#include <iostream>
#include <istream>
#include <sstream>
#include <vector>
#include <stack>
#include <list>
#include <map>
#include <set>
#include <deque>
#include <queue>
#include <cstring>
#include <unordered_map>
#include <unordered_set>
#include <algorithm>
#include <numeric>
#include <chrono>
#include <ctime>
#include <cmath>
#include <cctype>
#include <string>
#include <cstdio>
#include <iomanip>
#include <thread>
#include <mutex>
#include <condition_variable>
#include <functional>
#include <iterator>
using namespace std;
struct Node {
int id;
int nTime;
int next;
bool operator<(const Node& input)const {
if (nTime == input.nTime) return id > input.id;
return nTime > input.nTime;
}
};
string input;
Node tmp;
int a, b ,cnt;
int main()
{
priority_queue<Node> q;
while (cin >> input && input != "#") {
cin >> a >> b;
tmp.id = a;
tmp.nTime = b;
tmp.next = b;
q.push(tmp);
}
cin >> cnt;
while (cnt--) {
tmp = q.top();
q.pop();
cout << tmp.id << endl;
tmp.nTime += tmp.next;
q.push(tmp);
}
return 0;
}