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原创 云计算的详细概述
1、狭义云计算狭义云计算是指IT基础设施的交付和使用模式,指通过网络以按需、易扩展的方式获得所需的资源(硬件、平台、软件)。 提供资源的网络被称为“云”。“云”中的资源在使用者看来是可以无限扩展的,并且可以随时获取,按需使用,随时扩展,按使用付费。这种特性经常被称为像水电一样使用IT基础设施。 2、广义云计算 广义云计算是指服务的交付和使用模式,指通过网络以按需、
2010-02-12 22:30:00
2350
Android编程文档
The Open Handset Alliance (1)released the Google Android SDK on the November 12 , 2007, having announced it about a week before. The impact was unbelievable, almost every IT/programming-related news-page dumped a news-post about the SDK release the Google Groups (2) was overwhelmed with over 2000 Messages within the first two Days.
The idea of the Android Platform was and still is amazing and is of course attracting more and more programmers every day. Especially the open
architecture based on Intents and the possibility to replace even the Home-application grant a really large amount of flexibility to the whole
platform.
2010-02-17
Google Android SDK开发文档
IIntroducingAndroid 19
1QuickStart 20
1.1InstallingtheTools .....................20
1.2CreatingYourFirstProgram ................24
1.3RunningontheEmulator .................24
1.4RunningonaRealPhone .................29
1.5Fast-Forward>> .......................29
2KeyConcepts 30
2.1TheBigPicture .......................30
2.2ItsAlive ...........................35
2.3BuildingBlocks .......................39
2.4UsingResources .......................40
2.5SafeandSecure .......................41
2.6Fast-Forward>> .......................42
IIAndroidBasics 43
3DesigningtheUserInterface 44
3.1IntroducingtheSudokuExample .............44
3.2DesigningbyDeclaration ..................45
3.3CreatingtheOpeningScreen ...............46
3.4UsingAlternateResources .................54
3.5ImplementinganAboutBox ................58
3.6ApplyingaTheme ......................62
3.7AddingaMenu .......................63
3.8AddingSettings .......................66
3.9StartingaNewGame ....................68
3.10DebuggingwithLogMessages ...............70
3.11DebuggingwiththeDebugger ...............71
3.12ExitingtheGame ......................71
3.13Fast-Forward>> .......................72
4Exploring2DGraphics 73
4.1LearningtheBasics .....................73
4.2AddingGraphicstoSudoku ................78
4.3HandlingInput .......................87
4.4TheRestoftheStory ....................93
4.5MakingMoreImprovements ................102
4.6Fast-Forward>> .......................103
5Multimedia 104
5.1PlayingAudio ........................104
5.2PlayingVideo .........................110
5.3AddingSoundstoSudoku .................115
5.4Fast-Forward>> .......................118
6StoringLocalData 119
6.1AddingOptionstoSudoku .................119
6.2ContinuinganOldGame ..................121
6.3RememberingtheCurrentPosition ............123
6.4AccessingtheInternalFileSystem ............125
6.5AccessingSDCards .....................126
6.6Fast-Forward>> .......................127
IIIBeyondtheBasics 128
7TheConnectedWorld 129
7.1BrowsingbyIntent .....................130
7.2WebwithaView .......................134
7.3FromJavaScripttoJavaandBack ............139
7.4UsingWebServices .....................146
7.5Fast-Forward>> .......................156
8LocatingandSensing 158
8.1Location,Location,Location ................158
8.2SetSensorstoMaximum ..................164
8.3Birds-EyeVie .......................168
8.4Fast-Forward>> .......................173
9PuttingSQLtoWork 175
9.1IntroducingSQLite .....................175
9.2SQL101 ...........................176
9.3Hello,Database .......................178
9.4DataBinding .........................186
9.5UsingaContentProvider ..................189
9.6ImplementingaContentProvider .............192
9.7Fast-Forward>> .......................193
103DGraphicsinOpenGL 195
10.1Understanding3DGraphics ................195
10.2IntroducingOpenGL ....................196
10.3BuildinganOpenGLProgram ...............197
10.4ManagingThreads .....................199
10.5BuildingaModel ......................205
10.6Lights,Camera,.........................208
10.7Action! ............................210
10.8ApplyingTexture ......................213
10.9Peekaboo ...........................216
10.10Fast-Forward>> .......................217
IVAppendixes 218
AJavavs.theAndroidLanguageandAPIs 219
A.1LanguageSubset ......................219
A.2StandardLibrarySubset ..................221
A.3Third-PartyLibraries ....................222
BHello,Widget 223
B.1CreatingYourFirstWidget .................223
B.2CallingAllWidgets! .....................225
B.3StretchtoFit .........................226
B.4TheRestoftheStory ....................227
B.5RunningtheWidget .....................228
B.6KeepingUptoDate .....................228
B.7GoWild ............................231
CPublishingtotheAndroidMarket 233
DBibliography 234
2010-02-17
Google Android SDK开发文档
IIntroducingAndroid 19
1QuickStart 20
1.1InstallingtheTools .....................20
1.2CreatingYourFirstProgram ................24
1.3RunningontheEmulator .................24
1.4RunningonaRealPhone .................29
1.5Fast-Forward>> .......................29
2KeyConcepts 30
2.1TheBigPicture .......................30
2.2ItsAlive ...........................35
2.3BuildingBlocks .......................39
2.4UsingResources .......................40
2.5SafeandSecure .......................41
2.6Fast-Forward>> .......................42
IIAndroidBasics 43
3DesigningtheUserInterface 44
3.1IntroducingtheSudokuExample .............44
3.2DesigningbyDeclaration ..................45
3.3CreatingtheOpeningScreen ...............46
3.4UsingAlternateResources .................54
3.5ImplementinganAboutBox ................58
3.6ApplyingaTheme ......................62
3.7AddingaMenu .......................63
3.8AddingSettings .......................66
3.9StartingaNewGame ....................68
3.10DebuggingwithLogMessages ...............70
3.11DebuggingwiththeDebugger ...............71
3.12ExitingtheGame ......................71
3.13Fast-Forward>> .......................72
4Exploring2DGraphics 73
4.1LearningtheBasics .....................73
4.2AddingGraphicstoSudoku ................78
4.3HandlingInput .......................87
4.4TheRestoftheStory ....................93
4.5MakingMoreImprovements ................102
4.6Fast-Forward>> .......................103
5Multimedia 104
5.1PlayingAudio ........................104
5.2PlayingVideo .........................110
5.3AddingSoundstoSudoku .................115
5.4Fast-Forward>> .......................118
6StoringLocalData 119
6.1AddingOptionstoSudoku .................119
6.2ContinuinganOldGame ..................121
6.3RememberingtheCurrentPosition ............123
6.4AccessingtheInternalFileSystem ............125
6.5AccessingSDCards .....................126
6.6Fast-Forward>> .......................127
IIIBeyondtheBasics 128
7TheConnectedWorld 129
7.1BrowsingbyIntent .....................130
7.2WebwithaView .......................134
7.3FromJavaScripttoJavaandBack ............139
7.4UsingWebServices .....................146
7.5Fast-Forward>> .......................156
8LocatingandSensing 158
8.1Location,Location,Location ................158
8.2SetSensorstoMaximum ..................164
8.3Birds-EyeVie .......................168
8.4Fast-Forward>> .......................173
9PuttingSQLtoWork 175
9.1IntroducingSQLite .....................175
9.2SQL101 ...........................176
9.3Hello,Database .......................178
9.4DataBinding .........................186
9.5UsingaContentProvider ..................189
9.6ImplementingaContentProvider .............192
9.7Fast-Forward>> .......................193
103DGraphicsinOpenGL 195
10.1Understanding3DGraphics ................195
10.2IntroducingOpenGL ....................196
10.3BuildinganOpenGLProgram ...............197
10.4ManagingThreads .....................199
10.5BuildingaModel ......................205
10.6Lights,Camera,.........................208
10.7Action! ............................210
10.8ApplyingTexture ......................213
10.9Peekaboo ...........................216
10.10Fast-Forward>> .......................217
IVAppendixes 218
AJavavs.theAndroidLanguageandAPIs 219
A.1LanguageSubset ......................219
A.2StandardLibrarySubset ..................221
A.3Third-PartyLibraries ....................222
BHello,Widget 223
B.1CreatingYourFirstWidget .................223
B.2CallingAllWidgets! .....................225
B.3StretchtoFit .........................226
B.4TheRestoftheStory ....................227
B.5RunningtheWidget .....................228
B.6KeepingUptoDate .....................228
B.7GoWild ............................231
CPublishingtotheAndroidMarket 233
DBibliography 234
2010-02-17
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