>
#include <linux/slab.h>
#include <linux/module.h>
#include <linux/init.h>
#include <linux/usb/input.h>
#include <linux/hid.h>
#define DRIVER_VERSION "v1.6"
#define DRIVER_AUTHOR "Vojtech Pavlik <vojtech@ucw.cz>"
#define DRIVER_DESC "USB HID Boot Protocol gamepad driver"
#define DRIVER_LICENSE "GPL"
MODULE_AUTHOR(DRIVER_AUTHOR);
MODULE_DESCRIPTION(DRIVER_DESC);
MODULE_LICENSE(DRIVER_LICENSE);
static const char keycode[11]={KEY_UP,KEY_DOWN,KEY_LEFT,KEY_RIGHT,KEY_ESC,KEY_ENTER,KEY_TAB,KEY_HOME,KEY_PAGEDOWN,KEY_PAGEUP,KEY_LEFTSHIFT};
struct usb_gamepad {
char name[128];
char phys[64];
struct usb_device *usbdev;
struct input_dev *dev;
struct urb *irq;
signed char *data;
dma_addr_t data_dma;
};
static void usb_gamepad_irq(struct urb *urb)
{
struct usb_gamepad *gamepad = urb->context;
signed char *data = gamepad->data;
struct input_dev *dev = gamepad->dev;
int status;
switch (urb->status) {
case 0:
break;
case -ECONNRESET:
case -ENOENT:
case -ESHUTDOWN:
return;
default:
goto resubmit;
}
input_report_key(dev, KEY_UP, (data[5] & 0x10)||(!(data[4]&0x10)));
input_report_key(dev, KEY_LEFT, (!(data[3] & 0x10))||(data[5]&0x80));
input_report_key(dev, KEY_DOWN, (data[4] & 0x80)||(data[5]&0x40));
input_report_key(dev, KEY_RIGHT, (data[3] & 0x80)||(data[5]&0x20));
input_report_key(dev, KEY_ESC, data[6] & 0x10);
input_report_key(dev, KEY_ENTER, data[6] & 0x22);
input_report_key(dev, KEY_TAB, data[6] & 0x01);
input_report_key(dev, KEY_HOME, data[6] & 0x04);
input_report_key(dev, KEY_PAGEDOWN, data[6] & 0x10);
input_report_key(dev, KEY_PAGEUP, data[6] & 0x80);
input_report_key(dev, KEY_LEFTSHIFT, data[6] & 0x20);
input_sync(dev);
resubmit:
status = usb_submit_urb (urb, GFP_ATOMIC);
if (status)
err ("can't resubmit intr, %s-%s/input0, status %d",
gamepad->usbdev->bus->bus_name,
gamepad->usbdev->devpath, status);
}
static int usb_gamepad_open(struct input_dev *dev)
{
struct usb_gamepad *gamepad = input_get_drvdata(dev);
gamepad->irq->dev = gamepad->usbdev;
if (usb_submit_urb(gamepad->irq, GFP_KERNEL))
return -EIO;
return 0;
}
static void usb_gamepad_close(struct input_dev *dev)
{
struct usb_gamepad *gamepad = input_get_drvdata(dev);
usb_kill_urb(gamepad->irq);
}
static int usb_gamepad_probe(struct usb_interface *intf, const struct usb_device_id *id)
{
struct usb_device *dev = interface_to_usbdev(intf);
int i;
struct usb_host_interface *interface;
struct usb_endpoint_descriptor *endpoint;
struct usb_gamepad *gamepad;
struct input_dev *input_dev;
int pipe, maxp;
int error = -ENOMEM;
interface = intf->cur_altsetting;
if (interface->desc.bNumEndpoints != 1)
return -ENODEV;
endpoint = &interface->endpoint[0].desc;
if (!usb_endpoint_is_int_in(endpoint))
return -ENODEV;
pipe = usb_rcvintpipe(dev, endpoint->bEndpointAddress);
maxp = usb_maxpacket(dev, pipe, usb_pipeout(pipe));
gamepad = kzalloc(sizeof(struct usb_gamepad), GFP_KERNEL);
input_dev = input_allocate_device();
if (!gamepad || !input_dev)
goto fail1;
gamepad->data = usb_buffer_alloc(dev, 8, GFP_ATOMIC, &gamepad->data_dma);
if (!gamepad->data)
goto fail1;
gamepad->irq = usb_alloc_urb(0, GFP_KERNEL);
if (!gamepad->irq)
goto fail2;
gamepad->usbdev = dev;
gamepad->dev = input_dev;
if (dev->manufacturer)
strlcpy(gamepad->name, dev->manufacturer, sizeof(gamepad->name));
if (dev->product) {
if (dev->manufacturer)
strlcat(gamepad->name, " ", sizeof(gamepad->name));
strlcat(gamepad->name, dev->product, sizeof(gamepad->name));
}
if (!strlen(gamepad->name))
snprintf(gamepad->name, sizeof(gamepad->name),
"USB HIDBP gamepad x:x",
le16_to_cpu(dev->descriptor.idVendor),
le16_to_cpu(dev->descriptor.idProduct));
usb_make_path(dev, gamepad->phys, sizeof(gamepad->phys));//获取USB设备在sysfs中的位置
strlcat(gamepad->phys, "/input0", sizeof(gamepad->phys));
input_dev->name = gamepad->name;
input_dev->phys = gamepad->phys;
usb_to_input_id(dev, &input_dev->id);
input_dev->dev.parent = &intf->dev;
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
for(i=0;i<11;i++)
set_bit(keycode[i],input_dev->keybit);
input_set_drvdata(input_dev, gamepad);
input_dev->open = usb_gamepad_open;
input_dev->close = usb_gamepad_close;
usb_fill_int_urb(gamepad->irq, dev, pipe, gamepad->data,
(maxp > 8 ? 8 : maxp),
usb_gamepad_irq, gamepad, endpoint->bInterval);
gamepad->irq->transfer_dma = gamepad->data_dma;
gamepad->irq->transfer_flags |= URB_NO_TRANSFER_DMA_MAP;
error = input_register_device(gamepad->dev);
if (error)
goto fail3;
usb_set_intfdata(intf, gamepad);
return 0;
fail3:
usb_free_urb(gamepad->irq);
fail2:
usb_buffer_free(dev, 8, gamepad->data, gamepad->data_dma);
fail1:
input_free_device(input_dev);
kfree(gamepad);
return error;
}
static void usb_gamepad_disconnect(struct usb_interface *intf)
{
struct usb_gamepad *gamepad = usb_get_intfdata (intf);
usb_set_intfdata(intf, NULL);
if (gamepad) {
usb_kill_urb(gamepad->irq);
input_unregister_device(gamepad->dev);
usb_free_urb(gamepad->irq);
usb_buffer_free(interface_to_usbdev(intf), 8, gamepad->data, gamepad->data_dma);
kfree(gamepad);
}
}
static struct usb_device_id usb_gamepad_id_table [] = {
{ USB_DEVICE(0x0079,0x0011)},
{ }
};
MODULE_DEVICE_TABLE (usb, usb_gamepad_id_table);
static struct usb_driver usb_gamepad_driver = {
.name = "usbgamepad",
.probe = usb_gamepad_probe,
.disconnect = usb_gamepad_disconnect,
.id_table = usb_gamepad_id_table,
};
static int __init usb_gamepad_init(void)
{
int retval = usb_register(&usb_gamepad_driver);
if (retval == 0)
printk(KERN_INFO KBUILD_MODNAME ": " DRIVER_VERSION ":"
DRIVER_DESC "\n");
return retval;
}
static void __exit usb_gamepad_exit(void)
{
usb_deregister(&usb_gamepad_driver);
}
module_init(usb_gamepad_init);
module_exit(usb_gamepad_exit);