- //同步socket客户端
- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- public class SynchronousSocketClient
- {
- public static void StartClient()
- {
- byte[] bytes = new byte[1024];
- try
- {
- IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName())
- IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPEndPoint remoteEP = new IPEndPoint(ipAddress,11000);
- Socket sender = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );
- try
- {
- sender.Connect(remoteEP);
- Console.WriteLine("Socket connected to {0}",
- sender.RemoteEndPoint.ToString());
- byte[] msg = Encoding.ASCII.GetBytes("This is a test<EOF>");
- int bytesSent = sender.Send(msg);
- int bytesRec = sender.Receive(bytes);
- Console.WriteLine("Echoed test = {0}", Encoding.ASCII.GetString(bytes,0,bytesRec));
- sender.Shutdown(SocketShutdown.Both);
- sender.Close();
- }
- catch (ArgumentNullException ane)
- {
- Console.WriteLine("ArgumentNullException : {0}",ane.ToString());
- }
- catch (SocketException se)
- {
- Console.WriteLine("SocketException : {0}",se.ToString());
- }
- catch (Exception e)
- {
- Console.WriteLine("Unexpected exception : {0}", e.ToString());
- }
- }
- catch (Exception e)
- {
- Console.WriteLine( e.ToString());
- }
- }
- public static int Main(String[] args)
- {
- StartClient();
- return 0;
- }
- }
- //同步socket监听
- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- public class SynchronousSocketListener
- {
- public static string data = null;
- public static void StartListening()
- {
- byte[] bytes = new Byte[1024];
- IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
- IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
- Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );
- try
- {
- listener.Bind(localEndPoint);
- listener.Listen(10);
- while (true)
- {
- Console.WriteLine("Waiting for a connection...");
- Socket handler = listener.Accept();
- data = null;
- while (true)
- {
- bytes = new byte[1024];
- int bytesRec = handler.Receive(bytes);
- data += Encoding.ASCII.GetString(bytes,0,bytesRec);
- if (data.IndexOf("<EOF>") > -1)
- {
- break;
- }
- }
- Console.WriteLine( "Text received : {0}", data);
- byte[] msg = Encoding.ASCII.GetBytes(data);
- handler.Send(msg);
- handler.Shutdown(SocketShutdown.Both);
- handler.Close();
- }
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- Console.WriteLine("/nPress ENTER to continue...");
- Console.Read();
- }
- public static int Main(String[] args)
- {
- StartListening();
- return 0;
- }
- }
- //异步socket客户端
- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Threading;
- using System.Text;
- public class StateObject
- {
- public Socket workSocket = null;
- public const int BufferSize = 256;
- public byte[] buffer = new byte[BufferSize];
- public StringBuilder sb = new StringBuilder();
- }
- public class AsynchronousClient
- {
- private const int port = 11000;
- private static ManualResetEvent connectDone = new ManualResetEvent(false);
- private static ManualResetEvent sendDone = new ManualResetEvent(false);
- private static ManualResetEvent receiveDone = new ManualResetEvent(false);
- private static String response = String.Empty;
- private static void StartClient()
- {
- try
- {
- IPHostEntry ipHostInfo = Dns.Resolve("host.contoso.com");
- IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPEndPoint remoteEP = new IPEndPoint(ipAddress, port);
- Socket client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
- client.BeginConnect( remoteEP, new AsyncCallback(ConnectCallback), client);
- connectDone.WaitOne();
- Send(client,"This is a test<EOF>");
- sendDone.WaitOne();
- Receive(client);
- receiveDone.WaitOne();
- Console.WriteLine("Response received : {0}", response);
- client.Shutdown(SocketShutdown.Both);
- client.Close();
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- }
- private static void ConnectCallback(IAsyncResult ar)
- {
- try
- {
- Socket client = (Socket) ar.AsyncState;
- client.EndConnect(ar);
- Console.WriteLine("Socket connected to {0}",
- client.RemoteEndPoint.ToString());
- connectDone.Set();
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- }
- private static void Receive(Socket client)
- {
- try
- {
- StateObject state = new StateObject();
- state.workSocket = client;
- client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state);
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- }
- private static void ReceiveCallback( IAsyncResult ar )
- {
- try
- {
- StateObject state = (StateObject) ar.AsyncState;
- Socket client = state.workSocket;
- int bytesRead = client.EndReceive(ar);
- if (bytesRead > 0)
- {
- state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead));
- client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state);
- }
- else
- {
- if (state.sb.Length > 1)
- {
- response = state.sb.ToString();
- }
- receiveDone.Set();
- }
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- }
- private static void Send(Socket client, String data)
- {
- byte[] byteData = Encoding.ASCII.GetBytes(data);
- client.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), client);
- }
- private static void SendCallback(IAsyncResult ar)
- {
- try
- {
- Socket client = (Socket) ar.AsyncState;
- int bytesSent = client.EndSend(ar);
- Console.WriteLine("Sent {0} bytes to server.", bytesSent);
- sendDone.Set();
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- }
- public static int Main(String[] args)
- {
- StartClient();
- return 0;
- }
- }
- //异步socket监听
- using System;
- using System.Net;
- using System.Net.Sockets;
- using System.Text;
- using System.Threading;
- public class StateObject
- {
- public Socket workSocket = null;
- public const int BufferSize = 1024;
- public byte[] buffer = new byte[BufferSize];
- public StringBuilder sb = new StringBuilder();
- }
- public class AsynchronousSocketListener
- {
- public static ManualResetEvent allDone = new ManualResetEvent(false);
- public AsynchronousSocketListener()
- {
- }
- public static void StartListening()
- {
- byte[] bytes = new Byte[1024];
- IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());
- IPAddress ipAddress = ipHostInfo.AddressList[0];
- IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 11000);
- Socket listener = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp );
- try
- {
- listener.Bind(localEndPoint);
- listener.Listen(100);
- while (true)
- {
- allDone.Reset();
- Console.WriteLine("Waiting for a connection...");
- listener.BeginAccept( new AsyncCallback(AcceptCallback), listener );
- allDone.WaitOne();
- }
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- Console.WriteLine("/nPress ENTER to continue...");
- Console.Read();
- }
- public static void AcceptCallback(IAsyncResult ar)
- {
- allDone.Set();
- Socket listener = (Socket) ar.AsyncState;
- Socket handler = listener.EndAccept(ar);
- StateObject state = new StateObject();
- state.workSocket = handler;
- handler.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
- }
- public static void ReadCallback(IAsyncResult ar)
- {
- String content = String.Empty;
- StateObject state = (StateObject) ar.AsyncState;
- Socket handler = state.workSocket;
- int bytesRead = handler.EndReceive(ar);
- if (bytesRead > 0)
- {
- state.sb.Append(Encoding.ASCII.GetString( state.buffer,0,bytesRead));
- content = state.sb.ToString();
- if (content.IndexOf("<EOF>") > -1)
- {
- Console.WriteLine("Read {0} bytes from socket. /n Data : {1}", content.Length, content );
- Send(handler, content);
- }
- else
- {
- handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReadCallback), state);
- }
- }
- }
- private static void Send(Socket handler, String data)
- {
- byte[] byteData = Encoding.ASCII.GetBytes(data);
- handler.BeginSend(byteData, 0, byteData.Length, 0,
- new AsyncCallback(SendCallback), handler);
- }
- private static void SendCallback(IAsyncResult ar)
- {
- try
- {
- Socket handler = (Socket) ar.AsyncState;
- int bytesSent = handler.EndSend(ar);
- Console.WriteLine("Sent {0} bytes to client.", bytesSent);
- handler.Shutdown(SocketShutdown.Both);
- handler.Close();
- }
- catch (Exception e)
- {
- Console.WriteLine(e.ToString());
- }
- }
- public static int Main(String[] args)
- {
- StartListening();
- return 0;
- }
- }