BOOL bRet=PathFileExists(strFileName); Header: shlwapi.h Import library: shlwapi.lib // CFileFind m_FileFind; CString m_sFilePath = "D://Program Files//Adobe//Adobe Flash CS3"; if(!m_FileFind.FindFile(m_sFilePath)) //路径不存在则创建该路径 { CreateDirectory(m_sFilePath,NULL); }